Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted May 14, 2012I installed Dynmap and everything seemed ok, but when i got on my server's dynmap webpage it got me to a login thing. I tried using /dynmap webregister but when i use the code it gives me and try it on the register thing it told me Registration failed (bad passcode?), I've tried a lot of times and no difference. Also i have put the login things to false in the config but it made no difference, i even came to deleting the login.html file and it was still redirecting me to it...
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Posted May 14, 20123rd time....and GO!
Is there a way to block the dynmap from other users so only I can see it, and no one else can use it?
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Posted May 14, 2012Would anyone been willing to help me set this up on my server, as I have tried a few times and failed. I would be willing to offer some coin for your services. Thanks
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Posted May 14, 2012Ok am having a hard time trying to set up HD maps and the guide is getting me more confused then ever can someone help me with this
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Posted May 14, 2012Hello when i go to the ip i had it stored in my favorites but after i changed the map and threwed the map of dynmap away so it woud make an new map i got this message
Directory: / tiles/ 4096 bytes May 14, 2012 12:51:28 PM
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Posted May 14, 2012WorldBorder now supports dynmap, FYI
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Posted May 14, 2012@EMOberger
Do you mean photos like Panoramio? Look here: DynPhoto.
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Posted May 12, 2012I have an issue with this... The chat doesn't seem to show on the map... Any help?
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Posted May 12, 2012Should add support for custom images ;]
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Posted May 12, 2012A little feature wish: Would it be possible to make a StreetLights support?
So at the night/day render on night the street lights should be enabled and at day not. Currently the streets on our Livemap are dark.
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Posted May 11, 2012im having issues with the markers and its kinda pissing me off.....LOL the markers for any dyn addon are not showing even in the options ...... it works at first im shure you would know that you would reply to me that they do work
but set a server up with my plugins and test them out for your self ;\
i would like if you could to take a look at testing or checking out why this would happen for me it happens like a day afture i do a fresh install of dyn
:\ im sorry to say theres nothing i did wrong and there are no errors in console at all im on bukkit 1.2.5 R1.0
these are my plugins:
13:16:47 [INFO] Plugins (40): Orebfuscator, HideStream, PublicTrial, LinksOnSigns, PlugMan, WorldEdit, NoCheatPlus, SimpleTips, VoxelSniper, Vault, PermissionsEx, DynColor, WorldGuard, RemoteToolkitPlugin, dynmap, StopTalkingAutoBan, VoxelUpdate, iConomy, MultipleLoginBlocker, xAuth, pvparena, WeatherRestrictions, SkylandsPlus, Scavenger, GriefPrevention, CommandBlocker, ShopAds2, Tips, Essentials, ShowCaseStandalone, Jobs, CreeperHeal, ChatManager, EssentialsProtect, EssentialsSpawn, VirtualPack, Dynmap-GriefPrevention, ChestShop, EssentialsChat, Factions
Skype : codydbgt server dyn ip : night.no-ip.org:8123 < possibly you could get some debug info???? or something
if you need more info i have put a test server up with just grief protection and dyn map and the dyn addon for grief protection it works but on my live server even if i re install and remove all the dyn files the spawn point wont even show up let alone the regions for grief protection and i took the faction addon out apparently the new uptade to dyn 0.87 broak it ;\ thoe my best bet here is that there's eather a plugin conflict or a web coding error i only know html and some php web coding isnt my best thing ya know thoe i could of debugged this my self but thers no error at all in the console ;\ im gonna give you my holeplugin folder :D it should download fast very fast
http://administrator1.site.nfoservers.com/cody/my_shit/plugins.zip
sorry for the spelling errors ;\
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Posted May 10, 2012when i try to /dynmap webregister it says login support not enabled, how do i enable it
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Posted May 9, 2012How do you stop the plugin from broadcasting renders over chat?
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Posted May 9, 2012@HTTP500
Is there a big difference between nightly and the normal Mozilla Firefox?
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Posted May 9, 2012@EMOberger
Works for me - Firefox Nightly 15.0a, Windows 7. http://i.imgur.com/Ihyc6.png
@MrCobayo
It looks like you are trying to host Dynmap using a separate Jetty webserver; however, you have not followed the Wiki instructions at https://github.com/webbukkit/dynmap/wiki/Setting-up-without-the-Internal-Web-Server and did not copy plugins/dynmap/web to a directory of your webserver.
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Posted May 9, 2012There are no permissions on the permissions wiki page.
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Posted May 9, 2012I seem to be having a problem opening this in firefox can someone else use firefox and tell me if it wont load for them as well http://alexs2brandon.sytes.net:8123/
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Posted May 9, 2012I have a problem... entry and see: http://66.85.137.92:8123/
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Posted May 9, 2012@Zelil
In order to render the full map, as you are talking about, you need to use the worldborder plugin to generate the world as large as you want first. Once you have generated the world to a certain radius, then you can use dynmap to render the map for all chunks that you just generated. Dynmap itself cannot render chunks that have not even been created yet, and if nobody has been to that chunk before, it doesn't exist. Worldborder is the alternative to personally exploring every chunk you want to render.
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Posted May 9, 2012@Zelil
Thats the only way to render the full map. I know what you mean and it has to render, and it takes time.