Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Apr 30, 2012@mikeprimm
Yes, Factions was the culprit, thanks!!
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Posted Apr 30, 2012Would it be possible to show a list of players currently viewing the dynmap?
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Posted Apr 30, 2012I am running MCPC version of bukkit with Dynmap v0.36.3-1085. I have the mod support section of the dynmap configuration file set as follows:
The railcraft block ID configuration is as follows:
The problem is that dynmap is not rendering the Blast Furnace texture. I have made sure railcraft.png has the texture included. Here is an example of the issue:
Dynmap Blast Furnace location
The 3x3 black square is where the blast furnace should be, the 3x3x3 structure is a coke furnace so it seems it is picking up the textures.
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Posted Apr 30, 2012Lately, Dynmap has been *constantly* crashing/failing to function, and it hangs our server upon shutdown with a 100% success rate. I've tried remaking our entire configuration at least five times and tried to get resource use a low as possible, but it seems like nothing fixes the problem.
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Posted Apr 30, 2012have the same issue ToddVee so I reverted back to 36.3 when I stopped the server with 0.37 I also got [SEVERE] Error occurred while disabling dynmap v0.37-1120 (Is it up to date?) java.lang.NoClassDefFoundError: org/eclipse/jetty/util/thread/QueuedThreadPool$1 at org.eclipse.jetty.util.thread.QueuedThreadPool.doStop(QueuedThreadPool.java:121) at org.eclipse.jetty.util.component.AbstractLifeCycle.stop(AbstractLifeCycle.java:84) at org.eclipse.jetty.util.component.AggregateLifeCycle.doStop(AggregateLifeCycle.java:84) at org.eclipse.jetty.server.handler.AbstractHandler.doStop(AbstractHandler.java:64) at org.eclipse.jetty.server.handler.HandlerWrapper.doStop(HandlerWrapper.java:103) at org.eclipse.jetty.server.Server.doStop(Server.java:324) at org.eclipse.jetty.util.component.AbstractLifeCycle.stop(AbstractLifeCycle.java:84) at org.dynmap.DynmapCore.disableCore(DynmapCore.java:539) at org.dynmap.bukkit.DynmapPlugin.onDisable(DynmapPlugin.java:525) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:362) at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:399) at org.bukkit.plugin.SimplePluginManager.disablePlugins(SimplePluginManager.java:392) at org.bukkit.craftbukkit.CraftServer.disablePlugins(CraftServer.java:251) at net.minecraft.server.MinecraftServer.stop(MinecraftServer.java:399) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:479) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) Caused by: java.lang.ClassNotFoundException: org.eclipse.jetty.util.thread.QueuedThreadPool$1 at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 17 more
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Posted Apr 29, 2012updated to the latest version and now I cant see markers any more... (dmarker) still can see "players", but "markers" is missing. whats the problem here?! using firefox up-to-date version...
interesting enough, if I use the internet explorer 64 bit, then the markers are there but what sould be half transparent (player list, time) is completely intransparent (black).
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Posted Apr 29, 2012@wzehrung
This is generally a plugin conflict - most commonly Factions, HeroChat or some other chat-manipulating mod. If its factions, turn off the 'relationship colored chat' option.
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Posted Apr 29, 2012@uncovery
Should be fixed in latest 0.38 dev build
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Posted Apr 29, 2012@TheMimey
Usually means that only the JAR was installed - everything from our ZIP needs to be installed.
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Posted Apr 29, 2012@AndrewsPanda
Individuals can be controlled using the /dynmap hide and /dynmap show commands. With the login support, its also possible to restrict players to only seeing themselves (versus everyone).
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Posted Apr 29, 2012@Jeruhmi
I've heard of this happening with VanishNoPacket - it supports calling our hide/show, and I believe it uses a privilege to control which players are hidden by default.
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Posted Apr 28, 2012Hi,
On my server dynmap OP players never appear on the live map. I have looked through dynmap configuration files, vanish config files, and then I just removed vanished. OP players are still invisible on the live map.
Can someone help me please?
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Posted Apr 27, 2012Is it possible to block certain groups from showing up on dynmap?
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Posted Apr 27, 2012Problem, i do this myip:8565 and this shows up
Directory: / tiles/ 4096 bytes Apr 24, 2012 12:47:55 PM
whats wrong??pls help me
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Posted Apr 26, 2012I am having problems getting the webchat to fully work. People can log into the web interface and use the chat box and the people on the server can see the chat. However, the people on the web side cannot see the server-side chat.
I used a default install of Dynmap and configured the settings for web chat based on the wiki.
Love this plugin, this is the last block I need to place to have it fully working :)
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Posted Apr 26, 2012Can you please fix this:
PHP Notice: Use of undefined constant SID - assumed 'SID' in .../dynmap/web/up.php on line 33,
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Posted Apr 26, 2012updated to the latest version and now I cant see markers any more... (dmarker) still can see "players", but "markers" is missing. whats the problem here?! using firefox up-to-date version...
interesting enough, if I use the internet explorer 64 bit, then the markers are there but what sould be half transparent (player list, time) is completely intransparent (black).
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Posted Apr 26, 2012Problem, i do this myip:8565 and this shows up
Directory: / tiles/ 4096 bytes Apr 24, 2012 12:47:55 PM
whats wrong??pls help me
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Posted Apr 26, 2012@Sarham
Problem, i do this myip:8565 and this shows up
Directory: / tiles/ 4096 bytes Apr 24, 2012 12:47:55 PM
whats wrong??pls help me
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Posted Apr 26, 2012@Dylan2122 I got the exact same issue on avanate hosting