Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted May 20, 2012Web files are not matched with plugin version: All files need to be same version (0.38-1138) help plz D:
ok it stop coming up with the errormessage but now its just a black screen on the webbrowser D: heres the serverlog on it 2012-05-20 20:18:02 [INFO] [dynmap] Enabling dynmap v0.38-1138 2012-05-20 20:18:02 [INFO] [dynmap] Using PermissionsEx 1.19.1 for access control 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\configuration.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\worlds.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\normal.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\nether.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\skylands.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\normal-lowres.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\nether-lowres.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\skylands-lowres.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\normal-hires.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\nether-hires.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\skylands-hires.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\normal-vlowres.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\skylands-vlowres.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\nether-vlowres.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\the_end.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\the_end-vlowres.txt not found - creating default 2012-05-20 20:18:02 [INFO] [dynmap] plugins\dynmap\templates\the_end-lowres.txt not found - creating default 2012-05-20 20:18:03 [INFO] [dynmap] plugins\dynmap\templates\the_end-hires.txt not found - creating default 2012-05-20 20:18:03 [INFO] [dynmap] plugins\dynmap\shaders.txt not found - creating default 2012-05-20 20:18:03 [INFO] [dynmap] plugins\dynmap\custom-shaders.txt not found - creating default 2012-05-20 20:18:03 [INFO] [dynmap] Loaded 19 shaders. 2012-05-20 20:18:03 [INFO] [dynmap] plugins\dynmap\perspectives.txt not found - creating default 2012-05-20 20:18:03 [INFO] [dynmap] plugins\dynmap\custom-perspectives.txt not found - creating default 2012-05-20 20:18:03 [INFO] [dynmap] Loaded 82 perspectives. 2012-05-20 20:18:03 [INFO] [dynmap] plugins\dynmap\lightings.txt not found - creating default 2012-05-20 20:18:03 [INFO] [dynmap] plugins\dynmap\custom-lightings.txt not found - creating default 2012-05-20 20:18:03 [INFO] [dynmap] Loaded 12 lightings. 2012-05-20 20:18:03 [SEVERE] [dynmap] Error reading plugins\dynmap\markers.yml 2012-05-20 20:18:03 [INFO] [dynmap] Web server started on address 0.0.0.0:8123 2012-05-20 20:18:03 [INFO] [dynmap] version 0.38-1138 is enabled - core version 0.38-241 2012-05-20 20:18:03 [INFO] [dynmap] Loaded 3 maps of world 'world'. 2012-05-20 20:18:03 [INFO] [dynmap] Loaded 2 maps of world 'world_nether'. 2012-05-20 20:18:03 [INFO] [dynmap] Loaded 2 maps of world 'world_the_end'. 2012-05-20 20:18:03 [INFO] [dynmap] Enabled
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Posted May 20, 2012Great Plugin. You really should reduce the amount of files it creates, took me 6 hours to uninstall it.
There is literally just over 2 million .png files.
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Posted May 19, 2012Cant really seem to continue paused renders, use /dynmap pause all for instance, it just says they are paused, try doing /dynmap fullrender world:surface it tells me its active..... Have to cancel the render then re-start it.
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Posted May 19, 2012Does anyone know if version 0.37 or 0.38 have problems with bukkit build #2186? It is so broken for me. Chat doesn't work, maps aren't updating properly, it doesnt update player movement at all. and only shows any changes on a full refresh of the browser. :/
My livemap is hosted at: http://www.frostmournemc.com:45
has anyone else had this live update issue? all but the chat worked for me before (I don't remember what version I was on), but now I can't get either to work.
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Posted May 19, 2012This Plugin somehow deinstalled all my old plugins.. Restarted server with it and bam all the old plugins were gone.
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Posted May 18, 2012I found the origin of the problem, if you're playing on the server and open the browser (the dynmap) the bug appears, redstone circuits stop working for you, like no logged...
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Posted May 18, 2012My dynmap works now the problem is... passed 3-5 min redstone circuits stop working.. no preasure plates, no buttons :/ i'm using 1.2.5 and CR R1.0
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Posted May 18, 2012The map that appearis using my ip is not from my server...:
http://46.105.117.192:8124/
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Posted May 18, 2012how do i clear the cache of a map, the dynmap will not let me render it, i see spots and we have cleared a lot of the area. ive done /dynmap updaterender and /dynmap updaterender Surface for the nether world. it says finished in 1 sec but the flat has tons more area than surface 12-14 spot blocks
Any idea on how i can get this to render correctly?
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Posted May 18, 2012CraftBukkit R2.0 don't work with dynmap. Please fix!
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Posted May 17, 2012Great plugin and add ons! It all looks amazing!
http://minecraftia.net:8123
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Posted May 17, 2012Is there a way to turn the map in the browser?
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Posted May 17, 2012wil it ever be made for the minecraft server instead of craftbukkit
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Posted May 16, 2012@bizzig
You could always enable the login feature, and disallow your users the permission to register.
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Posted May 15, 2012im having issues with the markers and its kinda pissing me off.....LOL the markers for any dyn addon are not showing even in the options ...... it works at first im shure you would know that you would reply to me that they do work
but set a server up with my plugins and test them out for your self ;\
i would like if you could to take a look at testing or checking out why this would happen for me it happens like a day afture i do a fresh install of dyn
:\ im sorry to say theres nothing i did wrong and there are no errors in console at all im on bukkit 1.2.5 R1.2
these are my plugins:
13:16:47 [INFO] Plugins (40): Orebfuscator, HideStream, PublicTrial, LinksOnSigns, PlugMan, WorldEdit, NoCheatPlus, SimpleTips, VoxelSniper, Vault, PermissionsEx, DynColor, WorldGuard, RemoteToolkitPlugin, dynmap, StopTalkingAutoBan, VoxelUpdate, iConomy, MultipleLoginBlocker, xAuth, pvparena, WeatherRestrictions, SkylandsPlus, Scavenger, GriefPrevention, CommandBlocker, ShopAds2, Tips, Essentials, ShowCaseStandalone, Jobs, CreeperHeal, ChatManager, EssentialsProtect, EssentialsSpawn, VirtualPack, Dynmap-GriefPrevention, ChestShop, EssentialsChat, Factions
Skype : codydbgt server dyn ip : night.no-ip.org:8123 < possibly you could get some debug info???? or something
if you need more info i have put a test server up with just grief protection and dyn map and the dyn addon for grief protection it works but on my live server even if i re install and remove all the dyn files the spawn point wont even show up let alone the regions for grief protection and i took the faction addon out apparently the new uptade to dyn 0.87 broak it ;\ thoe my best bet here is that there's eather a plugin conflict or a web coding error i only know html and some php web coding isnt my best thing ya know thoe i could of debugged this my self but thers no error at all in the console ;\ im gonna give you my holeplugin folder :D it should download fast very fast
http://administrator1.site.nfoservers.com/cody/my_shit/plugins.zip
sorry for the spelling errors ;\
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Posted May 15, 2012@xclucky
My server is through FRAGNET.NET, and so is the dynmap. Is there anyway to do this? Most of the users know the IP because I allowed them to use it. But now I want to disallow it for users, but being the owner I want to be able to access it.
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Posted May 15, 2012@TheRealRMike
It depends on how you configure it, but it uses up alot more CPU power than RAM while its rendering.
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Posted May 15, 2012@bizzig
If the map is on the same IP address as you are, just simply type the localhost followed by the port number without fowarding the port in your router. Here is an example using the default configuration: 127.0.0.1:8123. This is what I am doing during my bug testing.
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Posted May 15, 2012How many RAM does this use up?
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Posted May 15, 2012How much space would dynmap hog with hires and detailed shadows with 5k radius angled (surface) view?