Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Sep 30, 2012Hi
I'm running a server started in 1.8 pre release 1 and want the map to be oriented with the old north up. I've found out that compass-mode should be something else than newnorth but I have no idea what.
edit:
tried 'oldnorth' and it worked. However, what if this was documented, perhaps even in the comments in the config file?
anyhow, thx for (what so far seems to be) a great renderer :)
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Posted Sep 29, 2012How do u make it sideways like that?
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Posted Sep 29, 2012HELP!! I CAN'T FIND THE RENDER!!
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Posted Sep 29, 2012Hello all,
i use Cenotaph on my Server and with the new release it supports dynmap, but i dont want to see Cenotaphs on my Dynmap.
Can i deactivate it with my dynmapp config or have i to ask the developer from cenotaph?
Thanks for you're help!
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Posted Sep 27, 2012Chrome Version 22.0.1229.79 m Added scroll lock, and prevents the map from being moved, and no longer recognizes scroll wheel input ...
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Posted Sep 26, 201226.09 18:33:39 [Server] INFO at java.lang.Thread.run(Unknown Source) .09 18:33:39 [Server] INFO at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) 26.09 18:33:39 [Server] INFO at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) 26.09 18:33:39 [Server] INFO at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) 26.09 18:33:39 [Server] INFO at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source) 26.09 18:33:39 [Server] INFO at java.util.concurrent.FutureTask.run(Unknown Source) 26.09 18:33:39 [Server] INFO at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) 26.09 18:33:39 [Server] INFO at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) 26.09 18:33:39 [Server] INFO at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$2.run(MapManager.java:196) 26.09 18:33:39 [Server] INFO at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$1.run(MapManager.java:180) 26.09 18:33:39 [Server] INFO at org.dynmap.MapManager$FullWorldRenderState.run(MapManager.java:568) 26.09 18:33:39 [Server] INFO at org.dynmap.MapManager$FullWorldRenderState.processTile(MapManager.java:606) 26.09 18:33:39 [Server] INFO at org.dynmap.bukkit.DynmapPlugin$BukkitServer.createMapChunkCache(DynmapPlugin.java:413) 26.09 18:33:39 [Server] INFO at org.bukkit.craftbukkit.scheduler.CraftFuture.get(CraftFuture.java:42) 26.09 18:33:39 [Server] INFO at org.bukkit.craftbukkit.scheduler.CraftFuture.get(CraftFuture.java:68) 26.09 18:33:39 [Server] INFO java.util.concurrent.CancellationException 26.09 18:33:39 [Server] SEVERE [dynmap] Exception occured: nloadtracker.php?file=Tyr_Ore_Obfuscation.zip
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Posted Sep 26, 2012I have the following error: http://pastebin.com/sGq7ss1X What can I do now?
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Posted Sep 25, 2012Is there a way to copy a location from the website? It would be nice if as an admin I could copy it and then paste it into chat for use with /tppos
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Posted Sep 24, 2012@Bimmr
Specify a different port number in dynmap's config. My host uses 80 for their website so I have to use 8000.
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Posted Sep 23, 20120.80 java 7
start server
"2012-09-24 02:20:27 [SEVERE] [dynmap] Exception occured: java.util.concurrent.CancellationException at org.bukkit.craftbukkit.scheduler.CraftFuture.get(CraftFuture.java:68) at org.bukkit.craftbukkit.scheduler.CraftFuture.get(CraftFuture.java:42) at org.dynmap.bukkit.DynmapPlugin$BukkitServer.createMapChunkCache(DynmapPlugin.java:413) at org.dynmap.MapManager$FullWorldRenderState.processTile(MapManager.java:606) at org.dynmap.MapManager$FullWorldRenderState.run(MapManager.java:568) at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$1.run(MapManager.java:180) at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$2.run(MapManager.java:196) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)"
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Posted Sep 23, 2012Hi, there.. I've been having some recent problems.. I took the Dynmap plugin off my server, for a day or so, and when I try to put it back in, (no matter what I've tried) I get this error (Click me) and, when opening my server's Dynmap site, it brings up a page titled "Directory: /"
Does anyone know why this is happening, and how I can fix it? I've tried deleting all Dynmap files from my server, and then re-adding the plugins, but it's been no use.
Thanks, in advance. -Kytten
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Posted Sep 22, 2012What do i do if another server took my ip and is using that for their dynmap... cause when i try to use mine, it gives me some other guys, i look at his server's website and it has a 1 number difference in the ip...
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Posted Sep 22, 2012@Lazertx
It takes a while to render, my server it took over the night.
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Posted Sep 22, 2012I turned Faction colors to false to enable dynmap chat bubbles. Is there any way I can still have my factions colored, and have dynmap chat bubbles?
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Posted Sep 22, 2012I just installed this plugin but the web map is extremely slow can i speed this up or am i doing something wrong if you would like to see it the web URL is http://an00b.com:8123
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Posted Sep 22, 2012@mikeprimm: How to set up dynmap, so that Admins with all permissions an OP rights are shown on the dynmap, without having to use "/dynmap show NAME" beforehand?
Our normal players and mods are shown, but we as admins are by default not shown on the map. (Player face at position). We use VanishNoPacket. Every time we use /vanish, we are no longer shown on the Map until we use "/dynmap show NAME" again while beeing in "visible" state.
Here is a part of our config:
We want to be visible all the time without having to issue a command first. At least when in "visible" state of VanishNo Packet.
Is this possible with the current version?
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Posted Sep 21, 2012Well Im working pex, dynmap, vault, factions, and hero chat all working fine no errors. You must be doing something wrong.
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Posted Sep 21, 2012@jjacobson
It doesn't for me and i keep trying each and every dev version of it...vault keeps kicking it out over PErmissionsEx Chat which doesn't even exist on my setup
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Posted Sep 21, 2012Hero chat is not broken it lives on in the spout forums..
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Posted Sep 20, 2012Does anyone know something other than Hero chat that can force chat to show up in bubbles on the map because Herochat is broken.