HeavySpleef
HeavySpleef - Spleef, Splegg, BowSpleef and more!

Graphics by TheOnlyRealTGS

Spleef is a gamemode in Minecraft where your goal is to knock out players by destroying the ground under them.
If a player touches a deathzone or water/lava he is out of the game. Last man standing wins...
HeavySpleef provides an easy to use plugin to setup your own, professional spleef games.
Just setup a spleef game, based on the tutorials and you're ready to play spleef in a completely automated environment.
Want to use HeavySpleef with Bungeecord? Click here to access our Spigot site for more information!

- Fully automated spleef plugin
- Unlimited spleef arena and floor creation!
- Different floor shapes: cuboid, cylindric and polygonal floors!
- Different spleef gamemodes: Free for all, team games, games with shovels, splegg or bowspleef
- Game flag system: Configure your spleef game with flags and make your arena unique
- Lobby-Walls to show real time game stats to your players
- Built-in spleef statistics! Show statistics of your spleef games (SQLite or MySQL)
- Compare yourself to other players with a rating/system that minds the skill of your opponent.
- Award your users with different prizes such as money, items or even a firework show!
- Spectate games by flying around and tracking players
- Create join/leave/start/spectate/vote signs
- AntiCamping: Campers are now a thing of the past! Make them lose if they are trying to camp!
- Enable a nice sidebar scoreboard to show ingame stats about players
- Add winner-podiums to show off the best spleef players on your server (Requires the LeaderboardExtensions add-on)
- Want to check out more? Then click here!

This plugin collects minimal usage statistics by use of the MCStats service. All statistics submitted do not identify you as the server owner and are kept completely anonymous. If you do not want to participate in this statistic collection and you want to opt-out set opt-out to true in the /plugins/PluginMetrics/config.yml.
If enabled, the following is sent every 15 minutes:
- Metrics revision version
- Server's GUID
- Players currently online (not max player count)
- Server version string (the same version string you see in /version)
- Current version of HeavySpleef
- Server's OS
- Which add-ons you are using
Plugin Metrics Site: http://mcstats.org/plugin/HeavySpleef


HeavySpleef also allows you to update your plugin with the simple /spleef update command. You may disable this check by setting update -> enable-update-check to "false" in the config.yml. This also blocks everyone from using the /spleef update command.
Donations
If you feel comfortable with HeavySpleef or you are feeling particularly generous, consider donating! It is a way to show your support and helps keep me motivated, but is not required. If you can't afford it, please do not donate.
Acknowledgements
I would like to thank everyone who has donated to HeavySpleef. I really appreciate it :)

No bug reports in the comment section!
Have an idea for a new feature? Found a bug?
Report a bug | Suggest a new feature











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Posted May 12, 2013@maviras02
Ich auch. Ich kann nicht für 1.2 warten! :D :D
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Posted May 8, 2013Ich bin aufgeregt :D Wann kommt endlich das Update? :)
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Posted May 5, 2013@pongleung
Thats not bugged. Join messages will be send to ingame players, leave messages to all players in a default radius of 40 blocks.
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Posted May 5, 2013i have no idea that server didnt boradcast the join message... but leaving message did it did it bugged?
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Posted May 4, 2013@deleted_9024622
It Comes with the new update. Look at "Planned Features and their progress" on this page.
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Posted May 4, 2013Hey,
Is there an permission per arena? :D
- Pascal
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Posted May 3, 2013@matzefratze123
Okay, danke ;)
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Posted May 3, 2013@maviras02
Nein, leider noch nicht, vielleicht werde ich dafür eine Flag hinzufügen ;)
@banthisaccount
I've seen many bukkit sites with a layout like this (logo and pages button). I made the tutorial myself and didn't look up the layout of other sites, lol. So, try the plugin out I hope it works well for you :)
The commands in version 1.0 or under were shortened like that. Cause I got more and more "set" classes in my code, I decided to implement a flag system. That is a lot easier than looking up for every command (reference). And it's also easier for me as I can cleanup much needless code and using this flag system. Your users don't have to use the flag commands ^^
Regards, matzefratze123
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Posted May 3, 2013xD Sorry, dass ich dich nerve ... aber kann man einstellen, dass es mehrere Runden gibt?
Z.b 5 Runden und wenn man schon 3 gewonnen hat, hat man das spiel gewonnen?
PS: Bestes Plugin :)
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Posted May 2, 2013@maviras02
2vs2 Arenen gibt es derzeit noch nicht, aber 1vs1 Arenen schon (2vs2 kommt mit dem Team-Update). Um allgemein die maximale Anzahl der Spieler in einem normalen Spiel festzulegen nimmst du die Flag maxplayers (/spleef flag <arena> maxplayers <zahl>). Um ein 1vs1 Spiel zu definieren brauchst du die 1vs1 Flag (/spleef flag <arena> 1vs1 true).
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Posted May 2, 2013Hey, eine Frage noch ;) Kann man einstellen, dass in verschiedenen Arenen soviele Leute reinkönnen, wie man eingestellt hat? Z.b es gibt 1vs1 Arenen, 2vs2 Arenen usw. Trotzdem cooles Plugin ;)
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Posted May 1, 2013@matzefratze123
ah alrighty, i look forward to future updates. this plugin is wonderful, and very simple/easy to set up. seems to be extremely lightweight on the CPU which is amazing!
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Posted May 1, 2013@mal67
Thanks. Unfortunately I haven't implemented this feature yet. But I'm sure I can do that on version 1.2 :)
Regards,
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Posted Apr 30, 2013hey i love this plugin, i have one question though. is there a way to set which tool is given per arena? i have one high up in a tree that uses leaves as the floor. but shovels are awefully slow. i would love the option to give players shears for that level, etc. is there any way to do this right now?
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Posted Apr 30, 2013@maviras02
Naja, wenn ich Deutsch spreche, werde ich schon aus Deutschland kommen ;)
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Posted Apr 30, 2013Hay, eine Frage, kommst du aus Deutschland oder aus England? :) PS: Gutes Plugin :) Freue mich auf das Update :D
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Posted Apr 27, 2013@matzefratze123
Ja, habe nur 1vs1 Spiele am laufen. Danke für deine Antwort :)
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Posted Apr 26, 2013@Schagen
Meinst du 1vs1 Spiele? Leider unterstützt das scoreboard zurzeit nur FFA (Free for all) Spiele. Das wird sich aber in der 1.2 ändern :)
@slayr288
Do you use the saveIntervall? You should try to turn this feature off, it seems that this is the only thing that causes this resource usage. It seems that repeating tasks with a long intervall are generally take a lot resource usage...
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Posted Apr 26, 2013Uhhh, 5000% resource usage...
http:aikar.co/timings.php?url=5605814
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Posted Apr 26, 2013Beim Scoreboard, das rechts eingeblendet wird, steht immer 0 : 0, egal wie der Spielstand wirklich ist. Mein Server läuft auf Spigot auf 1.5.1 R03 Basis