Grief Prevention
AUTOMATICALLY PREVENTS ALL FORMS OF GRIEF, including build/break, theft, spam, fire, spawn camping, lava dumping, chat trolling, advertising and more, so you don't have to undo any damage after the fact. It even teaches players how to use it so you don't have to! No configuration or database required. Stop responding to grief and prevent it instead. Grief Prevention will solve your grief problems without requiring you to manage a roster of trained administrators, juggle 10 different anti-grief plugins, take away cool standard game features, publish a training manual / tutorial for players, or add explanatory signs to your world. You can also choose to integrate PvP elements into build design to finally get a PvP experience befitting a sandbox game about creative building.
Grief Prevention stops grief before it starts automatically without any effort from administrators, and with very little (self service) effort from players. Solve all your grief problems with a single download, no database, and no configuration step.
Got a question or found some random bug? Check the documentation!
Got a problem or bug you can reliably reproduce? Or a feature request? Report it on the issue tracker!
Also, you might be able to catch me/others on the #GriefPrevention IRC channel for help (please state your question and exercise patience if you use this option).
Downloads for older Minecraft Versions
You may also view recent update notes on Github
The Manual
Feature List
Yes, everything is customizable.
- No database or world backups required.
- Extremely efficient CPU / RAM usage.
- Land claims are easy to manage.
- Players create and manage their own land claims, so you don't have to do it for them.
- New players get automatic claims around their first chests so they're protected even if they don't know how to create land claims yet.
- Players who ask for help in chat get an instant link to a demonstration video.
- Resizing claims and creating new claims is done with ONLY the mouse, no slash commands (slash commands are also available).
- When a player appears to be building something nice outside his claim, he's warned and shown his claim boundaries.
- Claim boundaries are easy to see, and don't require any client-side mod installation.
- Extremely easy-to-remember, single-parameter slash commands for giving other players permissions.
- Claim subdivision and granular permissions are available to organize towns and cities. Watch this video.
- It's IMPOSSIBLE to grief a land claim. Watch this video.
- No building or breaking.
- No stealing from ANY containers.
- No sleeping in beds.
- No button/lever usage.
- No adjusting redstone repeaters or other configurable blocks.
- No pushing blocks in with pistons.
- No pulling blocks out with pistons.
- No TNT damage (including cannons).
- No creeper damage.
- No explosive damage from other plugins, like Extra Hard Mode or Magic Spells.
- No enderman/silverfish block changes.
- All doors may be automatically locked (optional, see config file).
- No killing or luring animals away.
- No stealing water (e.g. buckets).
- No trampling crops by players, animals, or monsters.
- No building overtop, all claims reach to the max build height.
- No placing or breaking paintings / item frames / armor stands, etc.
- Fluids will not flow into a claim from outside.
- No placing blocks via TNT/Sand/Gravel cannon.
- Pets and death loot are protected.
- Players can't pick up what another player dropped on death without permission.
- All types of pets are protected everywhere, even outside of land claims (can be configured per-world).
- Excellent anti-spam protection
- Warns, then mutes, then may kick or ban spammers (configurable - you choose).
- Most spammers get only one message out before they're muted.
- Blocks server advertising (IP addresses).
- Blocks repeat message spam.
- Blocks ASCII art (ex. Nyan Cats) spam.
- Blocks similar message spam.
- Blocks unreadable (gibberish) message spam.
- Blocks CAPS.
- Blocks macro spam (very different messages in quick succession).
- Blocks login/logout spam, even when the spammer has multiple accounts.
- Blocks death spam.
- Blocks bot team spam.
- Blocks slash command spam, including /tell, /emote, and any more you add.
- Wilderness Protection and Rollback
- Fire doesn't spread or destroy blocks.
- Creepers and other explosions don't destroy blocks above sea level.
- TNT doesn't destroy blocks above sea level.
- No planting trees on platforms in the sky ("tree grief").
- Instant, point and click nature restoration for not-claimed areas. Watch this video.
- Insanely easy and fast fixes for penises, swastikas, and anything else unsightly.
- Point at what you don't like and click, and it's fixed. Even from far away.
- Never accidentally changes blocks inside land claims.
- No need to investigate who built it, who broke it, or when they did it.
- Doesn't matter if the griefer built with "natural" blocks, it will still be fixed.
- No database.
- No backups.
- No chunk regeneration (it's dangerous for technical reasons).
- Fixes bad chunk generations, like floating islands. It will be better than new.
- Fills holes, even next to water to correct big spills.
- Smooths noisy terrain.
- No griefer construction is safe. If it's unnatural enough to be noticeable by players, it will be removed or filled-in.
- Land claims can't be used as a griefing tool.
- It's impossible to get a player "stuck" inside a land claim.
- Land claims beyond the first require a golden shovel.
- Minimum claim size prevents sprinkling small claims to annoy other players.
- Max claim allowance grows with time played on the server, and can't be cheated by idling.
- A simple administrative slash command will instantly remove all of a griefer's claims, no matter where they are.
- Catches clever griefers.
- Enhances the /ban command to ban ALL a griefer's accounts (not just his IP address).
- Logs sign placements.
- /SoftMute command to shut down chat trolls without them knowing they're beaten.
- Abridged chat logs make reviewing what happened while you were away super-quick and easy.
- Automatically mutes new-to-server players who use racial or homophobic slurs.
- PvP Protections.
- When PvP is off, no setting fire or dumping lava near other players.
- Absolutely bullet-proof anti-spawn-camping protection including bed respawns, which requires no configuration.
- No logging out, stashing items, or using plugin teleportation to escape combat.
- Optional siege mode, to answer players who hide in their claimed houses to avoid combat.
- Supports your server growth.
- Permit players to exchange server currency for claim blocks (requires configuration and other plugins).
- Grant claim blocks automatically for votes, donations, etc (console command provided, other plugins required).
Please Vote for Grief Prevention
I've also posted Grief Prevention on the Spigot site, where plugins are ranked based on reviews. If you love GP, please take a couple of minutes to give GP your rating and leave a short review. Better rating and positive reviews will help server owners who look for plugins on the Spigot site make the safe choice (GP) instead of downloading something sketchy or incomplete. :) Thanks so much for all your support!
http://www.spigotmc.org/resources/griefprevention.1884/
Got a question or found some random bug? Check the documentation!
Got a problem or bug you can reliably reproduce? Or a feature request? Report it on the issue tracker!
Also, you might be able to catch me/others on the #GriefPrevention IRC chat channel for help (please state your question and exercise patience if you use this option).
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Posted Apr 9, 2014@metalguitarist
@LeeTheENTP
I see it now, it's on Minecraft.net as of 2 hours ago.
@LeeTheENTP
Also, my plugin (in my Sig below) is fairly simple to transfer animals. It uses a click handler so you don't have to perfectly position the mouse before running the command.
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Posted Apr 9, 2014@jbanto
Well, for one thing, leashes are useless. They detach all the time, letting the animal attached to them roam around.
I see the problem with transferring horse ownership, but that could simply be fixed by making a command like you said. The average Minecraft player sees things like WorldEdit as difficult; a simple command like /spawn or /transferhorse is stupidly simple.
@Alshain01
1.7.6 came out today I believe, and it was quickly followed by the 1.7.7 bugfix.
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Posted Apr 9, 2014@Alshain01
It didn't show up on the main screen right away. You had to go to: ( Edit Profile > Use Version )
Lol 1.7.7 is out
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Posted Apr 9, 2014@jbanto
Leashes are unreliable, both the leash and the post they are attached to would have to be protected, what if the person who owns the land wants to move that post?
@GodsDead
It has? I don't see 1.7.6 anywhere. Not even minecraft.net
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Posted Apr 9, 2014Doing an audit of my plugins to make sure all developers are switching to UUIDs over usernames ASAP since 1.7.6 has already dropped.
This is a priority right? http://bit.ly/1eqkbMv
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Posted Apr 8, 2014@LeeTheENTP
No that wouldn't work, what if you wanted to sell or trade horses? You'd have to add an additional command like /transferhorse while looking at the horse, and lets face it, the average minecraft player finds commands as simple as /spawn too complicated.
What about making it so horses can't be claimed per se, add a system that binds ownership of a horse to a player that leashes/leads a horse to something. At home you can leave your horses safe in a fenced in a claimed yard and when you actually ride it around you can leash it to a pole and not have to worry because that horse is yours for as long as it is leashed to your leash. If you are killed on your horse through pvp it can be stolen just like any other loot.
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Posted Apr 8, 2014@xbenas
If you hop off of your horse in someone's claim, you won't be able to get back on.
Assigning ownership to horses is the best plan of the two options we have here.
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Posted Apr 8, 2014@jbanto
Completely agree, hope the new devs will continue to work on 7.7.
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Posted Apr 7, 2014Who would've known that downgrading would fix every issue. I hope 7.7 will remain usable for future Minecraft versions, it's perfect.
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Posted Apr 7, 2014@jbanto
This, so much!
From my testing 7.7 is only broken on Item Frames, everything else is flawless.
This can't be that hard to fix...
I even think that the horses should follow the logic "if it's in player's A claim, it belongs to player A". Every single entity should follow that logic for the sake of simplicity.
Devs need to let go of the 7.8 abomination...
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Posted Apr 7, 2014@jbanto
RIP Grief Prevention
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Posted Apr 7, 2014I love the concept of having separate configs for each world, but in its current form it's way too detailed for my needs. Making the config settings from 7.7 and before (plus some of the new ones like being able to build in certain worlds or not) available for each world would be perfect.
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Posted Apr 7, 2014I think I speak for a lot of us here running live servers when I say that this just isn't working out. I request the devs to abandon the massive overhaul planned in 7.8. It's too much unnecessary change that only serves to complicate things; the simplicity of BigScary's version was what attracted people to the plugin. It was easy to set up and there were virtually no bugs, sure it was limited in customization but it worked. Download, drag it into your server, and restart.
Scrap 7.8, implement horse protection and other changes added to mc since 7.7 was released into the existing 7.7 architecture, debug and release a stable version of the plugin that works with the current minecraft build! If you're really hellbent on adding 7.8 changes just make a new separate plugin or addon! It's unfair to those of us running LIVE servers to be stuck having to decompile a 2 month old dev build to find the permissions and then find that those permissions don't even work properly.
The 7.8 overhaul would be like if google decided you couldn't search for "When was Abraham Lincoln Born?" Instead you would have to type "SetSubject = 'Abraham Lincoln'; GetFunction.Query; Query = Birthday; Response = Abraham Lincoln Birthday; PrintResponse". In the end it would only say "ERROR: Unknown function 'Query', see function list." then you see the list and find there are 1,000,000 functions. To make things worse they take 1+ year to implement this change while shutting down the original google service.
Please, save us admins, our users, and you developers, the headache and just update the original 7.7 framework with additions made for the current MC build.
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Posted Apr 7, 2014@EpicATrain
It's having issues loading the data for several of your claims, because of this:
java.lang.Exception: Expected four distinct parts to the location string:{=====}
Sounds like an issue within the claims' files. Compare one of the non-working files to a working claim file and see what's different with the location strings.
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Posted Apr 7, 2014@BryanChung
pretty sure it is this one - griefprevention.commands.ignoreclaims
although possibly this one - griefprevention.ignoreclaims
I cant quite remember off the top of my head
...
@MachoMancha
Backhanded insults always help get things done faster. I'm sure the devs care but peoples time is not always available for a non-profit "hobby project".
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Posted Apr 7, 2014@BryanChung
Most of the developers have had recent login's as well.. Guess they prefer not to help us..
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Posted Apr 6, 2014@MachoMancha
Oh so I am not alone. I thought I am not setting the permissions correctly. :(
My users are not seeing the "Last login: XXX" details too.
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Posted Apr 6, 2014@Nentify
I'm considering that too. :(
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Posted Apr 6, 2014Video Tutorial on the Plugin
http://youtu.be/BqbMzyp04jY
Credits Video: (AbsintoJ/Grief Prevention)
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Posted Apr 6, 2014Is it possible to downgrade from 7.8 to 7.7?