DisguiseCraft
Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
- Disguise as any mob
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Also unnatural slime/magmacube sizes: bigger, massive, godzilla
- You can also set the disguise on fire and hold blocks as an Enderman
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Disguise as any player, including their skin, cape, and in-chat name
- The item you are holding and arm swings are shown
- Disguise as certain objects
- This includes the vehicles: boat, minecart, poweredminecart, storageminecart
- And the blocks: endercrystal, fallingblock (different materials)
- No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
- No Backwards EnderDragon! No messed up chicken head!
- Permissions support (All popular permissions systems)
- Multi-world permissions are supported
- Granular player-disguise nodes
- The player list doesn't show players who are disguised in your world
- The ability to see through disguises is given with a permission node (disguisecraft.seer)
- Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
- Item-pickup can be disabled while wearing a disguise
- You can disguise or undisguise other players
- You can keep your disguise even after log out (Activate in the config)
- Utilizes the Plugin Metrics service
- All of the commands have tab completion
- Developer API to allow for plugin integration
Commands:
Legend: <required> [optional]
- /d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
- /d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
- /d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
- /d charged creeper - Disguise as a charged creeper
- /d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
- /d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
- /d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
- /d <saddled> [pig] - Disguise as a saddled pig
- /d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
- /d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
- /d infected [zombie] - Disguise as a villager zombie
- /d wither skeleton - Disguise as a wither skeleton
- /d hold <block name/id #> - Hold blocks as an Enderman
- /d <burning> [mobname] - Disguise as a burning form of any mob
- /d player <playername> - Disguise as a player
- /d <nopickup/np> - Disable item pickup
- /d <blocklock/bl> - Locks your disguise to the center of the block you're in
- /d <noarmor/bl> - Makes your armor not show on your disguise
- /d <send/s> <playername/*> - Send your disguise to another player (or everybody)
- /u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.horse.type.* - Can be any horse type
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
How to use:
- Put Disguisecraft and http://www.spigotmc.org/resources/protocollib.1997/ in your plugins folder
- Restart your server
- Disguise! (e.g. /disguise Creeper)
- Run around scaring your friendssssssssssssss
Video:
Useful Links
Planned or ToDo <== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds (Jenkins) <== Contains the latest DisguiseCraft builds!
JavaDocs and Source Code
Plugins Utilizing the API:
- Mortuus Terra - A Post-Nuclear Zombie Apocalypse
- FleetingDisguises - Disguise time-limits and cool-downs
- DisguiseTester - An advanced entity metadata research tool
- MobDisguisePVPControl - Adds PVP-related disguise handling
- Be Herobrine - Makes the Herobrine disguise more intense
- SimplyVanish - The first invisibility plugin compatible with DisguiseCraft
- FactionsPlus - Undisguise upon entering territories
- CloneCover - Hide in a crowd where everybody looks alike
- CommandPoints MobDisguise Bridge - Let regular users disguise in moderation
- Armor Abilities - Use armor to disguise as a creeper and explode upon death
- Pony Pack - Enter the changelings
- PropHunt - Hide 'n Seek Revolutionized
- Infected - If you liked COD Zombies, you'll love this
- PVPPack - Your new solution to fair combat
- Dwarves vs Zombies - A DvZ plugin in the works
- Ultimate Herobrine - The legend continues
- MobHunting - Disguising is dangerous business
How to negate the disguisecraft.seer node with PermissionsEx
Or, how to make it so that you don't see the nametag of the person inside of the disguise!
- Open up your permissions.yml file
- Add the permission node "-disguisecraft.seer" to the group that is seeing the double disguises!
- Do /pex reload ingame.
Example pex file:
admin: options: rank: '1' permissions: - -disguisecraft.seer - '*'
Project Page Notices: (Please Read)
- Be sure to read our Frequently Asked Questions section.
- Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
- We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.
-
View User Profile
-
Send Message
Posted Aug 13, 2012@arceus927
Read description
-
View User Profile
-
Send Message
Posted Aug 13, 2012When i'm trying to disguise the thing i disguised is just appearing on my side and i'm not disguised
-
View User Profile
-
Send Message
Posted Aug 12, 2012@leslieliang
Yea it's fine... I'm just using that ticket as a catch-all for Orebfuscator.
-
View User Profile
-
Send Message
Posted Aug 12, 2012@Devil_Boy
Thanks a lot for the quick reply. I'll put more info into the ticket, but it seems like we have different errors.
-
View User Profile
-
Send Message
Posted Aug 12, 2012@leslieliang
It's probably DisguiseCraft's fault, because we're the one handling the compatibility with Orebfuscator.
Mind dropping more of your info into this ticket? http://dev.bukkit.org/server-mods/disguisecraft/tickets/86-strange-glitch/
When the 1.3.1 update came out, I never checked to see if Orebfuscator support still worked. I'm fairly sure it didn't, but haven't been given enough information to debug it yet.
-
View User Profile
-
Send Message
Posted Aug 12, 2012With DisguiseCraft installed, it seems like I only take 1-2 full heart of fall damage when I fall from 20 blocks up. Sometimes I do not even take fall damage. Can you please look into this? I currently have DisguiseCraft v3.2 running on RB2320.
It seems to be only happening when I have Orebfuscator v1.5.14 installed along with DisguiseCraft v3.2. Don't know who is at fault.
-
View User Profile
-
Send Message
Posted Aug 12, 2012@LaserCucumber
XD You totally should have taken a screenshot and put it on the forum
-
View User Profile
-
Send Message
Posted Aug 12, 2012<Me> your chicken disguise will now be more convincing!
<Someone on my server> What chicken disguise? The server's just acting weird and randomly spawning self-aware poultry.
-
View User Profile
-
Send Message
Posted Aug 12, 2012@lordecho
Just tell me when it's implemented ;)
I'll add your plugin to our description.
-
View User Profile
-
Send Message
Posted Aug 12, 2012Ahhhh love the dev api, I credit you in my plugin! It'll be so much cooler with it
-
View User Profile
-
Send Message
Posted Aug 12, 2012@wondersie
Thanks for the support ticket :)
We'll continue there.
@Conzine
Sorry, I can't offer you a refund.
-
View User Profile
-
Send Message
Posted Aug 12, 2012Not satisfied at all with this plugin. I added this and the pvpcontrol one yesterday, since then my players died when they logged out, lossing faction power and their items. None of my players could eat anything. I just removed these 2 plugins and everything is working fine now.
-
View User Profile
-
Send Message
Posted Aug 12, 2012disguisecraft.player.*
For some reason this node doesn't seem to be working with GroupManager ? But ops can disguise as players.... Don't see any errors in console....
-
View User Profile
-
Send Message
Posted Aug 12, 2012This plugin is far better than MobDisguise, thanks for making it. :D
-
View User Profile
-
Send Message
Posted Aug 12, 2012Nice Plugin I use It On My Server People Find It Really Fun To play Around With it
-
View User Profile
-
Send Message
Posted Aug 11, 2012I know some of you out there are quite creative ;)
So I've made two forum sections for you guys: http://dev.bukkit.org/server-mods/disguisecraft/forum/media/
Over here, you guys can make threads to show off anything cool you've done or made with DisguiseCraft :)
Maybe you could even just drop a funny picture of a glitch or something too XD
-
View User Profile
-
Send Message
Posted Aug 11, 2012@insanewhales
Toggling a permission node with our plugin can be buggy :/
We use permissions because it's the most sleek way of providing per-user configuration.
-
View User Profile
-
Send Message
Posted Aug 11, 2012Why not make seeing through the disguises toggleable? It's fun seeing the disguises sometimes XD
-
View User Profile
-
Send Message
Posted Aug 11, 2012@Devil_Boy
Posted
-
View User Profile
-
Send Message
Posted Aug 10, 2012@Dinastya
Hmm... Mind filling out a support ticket and listing all your plugins?