Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Apr 29, 2016NEED 1.9 PLEASE :D
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Posted Apr 26, 2016That would be a great support whatever updates on the back end server(patchvantage) is implemented.
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Posted Apr 24, 2016Please update to 1.9 :)
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Posted Apr 21, 2016Anyone have any idea how to drop this mod down to it's bare bones? I unfortunately have limited HDD space. I want to disable maps for Nether and The End. I also want to disable all the 3d maps. We just want to use this map for general location purposes using the flat map option. The render quality doesn't have to be super high either. I currently have it set to lowres.
I just don't remember hot to configure the plugin so that it won't show or render the 3d map styles.
Thanks for your time.
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Posted Apr 19, 2016I got dynmap working but it isn't loading ANY chunks I have dynmap factions and am running 2.3 alpha 2 cos no other versions are working for me
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Posted Apr 12, 2016I was wondering if there was a guide showing me how to get Dynmap working with a server hosted from a hosting service while having my webserver itself on my PC at home. I would like to have my Website running Dynmap, but I do not seem to understand it too well.
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Posted Apr 3, 2016@LaughNgamez
Update DynMap Essentials with Spigot's Special Source.
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Posted Mar 25, 2016Hello. How can I prevent rendering buttons? When rendered, they look like a stone (surface).
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Posted Mar 14, 2016Will Dynmap Essentials & Dynmap mobs update? I seem to get an error using them.
Dynmap essentials: http://pastebin.com/5VaSdZLG Dynmap mobs: http://dev.bukkit.org/bukkit-plugins/dynmap-mobs/
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Posted Mar 9, 2016@silentspectr
well the maps keep loading they are back in my worlds.txt and started to render again when players explore
help :/ thanks =)
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Posted Mar 8, 2016and about that "PS: i have installed dynmap essentials and wondering if there was a way to show the essential spawns. thanks again" ?
is there a way ?
thanks
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Posted Mar 8, 2016@okknogg
@mikeprimm
stoping the server and editing the world file worked
i'll remove the maps from the web page when i'm sure they will not begin rendering again :p
thanks
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Posted Mar 8, 2016@silentspectr
Simplest options are to use the dmap command - https://github.com/webbukkit/dynmap/wiki/Configuring-Maps-and-Worlds-using-dmap , while following @okknogg's suggestion to do a purgeworld on any world you already have before using '/dmap worldset _worldname_ enabled:false' to disable that specific world. No config file editing needed that way!
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Posted Mar 8, 2016@silentspectr
Lazy answer: scroll up and study the documentation link "World and template configuration" (recommended!)
Not so lazy answer:
Edit:
The above might be more complicated than necessary (because I prefer editing config files). There are also commands which might do what you want:
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Posted Mar 8, 2016Hello
i have a limited disk space on my server and i only need two maps surfaces of two worlds only how can i disable the other worlds and cave and flat maps to render automaticaly when players visit them ?
thanks
PS: i have installed dynmap essentials and wondering if there was a way to show the essential spawns. thanks again
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Posted Mar 7, 2016@MineCooky
Thanks! Donation button should be in top-right corner of this page (assuming you are on dev.bukkit.org - http://dev.bukkit.org/bukkit-plugins/dynmap/ )
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Posted Mar 7, 2016Thanks for updating the plugin. :)
Is there a donation link I overlooked or haven't you got one? If you haven't got one, you should ;)
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Posted Mar 4, 2016do you have a update for 1.9
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Posted Mar 3, 2016@mikeprimm
This is the only must-have plugin on my small server. I'm currently more admin than player but I spend quite some time watching players on the maps. Thank you for your time and effort!
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Posted Mar 2, 2016Thanks for the update! :D