HeavySpleef
HeavySpleef - Spleef, Splegg, BowSpleef and more!

Graphics by TheOnlyRealTGS

Spleef is a gamemode in Minecraft where your goal is to knock out players by destroying the ground under them.
If a player touches a deathzone or water/lava he is out of the game. Last man standing wins...
HeavySpleef provides an easy to use plugin to setup your own, professional spleef games.
Just setup a spleef game, based on the tutorials and you're ready to play spleef in a completely automated environment.
Want to use HeavySpleef with Bungeecord? Click here to access our Spigot site for more information!

- Fully automated spleef plugin
- Unlimited spleef arena and floor creation!
- Different floor shapes: cuboid, cylindric and polygonal floors!
- Different spleef gamemodes: Free for all, team games, games with shovels, splegg or bowspleef
- Game flag system: Configure your spleef game with flags and make your arena unique
- Lobby-Walls to show real time game stats to your players
- Built-in spleef statistics! Show statistics of your spleef games (SQLite or MySQL)
- Compare yourself to other players with a rating/system that minds the skill of your opponent.
- Award your users with different prizes such as money, items or even a firework show!
- Spectate games by flying around and tracking players
- Create join/leave/start/spectate/vote signs
- AntiCamping: Campers are now a thing of the past! Make them lose if they are trying to camp!
- Enable a nice sidebar scoreboard to show ingame stats about players
- Add winner-podiums to show off the best spleef players on your server (Requires the LeaderboardExtensions add-on)
- Want to check out more? Then click here!

This plugin collects minimal usage statistics by use of the MCStats service. All statistics submitted do not identify you as the server owner and are kept completely anonymous. If you do not want to participate in this statistic collection and you want to opt-out set opt-out to true in the /plugins/PluginMetrics/config.yml.
If enabled, the following is sent every 15 minutes:
- Metrics revision version
- Server's GUID
- Players currently online (not max player count)
- Server version string (the same version string you see in /version)
- Current version of HeavySpleef
- Server's OS
- Which add-ons you are using
Plugin Metrics Site: http://mcstats.org/plugin/HeavySpleef


HeavySpleef also allows you to update your plugin with the simple /spleef update command. You may disable this check by setting update -> enable-update-check to "false" in the config.yml. This also blocks everyone from using the /spleef update command.
Donations
If you feel comfortable with HeavySpleef or you are feeling particularly generous, consider donating! It is a way to show your support and helps keep me motivated, but is not required. If you can't afford it, please do not donate.
Acknowledgements
I would like to thank everyone who has donated to HeavySpleef. I really appreciate it :)

No bug reports in the comment section!
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Posted Mar 12, 2014-
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Posted Mar 12, 2014@MstrCreeper
Seems like you have activated protection of the arena
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Posted Mar 11, 2014-
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Posted Mar 9, 2014@Sarham
You must be doing something wrong, works fine on my server ;)
(mcsimplegaming.com)
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Posted Mar 9, 2014Been tinkering with this plugin all day making arenas, but until I switched from Spigot to Bukkit the Bow and Egg Spleef would not work. :) I am having a blast with this! Thank you.
The above is what I get for posting when I have been awake for too many hours....
(but after I switched from Spigot to Bukkit, the Bow and Egg Spleef now works work perfectly!
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Posted Mar 7, 2014@Galsarthan
Hello, the first thing is not possible. Why do you want to reset stats of players? If you want to delete ALL player stats simply delete the statistics.db file when you're running on SQLite, otherwise delete the table 'heavyspleef_statistics' in your MySQL database. Please note to stop the server before doing that.
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Posted Mar 7, 2014Hello, I love this plugin, but I have some questions : 1- Is it possible to restart spleef's statistics for all people in the server ? 2- Is it possible to restart the spawn points (flag nextspawnpoint) in a spleef game ? Sorry, my english isn't good, because I'm French.
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Posted Mar 6, 2014@rpr797
Please post a ticket the next time. To keep the comment section clean, I deleted your comment. This is a well known bug which occurs by using spigot. Spigot has not yet implemented the ProjectileSource mechanism, which Bukkit has already implemented. The plugin is always compiled with the latest Bukkit version.
@TheTacooverlord
No there is no such possibility to do this. You can only use a global prefix which you can change at any time. And I think that's enough cause other plugin authors do not even allow to change the prefix ;)
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Posted Mar 6, 2014so i have 3 spleef arenas. red,gold,green,blue. can i add in the color of the area and arena name before the [spleef] part on the sign? i owuld like to know so people can differentiate between the four. if there is already something like this can u explain please. btw i like the plugin
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Posted Mar 3, 2014Thanks so much for the prompt reply and fix!
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Posted Mar 3, 2014@rpr797
Please try out the latest dev build. I've tried to avoid this problem by teleporting the player first, and then to save the inventory. When the player leaves the arena, the inventory is firstly restored and then he will be teleported to his previous location.
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://ci.matzefratze123.de/jenkins/job/HeavySpleef/189/
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Posted Mar 3, 2014@rpr797
Just set the lose/win point in the same world as the arena, or do so they can't join from other worlds.
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Posted Mar 2, 2014Hey,
I have a server with Survival and Creative worlds, and we use MultiInv to handle per-world inventories. The problem is that when people try to join from the creative world, sometimes their creative inventory will be switched over to survival and their survival inventory will be deleted. Setting the join permissions(or heavyspleef.join, or heavyspleef.*) to false for the worlds doesn't help(using zPermissions).
We've had this issue before with a few minigame plugins, notably MobArena. Could you please add MultiInv support?
Thanks! :)
-Isyndel
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Posted Mar 2, 2014@Schneiderism
Which version are you running?
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Posted Mar 1, 2014@matzefratze123 @TheOnlyRealTGS So I've installed this and everything runs smoothly, but my only issue is join time. There is a max of ten players and a minimum of two, but the second two players join, it immediately starts the game. It doesn't give any time for more than two players to join. Is it possible for two players to join, and then have it wait X amount of seconds before actually starting the match, so more people can join? It's frustrating and it's not mentioned in IG flags, the config files, your tutorial section, or in the FAQs.
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Posted Feb 25, 2014when i am using latest build i cant select a floor with the plugin for 1.7.2 i can but when i diable que's then it still gives a que and the game wont start. the first time it does but the second time not...
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Posted Feb 24, 2014@BrotherMic
He meant that you should checkout the latest dev build of HeavySpleef, not of bukkit ;)
@deleted_9919227
No, spleef hubs were removed cause it has nothing to do with spleef itself. Please use a portal plugin like MultiversePortals, CreativeGates or a similar plugin to create a portal to your former spleef hub.
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Posted Feb 24, 2014I remember a while back there was an option to set a spleef hub and a portal for it. Does this still work and if so what are the updated commands?
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Posted Feb 24, 2014but the latest is 1.74 and i have 1.7.2-server
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Posted Feb 24, 2014@BrotherMic
Try updating to the latest dev build.
@KylePlaysMC1
What permission plugin do you use?