Jail and rob
How to jail a player
There are two ways to jail a player, but they start equal:
- (Tase a player with a taser - Click the player and he will get some (configuarble) effects like slowness)
- Handcuff the player
- Click 3 seconds (configurable) with the handcuffs on him.
Now the player is handcuffed and you can jail him...
1. Jail directly
- Type the command "/gtd arrest <jailID> <player>" to send a player direct to the jail
- You can configure a maximum distance between the cop and the gangster who should get jailed
2. Take a gangster to the next jail
- Type the command "/gtd detain <player>"
- You can configure a maximum distance between the cop and the gangster who should get jailed
- The player is your passenger now!
- Search a GTD-Sign on which the second line is "Jail" and click on it.
- The player is now jailed
You can configure the money a cop will get for arresting a gangster and the balance, a player will loose after get jailed! You can only jail a player as cop
- To be a cop type "/gtd join cop"
Robbing
1. What is robbing in GTD?
- You can rob a safe in GTD to get some money. You can get Vault-Money and/or GTD-Money. Safes are ironblocks in the default configuration, but you can change this. Just click a created safe and wait a specific time (default 10 seconds). After that time you get a random balance, you configured in the config before. You get some wantedlevels too.
2. How to create a safe
- At the moment there are only safes that you can rob. To create one, type "/gtd setsafe" and click a block you configured before as safe.