GameMode Inventories

Downloads
I'm too lazy to upload GMI files to Bukkit anymore, as builds are automatically created when the plugin is updated and changes pushed to GitHub.
For 1.18.x, please download GMI from the TARDIS Jenkins server: http://tardisjenkins.duckdns.org:8080/job/GameModeInventories/
Features
GameMode Inventories allows you to have separate inventories for Creative and Survival game modes (it also works for Adventure!).
- Inventories are saved and switched automatically
- Configurable option to save and restore inventories on player death
- Configurable option to also switch XP amount automatically (enabled by default)
- Configurable option to also switch armor automatically (enabled by default)
- Configurable option to also switch Ender Chest inventories automatically (enabled by default)
- Configurable option to restrict inventory opening for Chests, Ender Chests, Enchantment Tables, Anvils, Furnaces and Dispensers in CREATIVE game mode
- Configurable option to disable players dropping items from their inventories in CREATIVE game mode
- Configurable option to disable players from picking up items in CREATIVE game mode
- Configurable option to remove potion effects when switching from CREATIVE to SURVIVAL
- Configurable option turn off the plugin's messages which can get excessive when
no_pickupsandno_dropsare enabled - Configurable option to track the placement of CREATIVE gamemode placed blocks, then either: disable them from being broken, or, allow them to be broken but not drop anything - and also prevent pistons from moving them and deny the block dropping if the attached block is broken - this MUST be enabled for a world to work. You can specify a list of blocks you don't want to track as well
- Configurable option to prevents drops from falling blocks e.g. anvils, gravel, sand
- Configurable option to prevent the breaking of bedrock in CREATIVE, set to false to prevent breaks below Y<5 in all worlds, and Y>122 in the Nether
- Configurable blacklist of blocks that cannot be placed in CREATIVE (use Spigot Material names)
- Configurable blacklist of commands that cannot be used in CREATIVE
- Configurable option to preserve custom attributes when switching inventories (player and armour only)
- Configurable options to set which GMI features can be bypassed
- Configurable option to restrict spectator gamemode access
- Configurable option to switch to a creative world when changing to gamemode CREATIVE
- Localisable messages - edit messages.yml
- Support for using a MySQL database
Created in response to this plugin request: http:forums.bukkit.org/threads/separate-inventories-creative-survival.112187/
Featured in Curse's Minecraft Spotlights
How it works
Add the GameModeInventories.jar file to your server's plugins directory and start up the server. A config file will be created automatically with the default values.
Then all you have to do is switch game modes and your current inventory, armor and XP will be saved and your new game mode inventory will take its place.
What it doesn't do
GameMode Inventories is not a replacement for the Creative Control plugin:
- its primary purpose is an inventory management tool
- this is NOT likely to change anytime soon
- please stop asking
GameMode Inventories is an open sourced project, if you want to make the changes yourself, you are free to do so, as long as the plugin is released under the same license and conditions as GameMode Inventories.
Timings
Please do not bother posting timings for this plugin, here's why:
- See above
- I don't use any of the plugins' 'restriction' features
- You should expect to see GMI working hard if you have
track_creative_placeenabled, this is normal, after all, GMI is watching all your players all the time, and is keeping them all in line while not bothering you. Any server owner will eventually have a problem if he pushes his hardware too much, for example by running lots of heavyweight plugins. - If you do have a problem, the solutions are to either add more RAM/cpu power, re-prioritize your plugins to drop a few you don't desperately need, reduce your max players or seriously think about why you are letting your players have Creative gamemode at all (if you can't trust them not to abuse it, then don't let them have it, or set up a creative only world).
- Finally, don't expect SQLite to be able to handle big loads - if you are running this plugin on a server with
track_creative_placeenabled, you should probably be using MySQL as the GMI database provider
Commands/Configuration
There are several config options:
save_on_death: [true|false] xp: [true|false] armor: [true|false] enderchest: [true|false] remove_potions: [true|false] restrict_creative: [true|false] no_drops: [true|false] no_falling_drops: [true|false] no_pickups: [true|false] dont_spam_chat: [true|false] track_creative_place: enabled: [true|false] break_no_drop: [true|false] no_piston_move: [true|false] attached_block: [true|false] worlds: - world dont_track: - STONE - DIRT creative_blacklist: [true|false] blacklist: - TNT - BEDROCK - LAVA_BUCKET break_bedrock: [true|false] command_blacklist: [true|false] commands: - give - i - buy - sell custom_attributes: [true|false] bypass: inventories: [true|false] items: [true|false] blacklist: [true|false] survival: [true|false] commands: [true|false] restrict_spectator: [true|false]
You can enable/disable the options with a command (all options are available via tab completion):
/gmi save_on_death /gmi xp /gmi armor /gmi enderchest /gmi remove_potions /gmi restrict_creative /gmi restrict_spectator /gmi no_drops /gmi no_pickups /gmi dont_spam_chat /gmi track_creative_place /gmi break_no_drop /gmi attached_block /gmi break_bedrock /gmi creative_blacklist /gmi command_blacklist /gmi no_falling_drops /gmi custom_attributes /gmi bypass.inventories /gmi bypass.items /gmi bypass.blacklist /gmi bypass.survival /gmi bypass.commands
Permissions
There are four:
gamemodeinventories.use
Default: true - Allow players to have separate inventories for each game mode
gamemodeinventories.death
Default: op - Allow players to save their inventories on death, and restore them on respawn
gamemodeinventories.bypass
Default: op - Allow players to bypass inventory opening restrictions in CREATIVE (when restrict_creative: true). Also allow players to bypass the no items drops / no item pickups restriction (when no_drops: true or no_pickups: true). As of version 2.5.4, you can configure which features can be bypassed:
inventories- if true players can bypass not being able to open inventories in creativeitems- if true players can bypass not being able to pick up and drop items in creativeblacklist- if true players can bypass not being able to place and use restricted block and items in creativesurvival- if true players can bypass being forced into survival gamemode when changing worldscommands- if true players can bypass not being able to place and use restricted commands- If any of the bypass options are set to false, then nobody will be able to bypass them (regardless of whether they have the permission or not)
gamemodeinventories.admin
Default: op - Allow players to change config options
Source code
Dev builds
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
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Posted Jun 18, 2014@MetalGearDaner
It's a config option, not a permission.
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Posted Jun 18, 2014I have a doubt. I want the limited creative to be applied just over the Architect rank, but it seems that affects to every ranks. I use permissionsEx. Can anybody help?
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Posted Jun 17, 2014@Bodyash
There's one easy way to find out...
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Posted Jun 17, 2014can it save NBT tags on items?
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Posted Jun 16, 2014@float213
Did you find a Fix I also have Same issue, No other plugin changes or monitor Inventory, Clean Spigot.
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Posted Jun 12, 2014@eccentricnz
It's ok, thanks for the reply though! It should only take me 5 minutes to code that feature on my own, so no worries.
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Posted Jun 12, 2014@badda2k
Nope, because that has nothing to do with inventories
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Posted Jun 12, 2014Could you add a feature where people in creative cannot attack and cannot be attacked?
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Posted Jun 3, 2014@eccentricnz
I've managed it by worldguarding the region and disallowing creative mode inside it, but thanks ^_^
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Posted May 28, 2014@FlawlessSin
Sign shops have nothing to do with inventories, so no, I suggest you look to using the sign shop plugin's permissions...
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Posted May 28, 2014can you prevent players from using item based sign shops in this, or perhaps restrict the area of where they can be in creative mode?
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Posted May 19, 2014@eccentricnz
Thanks! You are awesome.
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Posted May 18, 2014@ItIsMeMyself
GMI v2.5 adds MySQL support, file uploaded and awaiting approval. Dev build available, link above.
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Posted May 18, 2014@float213
I was checking timings myself just recently, and I saw no such lag, it could be a plugin conflict. Feel free to uninstall the plugin.
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Posted May 18, 2014Changing gamemode cause huuge lag. Just look @ timings: http://aikar.co/timings.php?url=7484432 (clean spigot server, and default GMI config).
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Posted May 17, 2014@theray85
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Posted May 17, 2014Hi thanks for your plugin, please can you add chest switch inventory as, have ender chest in your plugin?
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Posted May 12, 2014@eccentricnz
Well, it would be great if you could add MySQL support. Not only because it will help me solve my problem, but it will help other people extend the functionality and better organize their server.
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Posted May 10, 2014@ItIsMeMyself
MySQL is a possibility when / if I get time, as to adding more limited creative options - unlikely - this plugin was never meant to be a replacement for CreativeControl or LimitiedCreative, but simply an inventory management tool. Don't want players using creative features? Don't give them the ability to change game modes - you obviously can't trust them if you need to restrict features anyway.
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Posted May 10, 2014@eccentricnz
First of all, sorry for being kind of mean. There are no errors or other info but... I think I know what is happening. This plugin uses my system's SQLite library to store player data, right? Well, as always, not a server administration or plugin problem... Same happened with ChestShop when I updated to 1.7.9. I contacted the author, sent an error log, and he told me that my system's SQLite library has totally "hung up". However, I am not hosting my server from my computer and I had to contact my hosting provider for help on what that exactly means. What could be wrong? Is this plugin ever going to work with MySQL? I switched from CreativeControl as it is bad and outdated. This plugin seems really good, it has been suggested to me a LOT of times, and it is the only one out there that is bettter and similar to CreativeControl, and still being updated.
Also, is it possible to add more config options that give you better control to the limited creative feature, and per world configuration (Optional)?