Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted May 28, 2012Is there a way to update dynmap and not have to do a fullrender again, I updated to .39 and done a fullrender in hires, its been rendering for 30 hours now :(
Maybe you should do an updating guide?
I mean updating versions<sub><sub> not updating map</sub></sub>
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Posted May 27, 2012Im having an issue where the map isn't updating when new chunks are generated. I checked the config and the trigger for chunkgenerated is on yet issue remains.
Any ideas?
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Posted May 27, 2012I'm having some trouble. I run my server on Servercraft. I had Dynmap loaded in and then a couple weeks ago all the sudden the map stopped working and all I get is a directory page.
It has worked in the past. What might have caused this. Here's the link to the map.
http://sc32.servercraft.co:8123/#
I've tried uninstalling the plugin and then reinstalling.
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Posted May 27, 2012Hi,
I am afraid I don't understand how to let this work with http://yourserverip:8123/
When I type the server IP xxx.xxx.xx.xx:8123/ I dont see it, when I try the localhost on the servers, server browser I do see the map. How can I fix this?
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Posted May 26, 2012I don't understand it: dynmap: Enabling dynmap v0.39-1163 but the web says: Web files are not matched with plugin version: All files need to be same version (0.39-1163)
It is a bug? I have delete my old files and create dynmap brand new, but its the same.
Lg Uri
<Sry about my bad language, but iam german>
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Posted May 26, 2012"Web files are not matched with plugin version: All files need to be same version (0.39-1163)"
?? http://66.85.137.92:8123/
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Posted May 26, 2012Where are the Permissions? I clicked on the "commands and permissions" page, but there aren't any permissions...
Or can somebody quickly tell me what the permission for dynamap hide ?
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Posted May 25, 2012Is there away that you can make it run off of one's video card instead of CPU because my video card is on idle the whole day until i get online... I was thinking it would put allot less stress on my CPU while the server is online... Please if it is possible please add it!
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Posted May 25, 2012@muzako
lol
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Posted May 25, 2012Could you make a dynmap for the vanilla server?
IT WOULD BE AWSOME!!!!!!!!!!!!!!
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Posted May 24, 2012Hello! First of all, GREAT JOB. My players and I love Dynmap. :)
I have two technical questions: 1) Is there a way to change the names of the worlds as they are displayed on Dynmap, instead of the actual folder names? 2) How do I disable a rendering style? You have 2D, isometric, and cave. For the sake of performance I'd like to keep just one of these but I haven't figured out how to disable the other two.
Thanks! :)
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Posted May 23, 2012is there a way to enable 2-way chat. i can talk to people on my server but i can not see what they say back. can someone please tell me how to enable or fix this or email me their dynmap plugin file at chrisZach75@gmail.com
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Posted May 23, 2012-
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Posted May 23, 2012Just curious about other servers dynmap stats.. wondering if this is average/normal for a server:
78 GB - 6,477,830 files - 12,767 folders - 12 worlds
Took about 9 days to do a new full render on a Dual Xeon 64 bit server w/18gb mem & SAS drives
Post your stats? :)
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Posted May 22, 2012Hi! I got a problem,I can load the website,but when I give my friend http:79...eccc:8123, it's says it can't find the website...
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Posted May 21, 2012no players are showing on the map even with them ticked http://monkeyscraft.no-ip.org:8123/#
help help plz D: using /dynmap show only works for the ops even if op use it on other players they wont show on the map
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Posted May 21, 2012@dachckol
kkkkkk i made a fullrender with custom resolution 32x32, the image is perfect but too much heavy, i never finished of uninstall it, took more than 50GB i guess :D
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Posted May 21, 2012Get is to suport Citizens!! That will be wery nice!
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Posted May 21, 2012did that my map is working now ...sorta now it only render only like 5 chunks :S and the addon plugins are not working alot only a few are
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Posted May 20, 2012@monkeybee11
I think you need to delete your old Dynmap folder and upload the one that comes with this before doing a full render.
Ours is running over on gaming.splitanatom.com.