Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Jan 29, 2013Would be nice if there was a plugin for displaying a NPC-location (citizens2) on Dynmap.
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Posted Jan 28, 2013I can see only white screen on the localhost:8123 Help me!
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Posted Jan 27, 2013http://forums.bukkit.org/threads/dynmap-help.125621/
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Posted Jan 26, 2013Hi there!
Would anyone of you be so kind and explain me how I add a custom block on Dynmap? I mean, dynmap is running fine, but of course it can't show custom blocks I have on my server/client. So if anyone could tell me how to render, on dymap, my BlackStones Block, Id: 255 i'd be very thankfull
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Posted Jan 26, 2013@dragonfire967
No, just use the iframe module. If you are not very tech-savy use this coding:
<iframe src="http://YOURSERVERIP:8123/" width="100%" height="1200"> <p>Your browser does not support iframes.</p> </iframe>
put that into an html module and replace YOURSERVERIP with your ip/host name. (Also change the 8123 as needed since the poet 8123 may be used by another server)
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Posted Jan 26, 2013Does anyone know how to enable weather on the map cause it seems that it is enabled by default acording to the articles that I have read but it just doesn't show up. HELP! Also, how can I change the port cause I run two servers on the same pc.
EDIT: Nevermind...I found it. It was on line 254 of the configuration.txt file inside the dynmap folder. (Thats for anyone who is also asking my question! :) )
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Posted Jan 26, 2013@lukecfairchild
that will be on the config ?
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Posted Jan 25, 2013@dh35367
Yes it is possible. It's also in the documentation.
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Posted Jan 24, 2013hello,
on my website dynmap has 6 worlds.
-world -world_nether -world_the_end -rM's Server -rM's Server_nether -rM's Server_the_end.
is it possible to make it so that it only shows: -rM's Server -rM's Server_nether -rM's Server_the_end.?
most likely in the worlds.txt. is this possible? I understand that the faces, health, armor have to bee set to true in the config. i have done this.
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Posted Jan 24, 2013Edited: Nevermind, I'm good. Everything is working perfectly now. Found all of the config that I was missing. Internal server disabled. Auth, chat, etc working from IIS now. Some of the wording in your wiki needs a change though. Great plugin by the way!
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Posted Jan 24, 2013Hey, how do I get this to work with my website? It is through Enjin hosting, and they said to use an iframe html module to get it working, but your installation also says I need to transfer the files from the plugins/dynmap/web folder to my http root directory on the site. I don't have access to this. Is there a special set of instructions I need to follow for Enjin-based websites, or am I simply unable to get it to work. Thank You.
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Posted Jan 24, 2013@jackw55
Someone else on your IP is using that port for dynmap, change your dynamp port to any other free port and restart your server.
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Posted Jan 23, 2013My English is google translator sorry: D. When fullrender craftbukkit fails to work properly. Bukit is R0.2-1.4.7 (Build # 02611), or 1.4.7-R0.1 (Build # 02602)
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Posted Jan 23, 2013I was wondering whether you could help me?
I have a server hosted on smallmine.com but when I type in my server ip, I get the map of another server. I was hoping you might know what's wrong and if not give me some pointers on what to do now! Thanks and all replies are helpful (I'm sure if I'm being stupid here's the best place to be told, right?!)
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Posted Jan 22, 2013@TOTALWARS
use the REAL IP not the sub IP
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Posted Jan 22, 2013Well i changed the port in the config to 25565 and my server ip is uk1a.mcbox.net but if i type uk1a.mcbox.net:25565 in the adress bar of internet explorer it directs me to bing and it says no results for uk1a.mcbox.net:25565???????? Can anyone help me? I would like to put dynmap on my enjin website.....
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Posted Jan 21, 2013So I was playing on my server... it's a "big biome" server type. I uncovered an entire mountain biome. I proceeded to do a fullrender with dynmap.
Now any chunks undiscovered by Dynmap have been... Messed up? For example there was one small blotch of chunks in the middle of my mountain biome and when I went to uncover it they were replaced with ocean biome or something. It just cuts mountains or any landscape at the chunk and then laid out a different type of biome.
Anyone know what I maybe did or what happened? I never received any errors.
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Posted Jan 21, 2013@lord0o
example.com:port
say your server is lord0o.com and the port is 9001 you would do: lord0o.com:9001
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Posted Jan 21, 2013Hi, I have a diferent port on my server, it's not default port. How can I see the dynmap of it?. Thanks
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Posted Jan 21, 2013Getting this error on latest dynmap, using craftbukkit (latest beta) 1.4.7: http://pastebin.com/ZGEZAACE