Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Oct 21, 2012@xXDaKeeblerXx
I believe I have something similar. My plugin's command line options do not run with dynmap.jar in the directory, but removing it, it does. I found this by removing every plugin and adding them back in. With dynmap.jar, my plugin does not work. Without dynmap.jar, it does.
I looked for java namespaces, plugin.yml conflicts (I use "/ge" for my commandline command), etc. I exported the plugins.yml file from dynmap.jar and could not find the issue.
Oddly, the other functionality (Spout GUI) still works. As well, if I "/plugin reload <mypluginname>", everything in my plugin works.
Ideas?
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Posted Oct 21, 2012sorry im a noob, but, what exactly are the permission nodes? all i can find is the commands? do they all default to op at least? (i hope)
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Posted Oct 20, 2012EDIT: SOLVED. Full world render commands needed to be used upon installation.
So. I realized a glitch for Dynmap...
Map Glitched Screenshot
If you look at the spawn area, the textures that come on the map do not correlate with whats in game, not to mention, those "dome-like" structures are just south of that... So almost like a duplicate of an area, then more enlarged... Help?
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Posted Oct 20, 2012@monkeyt1t
If you've just installed it, then you'll need to tell Dynmap to start rendering.
/dynmap fullrender world
/dynmap fullrender world_nether
/dynmap fullrender world_the_end
I hope this helps.
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Posted Oct 19, 2012ok i just cant get is to work i use 1.3.2 and have a bukkit server on my pc running on the minecraft port i use google chrome as browser i have tried everything i can think of -changed the bind ).0.0.0.0 to different ip -opened the port 8123 in the router portforward -i had a look in my firewall.
sombody please help me
this is the error in the console:
13:25:00 [INFO] [dynmap] Loaded 20 shaders. 13:25:00 [INFO] [dynmap] Loaded 82 perspectives. 13:25:00 [INFO] [dynmap] Loaded 12 lightings. 13:25:00 [SEVERE] [dynmap] Failed to start WebServer on address 0.0.0.0:8123 : U nable to establish loopback connection 13:25:00 [INFO] [dynmap] version 0.80-1315 is enabled - core version 0.80-350 13:25:00 [INFO] [dynmap] Loaded 3 maps of world 'world'. 13:25:00 [INFO] [dynmap] Loaded 2 maps of world 'world_the_end'. 13:25:00 [INFO] [dynmap] Loaded 3 maps of world 'thewild'. 13:25:00 [INFO] [dynmap] Enabled
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Posted Oct 19, 2012mine keeps coming up with a black screen when i open it any help
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Posted Oct 18, 2012WHat happen
2012-10-18 20:21:51 [INFO] [dynmap] Using Permissions 3.1.6 for access control 2012-10-18 20:21:54 [SEVERE] [dynmap] Error loading maptype java.lang.ClassNotFoundException: org.dynmap.hdmap.TexturePackHDCaveShader at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:44) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at org.dynmap.ConfigurationNode.createInstance(ConfigurationNode.java:311) at org.dynmap.ConfigurationNode.createInstances(ConfigurationNode.java:336) at org.dynmap.hdmap.HDMapManager.loadHDShaders(HDMapManager.java:38) at org.dynmap.MapManager.<init>(MapManager.java:745) at org.dynmap.DynmapCore.enableCore(DynmapCore.java:344) at org.dynmap.bukkit.DynmapPlugin.onEnable(DynmapPlugin.java:619) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:374) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:289) at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:271) at net.minecraft.server.MinecraftServer.i(MinecraftServer.java:298) at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:277) at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:227) at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:140) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:378) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) 2012-10-18 20:21:54 [SEVERE] java.lang.ClassNotFoundException: org.dynmap.hdmap.TexturePackHDCaveShader 2012-10-18 20:21:54 [SEVERE] at java.net.URLClassLoader$1.run(Unknown Source) 2012-10-18 20:21:54 [SEVERE] at java.net.URLClassLoader$1.run(Unknown Source) 2012-10-18 20:21:54 [SEVERE] at java.security.AccessController.doPrivileged(Native Method) 2012-10-18 20:21:54 [SEVERE] at java.net.URLClassLoader.findClass(Unknown Source) 2012-10-18 20:21:54 [SEVERE] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:44) 2012-10-18 20:21:54 [SEVERE] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29) 2012-10-18 20:21:54 [SEVERE] at java.lang.ClassLoader.loadClass(Unknown Source) 2012-10-18 20:21:54 [SEVERE] at java.lang.ClassLoader.loadClass(Unknown Source) 2012-10-18 20:21:54 [SEVERE] at java.lang.Class.forName0(Native Method) 2012-10-18 20:21:54 [SEVERE] at java.lang.Class.forName(Unknown Source) 2012-10-18 20:21:54 [SEVERE] at org.dynmap.ConfigurationNode.createInstance(ConfigurationNode.java:311) 2012-10-18 20:21:54 [SEVERE] at org.dynmap.ConfigurationNode.createInstances(ConfigurationNode.java:336) 2012-10-18 20:21:54 [SEVERE] at org.dynmap.hdmap.HDMapManager.loadHDShaders(HDMapManager.java:38) 2012-10-18 20:21:54 [SEVERE] at org.dynmap.MapManager.<init>(MapManager.java:745) 2012-10-18 20:21:54 [SEVERE] at org.dynmap.DynmapCore.enableCore(DynmapCore.java:344) 2012-10-18 20:21:54 [SEVERE] at org.dynmap.bukkit.DynmapPlugin.onEnable(DynmapPlugin.java:619) 2012-10-18 20:21:54 [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) 2012-10-18 20:21:54 [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:374) 2012-10-18 20:21:54 [SEVERE] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) 2012-10-18 20:21:54 [SEVERE] at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:289) 2012-10-18 20:21:54 [SEVERE] at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:271) 2012-10-18 20:21:54 [SEVERE] at net.minecraft.server.MinecraftServer.i(MinecraftServer.java:298) 2012-10-18 20:21:54 [SEVERE] at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:277) 2012-10-18 20:21:54 [SEVERE] at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:227) 2012-10-18 20:21:54 [SEVERE] at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:140) 2012-10-18 20:21:54 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:378) 2012-10-18 20:21:54 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
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Posted Oct 17, 2012@xXDaKeeblerXx
update essentials to 2.9.4
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Posted Oct 17, 2012Whenever I add dynmap, it breaks essentials. I am on the newest version of both and CB 1.3.2 r1.0 It makes essentials non usable with /spawn, /ci, /etc and when an essentials command is preformed the server crashes with read timed out. When I remove dynmap it starts just fine, but when I add it its all messed up again. Any tips on how to fix this?? The only error I get is this, dynmap dosnt error at all and essentials does, but when dynmap is gone essentials loads fine. 2012-10-17 09:30:16 [SEVERE] org.apache.commons.lang.UnhandledException: Plugin Essentials v2.9.3 generated an exception while executing task 33
at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:56)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: java.util.ConcurrentModificationException
at java.util.LinkedHashMap$LinkedHashIterator.nextEntry(Unknown Source)
at java.util.LinkedHashMap$KeyIterator.next(Unknown Source)
at org.bukkit.plugin.java.JavaPluginLoader.getClassByName(JavaPluginLoader.java:234)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:40)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at com.earth2me.essentials.storage.BukkitConstructor.(BukkitConstructor.java:36)
at com.earth2me.essentials.storage.YamlStorageReader.prepareConstructor(YamlStorageReader.java:65)
at com.earth2me.essentials.storage.YamlStorageReader.load(YamlStorageReader.java:32)
at com.earth2me.essentials.storage.AbstractDelayedYamlFileReader.run(AbstractDelayedYamlFileReader.java:38)
at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:52)
at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
... 3 more
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Posted Oct 15, 2012Hey,
I love this plugin! It's fairly easy to set up and it works grate! There is one BIG problem! I use Essentials and its backup feature. But this plugin conflicts with this backup feature! When the backup starts it disables "world saving" to safely copy all the files. But with this plugin installed it hangs and never finishes. So it never enables "world saving"! If you restart your server, everything wil be lost and you won't have any backups!
Please fix this issue so I can start using this plugin again! I already miss it..
Thanks, Daniël
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Posted Oct 15, 2012Hi,
I have a Tekkit 1.2.5 server and, of course, a dynmap. The thing is that no other than the minecraft standard blocks are displayed, although I added this extra text to the configuration.txt (that enables all the extra features). So whats wrong here?
Dynmap version: 0.90-1322 (so, do I need the exaxt 1.2.5 version?) Added this to the config: here
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Posted Oct 14, 2012@dunem666
Check your configuration dunm666, works fine on our server, although we disable the Spout Features since it breaks a ton of other stuff.
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Posted Oct 14, 2012Please Update to support latest RB of Craftbukkit and Spoutplugin.
This plugin will no longer load (alongside) latest Spout RB and plugins.
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Posted Oct 13, 2012!!!!!!!!!!PROBLEM!!!!!!!!!!!!
Plugin stops working! Long time server was at Windows, but now I place it to Arch Linux, and fully remove dynmap to rerender map. Download latest version from this page and install it - paste at plugins folder as usually, starts server, stop it and start again. Type dynmap fullrender world at console and.... andd.... plugin do nothing. No render((
http://cs317128.userapi.com/v317128519/4253/CXr-RbS8ASE.jpg http://cs317128.userapi.com/v317128519/424a/7aBWfruE2Ok.jpg
Also after I place server to Linux I installed mysql and HawkEye (craftbukkit plugin). So there is full list of plugins. Maybe there some conflict??
http://cs317128.userapi.com/v317128519/425a/9dTfrmVi4E0.jpg
Wait for response.
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Posted Oct 13, 2012My hosting provider refuses to allow dynmap due to the massive tile data that dynmap creates. Is there any way to host these files on an external server?
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Posted Oct 13, 2012He there! i dont know how to set the web site? Help please!
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Posted Oct 13, 2012This plugin, cause a conflict with the plugin "Helpgui", you fix it?.
Thank you.
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Posted Oct 13, 2012omg.. fucking browser cache always show me old map message with bad files..
just remove it. remove that red message about bad version.. its pain
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Posted Oct 12, 2012Since updating to Bukkit [1.3.2-R1.0 (Build #02377)] my server has been freezing on closing dynmap when I stop the server.
It'll sit like this: http://i.imgur.com/93iNj.png for hours.
I'm trying to find some reproducible steps but I haven't yet, it caused some problems because I had to close the server manually which meant it didn't save any work but I am just saving now before I stop.
Anyone else having this issue?
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Posted Oct 12, 2012How can I hide players on one of my maps?