Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Dec 28, 2012@karzzon
No, it works for 1.4.6 too
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Posted Dec 28, 2012Has anyone had problems with 1.4.6?
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Posted Dec 28, 2012@lacasitor
You can do it by denying the permissions in whichever Permission/Group plugin you use. groups: user: permissions: dynmap.*: false
I have all my members in the user group which will block most of the commands for most plugins.
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Posted Dec 27, 2012Please can someone tell me how to disable the command /dynmap for players without op? I do not want players to use the / dynmap hide for example. Please helpme.
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Posted Dec 27, 2012What's the difference between the Dynmap API and the v1.2 ??
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Posted Dec 27, 2012Please, upgrade to 1.4.6
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Posted Dec 27, 2012Is there a config to pause or disable rendering of a certain world?
I have a PvP world and would like players to see the terrain, but no buildings or updates, like a snapshot of the above map only.
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Posted Dec 27, 2012@Mr_H4mm3r
oke thanks, when i tried starting up it showed some errors, thanks
do you have to copy the dynmap folder too ? and if so don't you lose your render data ?
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Posted Dec 26, 2012@MrBrasta
Dynmap v1.3 works: http://goo.gl/dl4Wz or go watch on Minecraftforum.net if you don't trust my link :-) http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/
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Posted Dec 26, 2012when will update for 1.4.6 come out ? I'm sorry if I missed a post about it
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Posted Dec 25, 2012@xclucky
Did that several times same results.
Also the 3-D map does not generate it is stuck in a square radius of my spawn and is not rendering the rest of my server.
I has the dynmap doing a full render for 18 hours! And it still didn't finish it!
And what is the difference from 1.3 to 1.4.5?
http://webbukkit.org/jenkins/public/dynmap/
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Posted Dec 24, 2012@Zilacon
Try doing a FullRender or deleting your map files then doing a FullRender.
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Posted Dec 24, 2012Mind updating this plugin? I'm sure the community would love this.
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Posted Dec 23, 2012I'm having the same issues as Zilacon
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Posted Dec 23, 2012I dont see the map on either websites even though I have full render on. It also gives me an error in the server info and it doesn't say anything right after I start the render. How can I fix this problem?
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Posted Dec 22, 2012I am seeing a 20-25% increase in RAM usage when using Dynmap 1.2 with my 3.1.3 Tekkit server (1.2.5 R5 Craftbukkit.) Any suggestion on a fix? Perhaps I need to downgrade to a lesser version? It's also possible I never noticed and dynmap always uses this much ram... but currently I am not even exploring new chunks. Perhaps my update settings are to blame?
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Posted Dec 22, 2012Several issues with dynmap rendering:
Land under water is showing on dynmap like its actually on the surface:
http://prntscr.com/mxufu
Jungles are showing up as black spots everywhere:
http://prntscr.com/mxt2m
Explored areas do not render in certain areas (black square in bottom left of 2nd screenshot).
Dynmap Link: http://apoc-craft.enjin.com/webmap
Also how do i set different texturepacks for the dynmap? Theres a texturepack folder but its different from normal minecraft client texturepacks. Is there a place where i can download these?
Any help with this would be awesome!
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Posted Dec 22, 2012Since some weeks I use a plugin called LiveChat for chat but this "eats" all messages in chat so dynmap shows nothing on the map. Is there any possibility to fix this for me?
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Posted Dec 21, 2012@EpicTrance
Also speak like you aren't in first grade.
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Posted Dec 20, 2012@EpicTrance
http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/
Dynmap v1.3 works fine with 1.4.6