Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Dec 7, 2013I have had the perma space error, and went through each of my plugins and ended up being this plugin. Sorry but removed until a fix.
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Posted Dec 7, 2013@mikeprimm after recreating I moved my web folder files to where I keep my tile folder and was able to get it loaded, but now need to go back and reconfigure. hide cave, nether, and etc views. Also prevent rendering of those other views.
to remember how I did that before...
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Posted Dec 7, 2013@mikeprimm
Ok I deleted my web folder and let it recreate, but now when I visit my dynmap page, I just get an FTP looking site that says Directory.
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Posted Dec 7, 2013@mikeprimm
Then why do I get "Web files are not matched with plugin version: All files need to be same version (1.9.1-875) - try refreshing browser cache (shift-reload)"
even after clearing web cache?
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Posted Dec 7, 2013@Grenelvec
Those directions are obsolete - just copy JAR in to plugins folder
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Posted Dec 7, 2013directions show to unzip and place web files in one place and the Jar in another. For 1.9.1 I only see the Jar file, where do I get the rest of the files?
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Posted Dec 7, 2013PermGen is code space related - versus data. Can be an issue if you have a lot of plugins ( particularly big ones like dynmap). You need to set -XX:MaxPermSize to increase it - the -Xmx (heap space) will not help this. Setting perms space to 64m or 128m to be safe will work for just about any set of plugins or mods
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Posted Dec 7, 2013@TehStuzz
From what I can understand, the permgenspace error is an error with the Java VM itself. I have never run into this particular error so am only able to offer limited help. What I would recommend is delete all your plugins and go through and re-install them one at a time to see if the error persists through all of them or just dynmap. Hopefully, this will clear any bugs or whatever is causing it and will allow them all to work.
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Posted Dec 7, 2013•R: v1.9.1 for CB 1.6.4-R2.0 2 days ago
2 days ago that cant be true !!
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Posted Dec 7, 2013Yeah I get the same. When I try to load the 1.7.2 version I downloaded from the mcforums the server will crash after a few minutes with a permgenspace error.
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Posted Dec 7, 2013Is there a way to have a list of all markers in the sidebar so someone can click on them and it jump to that position?
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Posted Dec 7, 2013@Vahndaeron
and it also works for me as well
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Posted Dec 6, 2013Most recent build works fine with me on a multi-world setup with autosaves and stuffs. Make sure to unzip the .jar file as well to the dynmap directory otherwise the files wont match up and it won't work.
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Posted Dec 6, 2013The most recent build doesnt work on 1.7 anyways. I tried it and it crashes the server with an out-of-memory error or something when someone tries to view it online, which is odd when I have 50% of the memory free on my server
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Posted Dec 6, 2013@Samakin_
It were a dynmap link I would never post advertising.
@server075
sorry bukkit team I didn't know. as it were,.. ahh you know were.
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Posted Dec 6, 2013Surely the staff should be focusing on stopping people from copying and taking credit for plugins rather than rejecting a 2 year old plugin..
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Posted Dec 6, 2013Try: <link removed> vers: 1.9.1 for 1.7.2
Staff Edit: Linking to unapproved files on BukkitDev is not permitted. If anybody else attempts to link to an unapproved file in the comments section, further repercussions will ensue.
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Posted Dec 6, 2013@blomman2
doesn't work for me too
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Posted Dec 6, 2013just me or doesnt it work anymore with 1.7?
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Posted Dec 5, 2013<link removed>
<3 you bukkit forum mods
Staff Edit: No fun allowed. Our policies cripple the community. We hate kittens.