PVPTimer for PvP-Servers. If you don't want that players can escape from a battle joining spleef... (Configurable in the config.yml)
Added an auto-updater (/spleef update)
Added vip list (The list can be edited in the config.yml)
Added join per inventory (/spleef join without an arena)
Deleted commands like /spleef setwin or /spleef setminplayers. You now have to use /spleef flag <arena> <flag> <value>
Now using internal language files. If you want to edit them set the editable under language to true
A mysql database fix again (duplicated statistic rows)
Fixed a critical join command bug
Fixed bug that knockouts were not correctly (@see Ticket #003)
You no longer need the heavyspleef.join or heavyspleef.start permission to join spleef games per signs
Fixed statistics
Version 1.0
Added the expected cylinder spleef games (Requires WorldEdit)
Added 1vs1 games! Set the rounds value with /spleef setrounds <name> <amount>
Added chances for players if they fall down to "respawn"
Added possibility to set the max players of a game: /spleef setmaxplayers <name> <amount>
Added fixed rewards for winning a game! /spleef setreward <name> <amount>
Added possibility to set a prefix for the spleef plugin (config)
Added hook for worldedit and worldedit selection (configurable in the config.yml)
Added a SpleefStartEvent and a SpleefFinishEvent (developers)
Added possibility to leave a queue. If you aren't in a game but in a queue, type: /spleef leave
You no longer have to set a win and losepoint! If you don't set them, the location of the player will be saved and restored at the end of the game!
Improvements for the auto update checker
Renamed the create command to: /spleef create <name> <cuboid|cylinder <radius> <height>>
Renamed the startonminplayers command to: /spleef autostart <name> <amount>
LoseZones no longer have to be inside a game: Renamed: /spleef addlose <name>
Floor blockid's can now be blocknames. Example: Instead of /spleef addfloor 80 you can type /spleef addfloor snow_block
Updated the help command
Fixed a bug with the queues feature
Players can only spleef on floors now
Recode at some parts of the plugin
Now deactivates the fly mode when joining a game
MySQL statistics database fix (now working, I've tested it :P)
Now saves custom floors in a binary file (faster)
Floor regenerating improvements (faster)
And other lots of bugfixes
Version 0.4
Support for manually builded floors! You can now build your own floor pattern and use it! Command: /spleef addfloor given
Start a game with shovels! Simply type /spleef setshovel <arena> true and your done!
Custom countdown. Define the countdown length specified for every arena. Command: /spleef setcountdown <arena> <countdown>
Don't want to use the start signs? No problem! Type /spleef startonminplayers <arena> true and the game will start if the minimum count of players are reached!
Want to see statistics of spleef? /spleef stats will show your own statistics, /spleef stats <Player> will show the statistics of an other player and /spleef stats top will show the top players sorted by there score! (If you want to use this with your website: Set the statistic database in the config to mysql and use querys to get the values)
Added russian translation (thanks to videosar64 for the translation)
Added extra permission nodes for signs (heavyspleef.sign.join, heavyspleef.sign.start, heavyspleef.sign.leave)
Updated the help command
Arena isn't longer ingame when two players are ingame and the other quit
Fixed another bug that the arena doesn't exists if a spleef sign is created
The random y-coordinate in the arena is now at the highest floor.
Winpoint and losepoint messages were swapped.
And other lots of bugfixes
Version 0.3
Fixed the $ bug
Fixed the leave sign bug
Updated to 0.3
Version 0.2
Added queues
Added language files
Added update check
Added leave sign
Added stop command
Added command whitelist on spleefing
Players can now join at the countdown (Configurable)