DisguiseCraft
Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
- Disguise as any mob
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Also unnatural slime/magmacube sizes: bigger, massive, godzilla
- You can also set the disguise on fire and hold blocks as an Enderman
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Disguise as any player, including their skin, cape, and in-chat name
- The item you are holding and arm swings are shown
- Disguise as certain objects
- This includes the vehicles: boat, minecart, poweredminecart, storageminecart
- And the blocks: endercrystal, fallingblock (different materials)
- No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
- No Backwards EnderDragon! No messed up chicken head!
- Permissions support (All popular permissions systems)
- Multi-world permissions are supported
- Granular player-disguise nodes
- The player list doesn't show players who are disguised in your world
- The ability to see through disguises is given with a permission node (disguisecraft.seer)
- Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
- Item-pickup can be disabled while wearing a disguise
- You can disguise or undisguise other players
- You can keep your disguise even after log out (Activate in the config)
- Utilizes the Plugin Metrics service
- All of the commands have tab completion
- Developer API to allow for plugin integration
Commands:
Legend: <required> [optional]
- /d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
- /d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
- /d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
- /d charged creeper - Disguise as a charged creeper
- /d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
- /d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
- /d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
- /d <saddled> [pig] - Disguise as a saddled pig
- /d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
- /d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
- /d infected [zombie] - Disguise as a villager zombie
- /d wither skeleton - Disguise as a wither skeleton
- /d hold <block name/id #> - Hold blocks as an Enderman
- /d <burning> [mobname] - Disguise as a burning form of any mob
- /d player <playername> - Disguise as a player
- /d <nopickup/np> - Disable item pickup
- /d <blocklock/bl> - Locks your disguise to the center of the block you're in
- /d <noarmor/bl> - Makes your armor not show on your disguise
- /d <send/s> <playername/*> - Send your disguise to another player (or everybody)
- /u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.horse.type.* - Can be any horse type
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
How to use:
- Put Disguisecraft and http://www.spigotmc.org/resources/protocollib.1997/ in your plugins folder
- Restart your server
- Disguise! (e.g. /disguise Creeper)
- Run around scaring your friendssssssssssssss
Video:
Useful Links
Planned or ToDo <== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds (Jenkins) <== Contains the latest DisguiseCraft builds!
JavaDocs and Source Code
Plugins Utilizing the API:
- Mortuus Terra - A Post-Nuclear Zombie Apocalypse
- FleetingDisguises - Disguise time-limits and cool-downs
- DisguiseTester - An advanced entity metadata research tool
- MobDisguisePVPControl - Adds PVP-related disguise handling
- Be Herobrine - Makes the Herobrine disguise more intense
- SimplyVanish - The first invisibility plugin compatible with DisguiseCraft
- FactionsPlus - Undisguise upon entering territories
- CloneCover - Hide in a crowd where everybody looks alike
- CommandPoints MobDisguise Bridge - Let regular users disguise in moderation
- Armor Abilities - Use armor to disguise as a creeper and explode upon death
- Pony Pack - Enter the changelings
- PropHunt - Hide 'n Seek Revolutionized
- Infected - If you liked COD Zombies, you'll love this
- PVPPack - Your new solution to fair combat
- Dwarves vs Zombies - A DvZ plugin in the works
- Ultimate Herobrine - The legend continues
- MobHunting - Disguising is dangerous business
How to negate the disguisecraft.seer node with PermissionsEx
Or, how to make it so that you don't see the nametag of the person inside of the disguise!
- Open up your permissions.yml file
- Add the permission node "-disguisecraft.seer" to the group that is seeing the double disguises!
- Do /pex reload ingame.
Example pex file:
admin: options: rank: '1' permissions: - -disguisecraft.seer - '*'
Project Page Notices: (Please Read)
- Be sure to read our Frequently Asked Questions section.
- Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
- We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.
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Posted Aug 9, 2012Best Plugin Ever!! I use this plugin on my server and definitely draws some attention towards the people who use it. i love to disguise as a wolf and watch as my players try to tame me. LOL Many Thanks to the creators. :3 Thank you for an awesome plugin.
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Posted Aug 8, 2012@Athelestan
I've never heard of this bug before...
Mind filling out a proper support ticket with pictures and possibly an error log?
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Posted Aug 8, 2012Is there any reason why everyone who turns is red? Its like we are constantly receiving damage. Any fix?
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Posted Aug 8, 2012@Mixon87
It's just that permissions are tougher to configure than people think. You have no idea how many error reports I get from people who either don't know how to use permissions, or configured theirs wrong.
It's YAML, so often people forget some spaces. Order-of-operations is also involved, so the order you list permissions matters as well. On top of that, not all permissions systems are the same, so you have to read the documentation for each one.
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Posted Aug 8, 2012solved......
added perm:
- -disguisecraft.notarget
Or it's just plugin don't works right with pex, or I dunno...
Permissions are permissions, dunno why but here it seems vice versa.
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Posted Aug 8, 2012Still have a problem with mobs that don't attacks player while they in form + player can attack any mob without getting agro, they like invisible to them. Permissions configured correct 100% checked 5 times step by step.
using: mcmmo, mcjobs, mobhealth, essentials.
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Posted Aug 8, 2012Very cool plugin with very easy commands. But is there a way that you could also see what you are disguised as?
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Posted Aug 8, 2012@Recolance
Are they straight up invisible or did they first seep underground?
@ElectricFlux
Thank you for the feedback :)
I'm glad to know that the extra time I spend on the command-handler is actually noticed!
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Posted Aug 8, 2012Wow! This is one of the most well presented plugins I've seen so far! Not only that, it uses one of the easiest command systems I've ever seen! Fantastic job with the thread and the plugin! I hope this remains part of the Bukkit ecosystem for a long time to come!
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Posted Aug 8, 2012my players go invisable.
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Posted Aug 8, 2012@Enkious
It's known, but we've been waiting on more reports. We still don't know exactly what is causing this. If you can contribute more info, head this way: http://dev.bukkit.org/server-mods/disguisecraft/tickets/78-people-disappear-below-the-ground-while-moving/
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Posted Aug 8, 2012I don't have any errors. But after a little while of being a random mob. i start to fall threw the floor. or am 3-8 blocks over from where i really am. Is this already known and being worked on?
Im only posting this cause i do not know how to post a ticket.
Sorry and can someone tell me the code to post a Video, the actual video? not a link?
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Posted Aug 8, 2012@Mayhem777
Looks like you aren't using the latest recommended build of CraftBukkit?
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Posted Aug 8, 2012new version errors:
http://pastebin.com/Wd70EMFC
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Posted Aug 7, 2012I just uploaded version 3.2
It should work in MineCraft 1.3.1 and Orebfuscator v1.5.7 compatibility is fixed.
I commend anyone who already has put DisguiseCraft on their 1.3.1 server because they managed to use find development builds.
Anyone who posted errors (completely ignoring the massive red text in the description), I frown upon...
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Posted Aug 7, 2012@ArttuJarvinen
Oh sorry, my phone auto-corrected me.
I meant to say "notarget" permission. You can see it in the description.
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Posted Aug 7, 2012@Devil_Boy
awww thats too bad
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Posted Aug 7, 2012@Devil_Boy
from where?
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Posted Aug 7, 2012@foreverblu
Won't work for DisguiseCraft because the disguise has a separate entityID
@ArttuJarvinen
Take away the "no" permission
@JustDunny
Did you really skip the big red text on the description?
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Posted Aug 7, 2012Can someone help me it says
18:25:01 [SEVERE] Could not pass event PlayerJoinEvent to DisguiseCraft org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:332) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav a:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.j ava:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j ava:462) at net.minecraft.server.ServerConfigurationManagerAbstract.c(ServerConfi gurationManagerAbstract.java:161) at net.minecraft.server.ServerConfigurationManagerAbstract.a(ServerConfi gurationManagerAbstract.java:92) at net.minecraft.server.NetLoginHandler.d(NetLoginHandler.java:121) at net.minecraft.server.NetLoginHandler.c(NetLoginHandler.java:41) at net.minecraft.server.DedicatedServerConnectionThread.a(DedicatedServe rConnectionThread.java:44) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:29) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:583) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:212) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:476) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:408) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) Caused by: java.lang.NoSuchFieldError: networkManager at pgDev.bukkit.DisguiseCraft.listeners.DCMainListener.onPlayerJoin(DCMa inListener.java:59) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:330) ... 14 more