Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Jun 27, 2014You really need to fix the billion picture files issue.
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Posted Jun 26, 2014Is there a way to make the file sizes of the images bigger, so there isn't 10,000,000 files for my server?
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Posted Jun 24, 2014@simonvic
Either I don't understand you or you don't understand the meaning, so let's start from the former: what do you mean by 'hosted server' ?
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Posted Jun 24, 2014it's only for hosted server???because i try to go to http://myserverip:8123/ but it's impossible to view the page
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Posted Jun 22, 2014@JaffaMC I'm also having this issue. I've updated from 1.9.1 to 1.9.4, hoping it would fix these "out of memory" issues I'm getting when reloading my server's plugins. Now all of my icons are missing. :/
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Posted Jun 20, 2014Is there a link for dev dynmap versions?
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Posted Jun 18, 2014How to make it so that you only can see yourself on the map but no other players?
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Posted Jun 18, 2014I have problems with displaying the cave map using the hiddenids. I still see trees (leaves?) on my cave map. How do I enter those sub ids in dynmap shaders.txt?
I tried this, but unsure if it is correct. [ 6, 17, 17-1, 17-2, 17-3, 18, 18-1, 18-2, 18-3...]
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Posted Jun 17, 2014I just had a problem. I had used my dyn map at my server's ip + 8123 for many months now. Just today I went on to that address to see another servers map on the same address. The other server has the same ip I do just with a different port. What happened. Where did my map go and how can I get my map back? Thanks.
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Posted Jun 17, 2014(I use a translator) Who will tell me why the newly created map appear different black stripes running from the center creating a square? Here is an example of a fresh world http://s43.radikal.ru/i101/1406/a4/b056b14f40f5.png Previously, this was not (six months ago), and now haunts me on all versions. Dynmap v1.9.4 Server 1.7.9-R0.2 I apologize if this question has been, I'm not able to translate all.
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Posted Jun 13, 2014Hi, The custom icons I added disappear every reload. What's the problem?
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Posted Jun 12, 2014I have an issue and need some help. So, I use my texturepack on dynmap and it has custom colors in it for use with mcpatcher. Before 1.7, it worked fine. But in 1.7 new biomes were added and mcpatcher added a new type of colormap. The colormap now is verticle lines, and dynmap is not reading it properly. What can I do about this?
Here is a link to my dynmap: http://luc.beastnode.net:8218
The obvious error? All the trees are white. And they are not white in my pack.
Please help, thanks
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Posted Jun 11, 2014Hi developers , i got a problem with your plugin , the web page's chat function got some mistakes , when i type something on it , it will just display the words i say but not the recent logged in account name , please tell me how to fix it. Thank you!
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Posted Jun 8, 2014Are you currently working on a 1.7.9-compatible version?
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Posted Jun 5, 2014I tried limiting my map with visibilitylimits: didn't work then hiddenlimits: still did not work, it still displays all the land.
Dynmap version: core=1.9.4-1940, plugin=1.9.4-991 CraftBukkit version git-Spigot-1455 (MC: 1.7.9) (Implementing API version 1.7.9-R0.1-SNAPSHOT) Dynmap-Towny-0.50.jar World.txt http://pastebin.com/fA7Pqr4r
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Posted Jun 5, 2014Having strange issue today, hoping it is something simple. Been using the map few months now no issues what so ever. I only use to track myself when creating and building worlds. today i can not track myself, i am in the list but not clickable. Everyone else is fine, even 2 other accounts on my network are fine.
nothing seems to work, this just happened today.
no changes made to server at all, no updates, no errors. bukkit 1.7.9 r0-2 using version - Dynmap 1.9.4-991 map is http://play.MinecraftGods.com:8123 my account is NewsByShawn aka King Shawn
Thank you in advance for any help you can give.//
Resolved issue by going back to r0-1 ... still no errors.
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Posted Jun 1, 2014@DaMaN8987
Change the Port to something else like 8124, etc.
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Posted Jun 1, 2014I have a big question. My map used to show just fine as people were exploring and generating chunks normally. Today I just checked the map and suddenly it just only show some random points rendered.
http://vgmex.serverminer.com:24181/
Is this a temporal problem? I didn't touch the configuration file at all in these few days so I don't know what could have happened. Is there a way to fix it? Do I have to do fullrender again?
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Posted Jun 1, 2014@theory18
Click Here to Open Image
To get an isometric view you click the menu button in the top right (highlighted in red). As seen in the picture above, underneath the Map Types category and the World name (highlighted in blue), there is a green cube that means isometric view. Click it and, if it is rendered, it should go into a view similar to the one shown. If it is not rendered, you need to get onto the server in Minecraft and do /dynmap fullrender <worldname> (i think.)
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Posted May 31, 2014Could anyone care to explain how i get a side view like in the picture on the top? I have looked on the internet but i can't really seem te find a clear answer. Thanks in advance.