Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Jun 4, 2013@Brixishuge
tried that, i changed the port to 2599 and reloaded, then used that instead of 8123, but it just times out.
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Posted Jun 4, 2013@Scorpy123
Port forwarding is your friend!
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Posted Jun 4, 2013for some reason the world is barely loading on mine, what is wrong?
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Posted Jun 3, 2013For some reason if you are trying to connect remotely it wont let you!! it just shows a black screen but not when you connect from the local computer! what is the problem
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Posted Jun 3, 2013We need help. How do I enable web register. We dragged the web folder to our apache web server. We tried doing /dynmap webregister and it said it is not enabled. I also tried to understand the instructions here but I could not find the stuff to change in the config. Can someone send me the configs i need to enable web server use? I appreciate it :D
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Posted Jun 3, 2013Also, a good one!
Keep calm and carry on!
Dlljs.
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Posted Jun 3, 2013It's soooo awesome!!!!
but there's one problem!!!!
My friends cant access the map!
Is it made for a local host?
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Posted Jun 3, 2013@Zarkiel7
Because your host probably has more Minecraft servers on same machine. Go and change port, instead of 8123 use something else... Its on line 275 in configuration.txt, looks like this:
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Posted Jun 3, 2013Can I use a MySQL database for this plugin
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Posted Jun 2, 2013I used the ip of my server, and it takes me to a dynmap thats linked to a different server...
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Posted Jun 2, 2013Just wondering, what map settings take up the least amount of space
Beastnode does not give server owners that much space for minecraft servers, so i really want to save as much space as i can. Unless there is some way to host the map data itself on a different server?
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Posted Jun 2, 2013I did exactly what it said to do BUT i get a mount point and i can navigate around the "web" folder thats where the config ect is What i see: https://www.dropbox.com/s/otfw3rnscthisoi/dynmap.png
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Posted May 31, 2013Hi,
I have instaled the Dyn Map and posted on my web server and changed the port and path to my new place (where are my web server data). When I try to go to the site, it ask me for a login and after it tell me an error: "Could not retrieve configuration". Please can anybody help me.
Thanks.
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Posted May 31, 2013I get crashes whenever dynmap is installed. Tricky part is, the crashes only started after a week's worth of full rendering. Take dynmap out and we resolve.
Here is a copypasta of the latest crash report. I've definitely narrowed it down to dynmap. Take it out, no crashy, reinstall, crashy. Latest versions, etc etc
http://pastebin.com/gvinJQZ5
Would really love to use this plugin, but of course stability > extra functions.
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Posted May 28, 2013@RandomQuark
ip address 0.0.0.0 is EVERY ip address. next is the port number 8123. Either you have to specify the servers ip address, and/ or the port which is not occupied by other service. If ip 0.0.0.0 is left unchanged, it means that DM will try every ip available before hitting the right one. This can cause unnecessarry cpu work for the server. Most likely, the port is in use by another service.
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Posted May 28, 2013I am trying to disable a certain world in my dynmap, but in my worlds.txt I only see world, nether and end. Any ideas on this problem? :/
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Posted May 27, 2013I get this error when I run it:
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Posted May 27, 2013How hidden a world lest see in dynmap?
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Posted May 27, 2013Hello Mr. dynmap xD (mikeprimm) ^^
I have a simple question: My dynmap renders surface and flat and I'd like to change the order of the default rendered map when I open it in the browser... now it selects the flat, but I want the surface ^^
(Where can I change the order in the JAVA-Script / HTML?)
Greez from Switzerland :)
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Posted May 26, 2013@mikeprimm Why even if I disable login-required and all the other login things... does it still open a login gui?