Dwarves vs Zombies
Ever wanted to play DvZ, but you couldn't either because Rob hosts it at the wrong time for you or you never get chosen? Now you can host your own Games using this plugin! Or you can change to configs to have your very own DvZ.
Your just a player searching for a server?:
Checkout these public servers hosted by the community:
Forum for Servers
What is Dwarves vs Zombies:
Idea by "Rob" http://twitter.com/#!/urealms (Tutorial):
Explanation Image -
Video by Rob
Features:
- Automated Games with World resets
- Completly customizable Dwarf und Monster classes
- Special Spell Items with Manasystem
- Changable Block drops/Break Blacklists and Blockchanges
The two default versions: You can change most of these things in the config.
| "Old DvZ" | "New DvZ" | |
|---|---|---|
| Dwarf classes | Builder, Alchemist, Blacksmith and Tailor | Builder, Lumberjack and Blacksmith |
| Monster classes | Zombie, Skeleton, Creeper, Wolf, Spider, IronGolem, SnowGolem, Broodmother, Cat and Enderman | Zombie, Skeleton and Creeper |
| "Special features" | ... | Quarry, Infinite Cake, ... |
| "Tutorial" | Explanation Image | Video |
WARNING: Version 1.4 changed the way the Plugin needs to be Setup, please read the instructions carefully!

The Sourcecode is available on github: https://github.com/andre111/Dwarves-vs-Zombies
Current Version:
v.1.7.1 - For Changelog see the download page.
NYI:
- Dragon AI - I'm not sure if I will ever be able to do it :(
Incompatible plugins:
- LWC(only when used in the gameworld) - causes huge memory leaks, currently trying to get in contact with the author to see what I/he can do.
Support Dwarves vs Zombies:
You can support DvZ by donating(The button on the topright corner of this site).
Disclaimer
show_andre111_tag:
This Plugin displays my name as "andre111 the Plugin Author" in chat by default.
If you don't want this you can simply disable it with the "show_andre111_tag" config option.
Metrics:
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
If you wish to disable this feature (/me cries), you can do so by opt-ing out, which you can do in the config file under /plugins/PluginMetrics/





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Posted Apr 28, 2013Just Like Robs?
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Posted Apr 28, 2013@And_S Will there be infinite cake and a dwarven vault in the next version?
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Posted Apr 27, 2013@And_S https://www.youtube.com/watch?v=_lChJby1OCY Pause at 1:41 And At 3:18
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Posted Apr 27, 2013"Version 0.1" of the quarry: http:i.imgur.com/QN0NyB3.jpg?1
(Of course there would be gravel...)
The size will be ajustable too, so please do not complain about it
Suggestions and feedback are welcomed!
Also it would be quite usefull if someone had an picture of how the quarry looks aboveground, when nothing was mined yet.
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Posted Apr 27, 2013@And_S whens The next Version?
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Posted Apr 27, 2013@niallconnollymint
Yeah, I knoww that allreadyy - will be fixed in the next version
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Posted Apr 27, 2013@And_S PLEASE REPLAY ASAP The potoins Dont splash
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Posted Apr 26, 2013@willkiller1234
It's an encoding issue of the items.yml, please save it in a supported enconding for your system.
The next Version will use & instead of § for colorcodes, which should hopefully get rid of these issues.
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Posted Apr 26, 2013I am getting this error http://pastebin.com/vMZwQSLa
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Posted Apr 26, 2013@willkiller1234
Please make sure DisguiseCraft and ProtocolLib are installed and that there are o errors. It seems like DvZ is not enabled.
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Posted Apr 26, 2013Do you need to type /dvz_dwarf (then something)? Because when i type /dvz_dwarf it pops up with this message that says /dvz_dwarf (GameID_Default_dummygame)
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Posted Apr 26, 2013@niallconnollymint
It will be in 1.6, but it is not released right now. It can not work!
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Posted Apr 26, 2013@And_S The Grey Dye Is Not working
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Posted Apr 26, 2013@mscrewsz
Yeah, you need to change the encoding of all files. I will hopefully get that fixed in the next Version
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Posted Apr 26, 2013@And_S The color problem with "Waiting for a game to start..." Is fixed but I still got the Á problem with the classes and the lore and item names.
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Posted Apr 26, 2013@mscrewsz
its because the monster invurnabillity in the config.
we have it because people do spawn camp so you put monster invurnabillity for like 15-30 seks and they 1 shot dwarves for that amount of time.
NYI:
And_S: make it so monster invutnabillity only makes the zombies invurnabull.
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Posted Apr 26, 2013Maybe you could add some time before the creeper explodes.
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Posted Apr 25, 2013@And_S The "&' Symbol worked for me instead of the '§" Symbol. When i changed it everything worked amazingly!
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Posted Apr 25, 2013@And_S Sometimes zombies kill players with 1 hit and monsters get like half a heart damage when someone strikes their diamond sword at them. I think it has something to do with the no falldamage beceause in the previous version I used essentials to disable fall damage and the same happend. Maybe it is only happening to me if so how do I fix this? Edit: Even if the monsters do not wear any armor and they aren't invulnerable anymore.
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Posted Apr 25, 2013@ViperGames
I think I'm going to change all color codes to "&" in the next version.
That will hopefully get rid of the encoding problems.