DisguiseCraft
Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
- Disguise as any mob
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Also unnatural slime/magmacube sizes: bigger, massive, godzilla
- You can also set the disguise on fire and hold blocks as an Enderman
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Disguise as any player, including their skin, cape, and in-chat name
- The item you are holding and arm swings are shown
- Disguise as certain objects
- This includes the vehicles: boat, minecart, poweredminecart, storageminecart
- And the blocks: endercrystal, fallingblock (different materials)
- No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
- No Backwards EnderDragon! No messed up chicken head!
- Permissions support (All popular permissions systems)
- Multi-world permissions are supported
- Granular player-disguise nodes
- The player list doesn't show players who are disguised in your world
- The ability to see through disguises is given with a permission node (disguisecraft.seer)
- Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
- Item-pickup can be disabled while wearing a disguise
- You can disguise or undisguise other players
- You can keep your disguise even after log out (Activate in the config)
- Utilizes the Plugin Metrics service
- All of the commands have tab completion
- Developer API to allow for plugin integration
Commands:
Legend: <required> [optional]
- /d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
- /d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
- /d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
- /d charged creeper - Disguise as a charged creeper
- /d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
- /d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
- /d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
- /d <saddled> [pig] - Disguise as a saddled pig
- /d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
- /d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
- /d infected [zombie] - Disguise as a villager zombie
- /d wither skeleton - Disguise as a wither skeleton
- /d hold <block name/id #> - Hold blocks as an Enderman
- /d <burning> [mobname] - Disguise as a burning form of any mob
- /d player <playername> - Disguise as a player
- /d <nopickup/np> - Disable item pickup
- /d <blocklock/bl> - Locks your disguise to the center of the block you're in
- /d <noarmor/bl> - Makes your armor not show on your disguise
- /d <send/s> <playername/*> - Send your disguise to another player (or everybody)
- /u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.horse.type.* - Can be any horse type
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
How to use:
- Put Disguisecraft and http://www.spigotmc.org/resources/protocollib.1997/ in your plugins folder
- Restart your server
- Disguise! (e.g. /disguise Creeper)
- Run around scaring your friendssssssssssssss
Video:
Useful Links
Planned or ToDo <== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds (Jenkins) <== Contains the latest DisguiseCraft builds!
JavaDocs and Source Code
Plugins Utilizing the API:
- Mortuus Terra - A Post-Nuclear Zombie Apocalypse
- FleetingDisguises - Disguise time-limits and cool-downs
- DisguiseTester - An advanced entity metadata research tool
- MobDisguisePVPControl - Adds PVP-related disguise handling
- Be Herobrine - Makes the Herobrine disguise more intense
- SimplyVanish - The first invisibility plugin compatible with DisguiseCraft
- FactionsPlus - Undisguise upon entering territories
- CloneCover - Hide in a crowd where everybody looks alike
- CommandPoints MobDisguise Bridge - Let regular users disguise in moderation
- Armor Abilities - Use armor to disguise as a creeper and explode upon death
- Pony Pack - Enter the changelings
- PropHunt - Hide 'n Seek Revolutionized
- Infected - If you liked COD Zombies, you'll love this
- PVPPack - Your new solution to fair combat
- Dwarves vs Zombies - A DvZ plugin in the works
- Ultimate Herobrine - The legend continues
- MobHunting - Disguising is dangerous business
How to negate the disguisecraft.seer node with PermissionsEx
Or, how to make it so that you don't see the nametag of the person inside of the disguise!
- Open up your permissions.yml file
- Add the permission node "-disguisecraft.seer" to the group that is seeing the double disguises!
- Do /pex reload ingame.
Example pex file:
admin: options: rank: '1' permissions: - -disguisecraft.seer - '*'
Project Page Notices: (Please Read)
- Be sure to read our Frequently Asked Questions section.
- Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
- We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.
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Posted Apr 19, 2012@Devil_Boy
I understand CB causes issues; however big servers like ours that peak at 300 players; cannot run correctly without CB ... CB just doesnt cut it.
I never request anything for free; so I'm willing to pay over $50 for this. Please look into it; and pm me here on bukkit.dev with a paypal email. Thanks :)
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Posted Apr 19, 2012Is there any way to disguise another player? Would be neat to have that option as an op or with a permission node.
I'm also having an issue with the CB 1.2.5R1.0 where after one chat, the disguised user's player name reverts to real name.
Awesome plugin.
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Posted Apr 19, 2012@joannou1
CraftBukkit
++causes issues.-
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Posted Apr 19, 2012@Devil_Boy
Hey, I'm using CB And people can't see other people in disguise with disguisecraft.seer But if I give them disguisecraft.* they can... What gives?
Thanks
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Posted Apr 19, 2012@andrewkm
Are you using CraftBukkit
++?-
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Posted Apr 19, 2012Im getting that player move spam insanely; log over 120mb .. woah :|
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Posted Apr 19, 2012V2.1 This just took down our entire server: http://pastie.org/3815466
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Posted Apr 18, 2012@Jong1
Check this out: https://gitorious.org/disguisecraft/disguisecraft/blobs/master/src/pgDev/bukkit/DisguiseCraft/Disguise.java#line38
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Posted Apr 18, 2012Thx for the great plugin. Sorry for the pathetic noob question, but is there a complete list of mobs?! I've searched pretty hard and failed miserably!
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Posted Apr 18, 2012@user_892472
Are you using CraftBukkit + +?
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Posted Apr 18, 2012Hey my server's been crashing on and off for some time now, not sure if Disguisecraft has anything to do with it, all I know is that I see this error "quite" often in the log:
http://pastebin.com/1gDebnqC
Anyway to fix this / does it even matter?
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Posted Apr 17, 2012@weja93
It is possible to make disguised players show up on the list, but it requires sending some custom packets to the client. It really isn't a very good idea because we'd have to go through the list of online players whenever someone undisguises in order to remove list duplicates.
In summary, it sounds like a simple feature to add, but it actually isn't.
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Posted Apr 17, 2012Alright, thanks for reply.
I like to give these disguising nodes to players.
They are though very confused, because when they see playerlist they see barely none online. Could you please split disguisecraft.seer into two permissions?
Like disguisecraft.seer.disguise and disguisecraft.seer.list
When you have .disguise, you can see the player who has disguised. When you have .list, you can see REAL playerlist.
Now I could make people see REAL playerlist, but not who is disguised.
I hope you understood. Thanks!
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Posted Apr 16, 2012@weja93
Not in DisguiseCraft. The only time that will happen is if you use SpoutCraft with MobDisguise.
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Posted Apr 16, 2012Is it possible to make person be disguised to animal, but the name be shown above the animal? It would be very nice.
Thanks!
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Posted Apr 15, 2012@Devil_Boy Thank you that is very good to know.
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Posted Apr 15, 2012@Athall3
Yea it's fixed. The video is just old.
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Posted Apr 15, 2012I just watched the video and was wondering if the head thing was fixed yet before I got it. Anyone know? If so please respond to this comment.
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Posted Apr 15, 2012I don't speak German but I think this guy doesn't know about the seer permission: http://www.gutefrage.net/frage/minecraft-disguisecraft-problem-bukkit-plugin--disguist-nicht-richtig-123-problem
Anyone speak German and can answer his question?
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Posted Apr 15, 2012@Tux2
We have like 44 pages of comments now XD
I can sort of understand if someone didn't want to go through them.
@FuRiouSOne
We don't want to have to maintain two versions of the plugin (We've already coded for the PVP fix), so development is slowed for until our Bukkit ticket is addressed.
@Psp4804
You'll probably want someone familiar with the API. The only names I have for you are wickersty (Creator of Mortuus Terra) and DrFantasmo2012 (Creator of BeHerobrine). I'm sure there are others, but those two are just ones I happen to be able to name off the top of my head.