Horde

Horde
The Havoc Creating Plugin
The essential plugin to gain unbeatable extra creature spawns. With per world settings, choice of what spawns, how many creatures spawn, configurable messages, times of in-game day that the spawns can occur, the ability to disable mobs burning in sunlight and much more this plugin is a must have to make creature spawns a little more focused.
Features
- Per world settings
- Selection of creatures that are allowed to spawn
- Randomly targeted player, location of spawn and creatures
- Selection of in-game times the spawns are allowed
- Adjustability of how strict the validation of spawn locations is
- Configurable messages sent on creature spawns sent to player or/and server
- Selection of times between of Horde attacks
- Selection of minimum and maximum distances from the targeted player
- Can stop daylight burning of mobs
- Experimental async mode (click here for details)
Installation
Simply drop the downloaded jar file into your plugins folder (or equivalent). When the server is first run with the plugin installed, a folder containing a file called config.yml will be created in the folder the jar file contained in. For details on this configuration file, click here
Command
There is only one command for this plugin. "horde" (or it's alias "reloadhorde") will reload the setting from the config.yml allowing you to change the setting without having to restart the server or, even worse, use "reload".
Todo
- Settable likely-hoods of each mob spawning
- Ability to set area's where Horde is to operate only
- Horde events can be set by time of day (real time) not by timer, or time of day to start timer
- Add snowman and magma cube
- Some form of permissions support
- Can disable on certain worlds
- Spherical and cylindrical zones
- Automatic zone creation with spawn radius
Known Issues
None yet :)
Change Log
Version 2.0
- Per world settings!
- Added all other creatures
- Now using config.yml
- In-game time restrictions for spawns
- Configurable messages for Horde Attacks
Version 1.02 (Version 1.03 on git(Typo))
- Mobs now spawn reliably
- The spawning is run through Bukkit's scheduler making it thread safe
- The spawning location checks are now more extensive (is the mob going to spawn in mid-area with these coordinates kind of checks)(so extensive in fact I had to add a time out to stop the server freezing as it tried to find a suitable location). Even with theses editions, I still get a few mobs spawning under ground and in walls but the frequency is less, can't work out why though :S
- You can now choose the amount of mobs you want to spawn, none of this spawning about a million at once and crashing the server when you just wanted 1.
- Removed player listener as it is no longer used
Version 1.01
- Fixed NullPointerException reported by MineralMC
Version 1
- Released Horde
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Posted Apr 2, 2016This is one of the best plugins in Bukkit + Spigot. Working perfect in Spigot 1.10.2.
Thank you Developer!
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Posted Aug 9, 2014Hello there. I have found some issues and funky things with your plugin.
1. Please delete the configuration where this plugin effects every world. I find this very annoying since only about 1/4th of the worlds on my server are actually part of the Horde. I think only the worlds in the config.yml should be effected by this plugin and not every world. It will free up lots of CPU power since it won't load every world.
2. When this plugin is loaded, it does not create a block of code for every world other than the default worlds(world and world_the_end)
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Posted Jul 31, 2014@Layania
Yeah, sorry about this. Life started getting in the way, and things started coming up including my hard drive trying to fail on me. I hope to get this out soon but not sure when exactly. Sorry
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Posted Jul 23, 2014two month later ?
please ?
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Posted May 27, 2014@MrBDayz
I'm glad you think so. I have just started work on updating this's sister mod, AntiMobSpawn, having just finish exams. So, assuming all goes well, there should be an update for this out with the week, two at the most.
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Posted May 27, 2014will this get updated to the new craftbukkit versions? it's looks like an excellent plugin, from what I've read
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Posted Jul 28, 2013@MajesticImperial
This is a known bug, it will be fixed in the next update.
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Posted Jul 28, 2013@Typical_Name
I see no reason why this can't be used alongside
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Posted Jul 23, 2013Every time I edit the player and server messages they reset when I start the server. I have tried leaving the space empty and using [] and ". Is there a way to disable them? I don't want my pawn... erm players to receive warning of their imminent deaths. Thank you for any help.
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Posted Jul 13, 2013@blainicus
I already use Monster Apocalypse. Can this plugin be used with Monster Apocalypse, or are the two incompatible?
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Posted Jul 12, 2013Finally,1.5.2. I have been waiting for this to update. I like to use it to torture people.
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Posted May 14, 2013I highly suggest people interested in this plugin check out Monster Apocalypse.
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Posted May 8, 2013@kagecookeh
I'm am currently working on an update :)
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Posted May 6, 2013this looks really cool please update :D
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Posted Apr 4, 2013Is this like mob arena?
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Posted Feb 15, 2013@insers
Update coming very shortly
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Posted Dec 24, 2012please update to 1.4.6
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Posted Dec 8, 2012@MajesticImperial
Yes, I do. I've very busy with school but shall be getting back into this in the next week or so :)
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Posted Dec 6, 2012Do you have any plans for updating to 1.4.5?
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Posted Oct 20, 2012great pluggin and is alot of fun! some more custom configurable options would be a plus
but these two are a must - toggle on/off server spawn msgs - disable worlds
also i run citizens and they do attract spawns but i dont mind that tooo much but an option to toggle npcs would be good also.
also any way to change mob health and such? add drops? would be cool!!
any chance of a command to toggle the whole plugin on/off. would be useful when not wanting any new additional spawns?
sorry for the list! otherwise great work!!!