Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Mar 1, 2012Here's the error I am getting...yeah I know people have already said it's not working, but more error data never hurt anyone, right?
http://pastebin.com/Qr5DdZx9
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Posted Mar 1, 2012Dynmap 0.34 not working with craftbukkit-1.2.2-R0.1-20120302.040451-17.jar
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Posted Mar 1, 2012@disciple218
Not yet, it spits out lots of ugly errors about chunk snapshots not implements, and other yucky stuff. 1.2.2 version doesn't have the stuff for the map seeing....
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Posted Mar 1, 2012This plugin is awesome!! Is it CB 1.1-R6 compatible?
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Posted Mar 1, 2012@StalePhish
That is because 1.2.2 is very very broken right now - its completely missing the support for the existing API for reading map data. I wrote the code to support it, and am waiting for the pull to get in the build.
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Posted Mar 1, 2012Using DynMap 0.34 on Bukkit 1.2.2-R0.1, getting a TON of this error every time a player moves or rotates their view. Also, I've been exploring off the map for a while and it hasn't updated (probably due to this error):
[SEVERE] [dynmap] Exception occured: java.util.concurrent.ExecutionException: org.apache.commons.lang.NotImplementedException: Chunk snapshots do not yet work
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Posted Mar 1, 2012Love this plugin! First one I installed.
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Posted Mar 1, 2012Hi!
I'm getting this error in my web browser when i'm trying to see the dynmap, "Web files are not matched with plugin version: All files need to be same version (0.33-932)"
I'm running CB 1999 with latest dynmap 0.34, I also tried with 0.33, nothing works.
Thanks for help! :)
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Posted Mar 1, 2012-
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Posted Mar 1, 2012Upgraded to 0.33 from 0.31 and all playericons disappeared and the playerlist is empty. Do I need to change anything in the config?
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Posted Feb 26, 2012Is there a way to display the chunk grid lines in DynMap?
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Posted Feb 26, 2012can you please add some way to ban a player from using the chat? we need a way so we can ban or the nickname (based on the ips registered) or the ip directly, if possible both ways
players banned by Commandbook still talking on my server and calling names, it pisses me off :)
Thank you!
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Posted Feb 26, 2012Hi, is there a chanze to hide players if there are in the undergroun
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Posted Feb 24, 2012Mike,
Would it be possible to alter the file structure to separate the hash files into folders by region?
I can't open the web>tiles>world folder due to so many files being stored in there. I ran a file count several hours ago. It stopped at 18 million files, around 207GB. Several worlds, a couple of which are massive...
Anyway, please let me know if this is a possibility.
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Posted Feb 23, 2012Hey dev-team, it would be great if i can switch the dynmap on and off with a command. Maybe an idea for the next update...
Thanks
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Posted Feb 23, 2012@mikeprimm
Would players still be able to show themselves with /dynmap show if I
'showposition: false'
?
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Posted Feb 22, 2012Please add Basalt Cobblestone, but it is not visible on the map.
http://clip2net.com/s/1CHHK
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Posted Feb 21, 2012Will this work with Hamachi? If so, what is the url if my IP is 5.1.100.191?
EDIT: meaning how can I let others view my map on the web? EDIT2: Also, would this be the cause of my minecraft.exe freezing up for a few minutes occasionally now?
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Posted Feb 21, 2012Hey. Noticed that the web chat isn't working right when you use your own web server. it shows joins/disconnects but does not seem to send/receive chat messages.
On the web panel, if a user is in a world that is not enabled they are not shown on the player list at all, if the world is enabled but player location is not when you click their name it takes you to a different world other than the one they are in, at least thats what happens for us.
As well, when there are more players than there is space in the player list, i dont seem to be able to see the bottom scroll button on the player list, but i do see the top one.
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Posted Feb 21, 2012@mikeprimm
ok thanks! I was assuming that DynMap can talk to HeroChat since MonsterIRC can do so. If it's actually broken, I'll wait for the next version.