Horses
Description:
Horses is a Virtual Stable Management system which allows players to buy, store and summon horses. Horses will provide you, the server owner, the ability to create a mmorpg style mount and stable system.Features:
- Yaml or MySQL Data storage
- Powerful configuration system. Setup special configs for different worlds/permissions
- Buy horses via a command
- Customisable starting HP per Horse type
- Keep your horses safe from other players
- Rename your horses (With colours!!)
- Swap out your horse for another in your virtual stable
- Anti-grief protection for players horse
- Collect and store horses in your virtual stable
- Horses can be bought by breed type
- Allow tamed wild horses to be added to your virtual stable
- Customise what happens when horses are hurt. (Ignore damage?, Transfer to rider?)
Planned Features:
- Buy health for your horse
Commands:
- /horses help [command] Lists information about sub-commands
- /horses buy <Name> <Breed Type> Buys a horse of the given breed
- /horses delete <Name> Deletes the given horse from your virtual stable v0.4.0
- /horses types Lists the horse types the player has permission to use
- /horses summon <Name> Summons one of the players horses to them
- /horses dismiss Dismisses the summoned horse
- /horses heal [Amount] Heals the players active horse (For a configurable price)
- /horses rename <Name> <NewName> Renames one of the players horses
- /horses list [Player] Lists all the players horses
- /horses give <player> <name> <type> Gives a player a horse Since v1.1.9
- /horses reload Reloads the configuration
Permissions:
- horses.set.user Grants the player permission to use all player sub commands
- horses.set.admin Grants the player permission to use all admin sub commands
- horses.command.buy Grants permission to use /horses buy
- horses.command.delete Grants permission to use /horses delete
- horses.command.summon Grants permission to use /horses summon
- horses.command.dismiss Grants permission to use /horses dismiss
- horses.command.heal Grants permission to use /horses heal
- horses.command.rename Grants permission to use /horses renamed
- horses.command.list Grants permission to use /horses list
- horses.command.types Grants permission to use /horses types
- horses.command.list.all Grants permission to list other players horses
- horses.command.reload Grants permission to reload horses config
- horses.command.give Grants permission to use /horses give
- horses.type.<HorseType> Grants permission to buy the given horse types
- horses.colour Grants permission to use & colours codes in your horses name
- horses.formattingcodes Grants permission to use & formatting codes in your horses name
Configuration:
- TODO
Stats collection:
Horses collects anonymous stats from your server such as player count, version numbers for horses and CraftBukkit also which type of database you are using. All data is sent to MCStats.org and is publicly viewable. You can disable Stats collection by going to plugins/PluginMetrics/config.yml and change opt-oit to true.Developer Builds
Development builds of this project can be acquired at the provided continuous integration server.These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds
Configuration | Translations | Statistics | ChangeLog | Videos
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Posted Jul 8, 2013@ShadowDog007
Glad you like it :D
@XxDekapitedxX
:O?
So? Your saying? You don't know how to edit the config? Cause its in English?
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Posted Jul 8, 2013what I mean is that I can not change the types of horses and the prices of each DDDD:
I already translated the messages Horses / Locale / to Spanish :DDD if you want i can give it to you :D
Right now im in the 1.6.2 with craftbukkit ! :O
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Posted Jul 8, 2013The most recent beta build is amazing! It works like a charm. Thank you so much. I love this plugin and I highly recommend it
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Posted Jul 8, 2013@thejedibob
Err, if CraftBukkit doesn't come out sooner, I will make a fork and recompile for Spigot 1.6.2
@XxDekapitedxX
There's only English messages right now. You have to translate the messages yourself :(
Check the config in Horses/locale/
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Posted Jul 8, 2013When i change the config to spanish and reload the config still in english D: Help pls
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Posted Jul 8, 2013@ShadowDog007
Oh, like most larger 300+ player servers I'm using Spigot. Try compiling a spigot version and post in dev build.
BTW your plugin is amazing, very cool. Can't wait until it works properly
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Posted Jul 8, 2013@rasnyderiii
What is your problem mate.
There is nothing wrong with the Data Management.
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Posted Jul 8, 2013@thejedibob
Wait what? CraftBukkit isn't updated for 1.6.2?
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Posted Jul 8, 2013@devilsphere007
Glad you like it :)
@pacnik123
No it doesn't. It only logs players which are online. If I were to keep that data unloaded your server TPS would spike to 0 all the time from heaps of people having their horse data loaded all the time.
It also only loads data when it first needs it. Which means if anyone who has a horse, but doesn't use any commands to view information, the data stays unloaded.
Also you realize this was made in a few hours? And its still in beta. If you have issues with it, make a ticket. Don't just leave me to fix it myself.
@rasnyderiii
.... Q_Q I seriously didn't think anything of it when I put that there. Disable it if you want. I really couldn't care less. Just don't change it to say something else.
@Kolgrath
Yeah, I could add that. Perhaps we should be humane here, and have players right click the horse instead of punching them? :P
@CubeNation
Yes, I still get emails. I replied.
@thejedibob
Bugs were expected in 1.6.2 I will update it soon and fix it.
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Posted Jul 8, 2013Bugs in 1.6.2
-Cannot despawn your horse (says that you dont have an active horse) -Cannot rename horse (probably again because it does not see an active horse)
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Posted Jul 8, 2013@ShadowDig007: I've commented again on a closed ticket again, not sure if you'll get an email, so just to be sure: http://dev.bukkit.org/bukkit-plugins/horse-stables/tickets/16
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Posted Jul 8, 2013Jealous rival programmers aside, I love the new claim wild horses feature. Any chance we could eventually add already named horses to the stables?
I use another plugin called Stables on a second server and the way they handle the name clearing issue is you can punch your horse with a blank name tag. Sounds painful for the horse, but the name disappears. Wonder if that could apply here and allow that horse then to be added as a "wild" horse to the virtual stable?
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Posted Jul 8, 2013This is a good, except for the poor data management, allow exceptions, childish advertising, entity errors, poorly planned menus and console spam. Fix all that, and its top.
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Posted Jul 8, 2013It logs every single player into playerdata. You should do it that way,that it only logs a player that own a horse to that folder,beacuse this is causing way bigger ram usage of the server since it logs every player who joins server.
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Posted Jul 8, 2013Great work mate made my users happy with this :)
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Posted Jul 8, 2013Just uploaded a new build!!!!!!!
v0.4.5 now allows you to add Wild horses to your stable!!
You can get it from my dev-builds server or wait for BukkitDev to approve it.
See changelog for more details
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Posted Jul 8, 2013@merlin4life
WholeyMoley. Never seen that before. I asked a question in the ticket you posted :)
@erik1988
I have one here http://dev.bukkit.org/bukkit-plugins/horse-stables/pages/videos/ that was made by @Kolgrath
You could always just install it? ;)
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Posted Jul 8, 2013This looks very interesting! Could we get a video demonstration?
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Posted Jul 8, 2013Got this plugin yesterday. Everyone loves it but ... This is what happens to be spamming my constole , a lot of errors with the horses spawned through it ....
10:13:12 PM CONSOLE: [WARNING] Wrong location for EntityHorse['Shruikan'/87795633, l='world', x=-1430.50, y=57.00, z=1358.50] in world 'world'! 10:13:12 PM CONSOLE: [WARNING] Entity is at -1430.5,1358.5 (chunk -90,84) but was stored in chunk -145,-608 10:13:12 PM CONSOLE: [WARNING] Wrong location for EntityHorse['Shruikan'/87795642, l='world', x=-1305.50, y=66.00, z=-817.50] in world 'world'! 10:13:12 PM CONSOLE: [WARNING] Entity is at -1305.5,-817.5 (chunk -82,-52) but was stored in chunk -145,-608 10:13:12 PM CONSOLE: [WARNING] Wrong location for EntityHorse['rex'/87795645, l='world', x=164.50, y=87.00, z=253.50] in world 'world'! 10:13:12 PM CONSOLE: [WARNING] Entity is at 164.5,253.5 (chunk 10,15) but was stored in chunk -145,-608 10:13:12 PM CONSOLE: [WARNING] Wrong location for EntityHorse['rex'/87795646, l='world', x=164.50, y=87.00, z=253.50] in world 'world'! 10:13:12 PM CONSOLE: [WARNING] Entity is at 164.5,253.5 (chunk 10,15) but was stored in chunk -145,-608 10:13:12 PM CONSOLE: [WARNING] Wrong location for EntityHorse['rex'/87795647, l='world', x=-1411.50, y=103.00, z=1340.50] in world 'world'! 10:13:32 PM CONSOLE: [WARNING] Wrong location for EntityHorse['41BigDaddy'/87838593, l='world', x=-644.50, y=64.00, z=1268.50] in world 'world'! 10:13:32 PM CONSOLE: [WARNING] Entity is at -644.5,1268.5 (chunk -41,79) but was stored in chunk -39,-95 10:13:32 PM CONSOLE: [WARNING] Wrong location for EntityHorse['Border'/87838595, l='world', x=164.50, y=87.00, z=253.50] in world 'world'! 10:13:32 PM CONSOLE: [WARNING] Entity is at 164.5,253.5 (chunk 10,15) but was stored in chunk -39,-95 10:13:32 PM CONSOLE: [WARNING] Wrong location for EntityHorse['Border'/87838596, l='world', x=-1411.50, y=103.00, z=1340.50] in world 'world'!
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Posted Jul 8, 2013@deathhzone
Cause there totally isn't a need for making mobs op, and removing ones which are pointlessly spawned? =P
Still pretty crazy how fast it got popular.