HeavySpleef
HeavySpleef - Spleef, Splegg, BowSpleef and more!

Graphics by TheOnlyRealTGS

Spleef is a gamemode in Minecraft where your goal is to knock out players by destroying the ground under them.
If a player touches a deathzone or water/lava he is out of the game. Last man standing wins...
HeavySpleef provides an easy to use plugin to setup your own, professional spleef games.
Just setup a spleef game, based on the tutorials and you're ready to play spleef in a completely automated environment.
Want to use HeavySpleef with Bungeecord? Click here to access our Spigot site for more information!

- Fully automated spleef plugin
- Unlimited spleef arena and floor creation!
- Different floor shapes: cuboid, cylindric and polygonal floors!
- Different spleef gamemodes: Free for all, team games, games with shovels, splegg or bowspleef
- Game flag system: Configure your spleef game with flags and make your arena unique
- Lobby-Walls to show real time game stats to your players
- Built-in spleef statistics! Show statistics of your spleef games (SQLite or MySQL)
- Compare yourself to other players with a rating/system that minds the skill of your opponent.
- Award your users with different prizes such as money, items or even a firework show!
- Spectate games by flying around and tracking players
- Create join/leave/start/spectate/vote signs
- AntiCamping: Campers are now a thing of the past! Make them lose if they are trying to camp!
- Enable a nice sidebar scoreboard to show ingame stats about players
- Add winner-podiums to show off the best spleef players on your server (Requires the LeaderboardExtensions add-on)
- Want to check out more? Then click here!

This plugin collects minimal usage statistics by use of the MCStats service. All statistics submitted do not identify you as the server owner and are kept completely anonymous. If you do not want to participate in this statistic collection and you want to opt-out set opt-out to true in the /plugins/PluginMetrics/config.yml.
If enabled, the following is sent every 15 minutes:
- Metrics revision version
- Server's GUID
- Players currently online (not max player count)
- Server version string (the same version string you see in /version)
- Current version of HeavySpleef
- Server's OS
- Which add-ons you are using
Plugin Metrics Site: http://mcstats.org/plugin/HeavySpleef


HeavySpleef also allows you to update your plugin with the simple /spleef update command. You may disable this check by setting update -> enable-update-check to "false" in the config.yml. This also blocks everyone from using the /spleef update command.
Donations
If you feel comfortable with HeavySpleef or you are feeling particularly generous, consider donating! It is a way to show your support and helps keep me motivated, but is not required. If you can't afford it, please do not donate.
Acknowledgements
I would like to thank everyone who has donated to HeavySpleef. I really appreciate it :)

No bug reports in the comment section!
Have an idea for a new feature? Found a bug?
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Posted Apr 13, 2013@SpielkinderTV
You need to disable the jackpot amount flag. Type /spleef flag <arena> jackpotamount clear.
Config values are only default values that will be used if there is no flag for the game...
@slayr288
Did you use editable language files? Try to delete / backup the old, so new files can be generated. Then you have to add the new messages to your custom language file...
@Nikkolo94
Delete the "itemreward" flag and set it again...
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Posted Apr 12, 2013i though you already had it
http://pastebin.com/zZ9pw7Uw :D
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Posted Apr 12, 2013Another error: Pastie
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Posted Apr 12, 2013Hello I used to have Economy on my Server, but I stopped using it. However now it wont let me join since it says "You Dont have enough money to join this game!" I deleted the vault.jar and it worked, however I need vault on my Server. In my Config all money rewards are set 0. What can I do?
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Posted Apr 12, 2013@Nikkolo94
I need the error log Nikkolo :o
I can't do anything without it...
@maviras02
Thanks. I will add a permission like heavyspleef.join.<gameNameHere> ;)
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Posted Apr 12, 2013@matzefratze123
Thanks! This is the best Plugin! Can you add permissions for Special Arenas, so Default people can't join the special arenas? This will be awesome!
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Posted Apr 12, 2013@matzefratze123
right now im using jar you gave me and still get error every commands xD
i should get 1.1.2 when it get approved ?
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Posted Apr 12, 2013@slayr288
Noted this error on another server too. I'm going to upload version 1.1.2 that fixes bugs and implements the new bukkit scoreboard system. (Bukkit R2 Dev) :)
EDIT: Uploaded, waiting for approval...
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Posted Apr 12, 2013Every time someone uses a command, it gives me this error:
Pastie
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Posted Apr 10, 2013@maviras02
HeavySpleef contains a function to do that ;)
Just build a wall with signs on it, select one row of the wall, and type /spleef addwall <arena>
Regards,
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Posted Apr 10, 2013Can you add Sings near the 'Spleef-Join' Sing, where stands, who is in the arena like survival games. :3
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Posted Apr 10, 2013@matzefratze123
i create you one account so you dont need to signup (i will send username/password/client with pm)
edit: hmm i just checked console and it keep spam this error
http://pastebin.com/ZhHpXxgR
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Posted Apr 10, 2013@Nikkolo94
Hmm, ok, I'm going to get tekkit and join your server o.O
To the queue: That's not a bug :P (Maybe I will add a "You are already in this queue" message)
To the broadcast: Found it, it didn't checked the world, only the coordinates :o
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Posted Apr 10, 2013@matzefratze123
is italian tekkit server and it use our private launcher this mean you need signup to us forum before login server :/
another bug with queue XD, when i click join sign it say "you are now on queue", then i reclick it it say "you are not in queue anymore" and then "you are now on queue"....
sorry for my english XD
Edit: ohh also one problem with broadcast feature, i have multiverse (multiworld) and i disabled globaldefault because it is annoying who isnt playing, but in the world where arena is it work good, but in the other worlds i keep receive broadcast
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Posted Apr 9, 2013@Nikkolo94
I've uploaded a version 1.1.1 that includes many bugfixes...
(Language, etc.)
You do something false with the floor o.O
(Maybe you want to send me your server ip via PM :P)
Also I've recoded the queue system, should work then (hopefully)...
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Posted Apr 8, 2013@matzefratze123
Yeah the arena got deleted but still say error XD
i know what it mean but why i get it... with /spleef addfloor randomwool it should make floor 1 height.... i got one cylider arena working but i have problem with this one (cuboid) saying
the size of a floor in the y-coordinate can only be one layer!
it is realy annoying XD it might me arena ?? if so im gonna try with 10x10 square XD
edit:
when you will release version for fix language ?? i realy need traslate this to italian :/ (most of users dont know english XD)
another edit:
hmm yeah i just make a simple cuboid arena (is same at that one in the setup post) and still get same error "the size of a floor in the y-coordinate can only be one layer!"
Maybe i found one bug with queue, i was only one on queue and when game end, it say you joined arena and then you won the arena o_O maybe im wrong :( im gonna do more test
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Posted Apr 8, 2013@Nikkolo94
Ok, thank you for reporting that. I looked into my code, the arena should be deleted :P Only one y-coordinate means that your floor cannot have the size of (example) 2 blocks in the height. The height of a layer has to be 1. But I'm going to recode the floor thing, look below :)
EDIT: Figured the problem out, going to fix it...
Also:
Because so many people had problems with adding floors, I going to recode the floor system and add a new one :)
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Posted Apr 8, 2013hmm i get this error when i type /spleef delete name
http://pastebin.com/GYU8VcQR
and also what "the size of a floor in the y-coordinate can only be one layer!" mean? im using /spleef addfloor randomwool :/
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Posted Apr 8, 2013@matzefratze123
ok i made a ticket thank you
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Posted Apr 7, 2013@calebv2
Can you please create a ticket, with all flags of your game? It seems that the system doesn't cancels the task on start... Really don't know why this is so...