DisguiseCraft
Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
- Disguise as any mob
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Also unnatural slime/magmacube sizes: bigger, massive, godzilla
- You can also set the disguise on fire and hold blocks as an Enderman
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Disguise as any player, including their skin, cape, and in-chat name
- The item you are holding and arm swings are shown
- Disguise as certain objects
- This includes the vehicles: boat, minecart, poweredminecart, storageminecart
- And the blocks: endercrystal, fallingblock (different materials)
- No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
- No Backwards EnderDragon! No messed up chicken head!
- Permissions support (All popular permissions systems)
- Multi-world permissions are supported
- Granular player-disguise nodes
- The player list doesn't show players who are disguised in your world
- The ability to see through disguises is given with a permission node (disguisecraft.seer)
- Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
- Item-pickup can be disabled while wearing a disguise
- You can disguise or undisguise other players
- You can keep your disguise even after log out (Activate in the config)
- Utilizes the Plugin Metrics service
- All of the commands have tab completion
- Developer API to allow for plugin integration
Commands:
Legend: <required> [optional]
- /d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
- /d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
- /d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
- /d charged creeper - Disguise as a charged creeper
- /d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
- /d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
- /d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
- /d <saddled> [pig] - Disguise as a saddled pig
- /d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
- /d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
- /d infected [zombie] - Disguise as a villager zombie
- /d wither skeleton - Disguise as a wither skeleton
- /d hold <block name/id #> - Hold blocks as an Enderman
- /d <burning> [mobname] - Disguise as a burning form of any mob
- /d player <playername> - Disguise as a player
- /d <nopickup/np> - Disable item pickup
- /d <blocklock/bl> - Locks your disguise to the center of the block you're in
- /d <noarmor/bl> - Makes your armor not show on your disguise
- /d <send/s> <playername/*> - Send your disguise to another player (or everybody)
- /u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.horse.type.* - Can be any horse type
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
How to use:
- Put Disguisecraft and http://www.spigotmc.org/resources/protocollib.1997/ in your plugins folder
- Restart your server
- Disguise! (e.g. /disguise Creeper)
- Run around scaring your friendssssssssssssss
Video:
Useful Links
Planned or ToDo <== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds (Jenkins) <== Contains the latest DisguiseCraft builds!
JavaDocs and Source Code
Plugins Utilizing the API:
- Mortuus Terra - A Post-Nuclear Zombie Apocalypse
- FleetingDisguises - Disguise time-limits and cool-downs
- DisguiseTester - An advanced entity metadata research tool
- MobDisguisePVPControl - Adds PVP-related disguise handling
- Be Herobrine - Makes the Herobrine disguise more intense
- SimplyVanish - The first invisibility plugin compatible with DisguiseCraft
- FactionsPlus - Undisguise upon entering territories
- CloneCover - Hide in a crowd where everybody looks alike
- CommandPoints MobDisguise Bridge - Let regular users disguise in moderation
- Armor Abilities - Use armor to disguise as a creeper and explode upon death
- Pony Pack - Enter the changelings
- PropHunt - Hide 'n Seek Revolutionized
- Infected - If you liked COD Zombies, you'll love this
- PVPPack - Your new solution to fair combat
- Dwarves vs Zombies - A DvZ plugin in the works
- Ultimate Herobrine - The legend continues
- MobHunting - Disguising is dangerous business
How to negate the disguisecraft.seer node with PermissionsEx
Or, how to make it so that you don't see the nametag of the person inside of the disguise!
- Open up your permissions.yml file
- Add the permission node "-disguisecraft.seer" to the group that is seeing the double disguises!
- Do /pex reload ingame.
Example pex file:
admin: options: rank: '1' permissions: - -disguisecraft.seer - '*'
Project Page Notices: (Please Read)
- Be sure to read our Frequently Asked Questions section.
- Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
- We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.
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Posted Apr 25, 2013It doesnt install when i run server?
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Posted Apr 24, 2013@WhosHenry
Thanks for the info! So the seer feature doesn't work if Forge server and client are installed? I don't know much about Forge yet, so I'm not sure if Forge-modded clients can connect to non-Forge servers or not. (and vice-versa)
Yes, it is known that the seer feature is buggy. It's still somewhat experimental and we're still trying to figure out how to get it to work better.We think that it likely has something to do with the distance players are from you when they disguise.
@TanveerGT5
If you want them to be able to get hit, follow the instructions which say you need to install ProtocolLib, otherwise use MobDisguisePVPControl.
@ZwingGX
Do you see mob nametags at all?
Using Forge?
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Posted Apr 24, 2013I can't see Disguise user..
how to can see other users?
(added permission disguisecraft.seer)
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Posted Apr 24, 2013How do you disable PVP while disguised? i see disguised players taking no damage
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Posted Apr 24, 2013Plugin not loading.
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Posted Apr 24, 2013@Devil_Boy
I found out that the error was due to me having Minecraft Forge installed, I uninstalled forge and I can now see players when they change disguises, however, it is still a bit buggy with the .seer permission node. If a player changes disguise I am unable to see their name above them unless I disconnect and reconnect again.
Is this a known bug? Also, you may want to write somewhere in a FAQ about the Minecraft Forge bug I experienced. Thanks for the quick reply.
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Posted Apr 24, 2013@CosmicVoyager
The baby permissions of each mob are already separate from the adult permissions.
If it isn't feasible for you, then you have set up your permissions incorrectly. You should be asking other server admins for help setting up your permissions...
@ShunTheSnake
Click the "Tickets" tab up above.
@WhosHenry
I have never heard of this bug before. You need to make a support ticket and give us your DisguiseCraft configuration and possibly a video of this happening.
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Posted Apr 23, 2013I am using the latest version of Disguisecraft, for some reason when a player uses a disguise, I see them for a split second then they are invisible until the turn their disguise off.
I am an op on the server and it's only me having this problem, other players can see the disguised player fine with the disguise.
Any ideas? I am using No Cheat Plus & Protocollib also. Thanks
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Posted Apr 23, 2013@Devil_Boy
how do i make one
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Posted Apr 23, 2013@Devil_Boy
That is the problem :-( It would mean maving to check and add peemissions individually to hundreds of players. It is not feasable.
I want there to be a rank that gives permission to use the baby flag, so that they can only be the baby version of mobs they also have permission to disguise as. I need the mob type and the baby flag to be seperate permissions.
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Devil_Boy Apr 14, 2013 at 01:33 - 0 likes Like @CosmicVoyager: Go
You just need to list the baby permission of the mob they have.
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CosmicVoyager Apr 13, 2013 at 21:43 - 0 likes Greetings,
Would it be possible to give a rank permission to use baby only with mobs they also have permission for?
I give players the ability to disguise as different mobs with different ranks earned. I would like there to be a rank that allows them to be a baby of whatever the have permission for.
So, could there be a permission for whether or not they can use the baby parameter?
Thanks
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Posted Apr 23, 2013Can you add a feature that disables death messages for disguised player deaths? And also make it so they drop normal mob drops. Another cool feature would be for a disguised player to be hidden from /list, TAB list, and server ping online-player-number. I think that those features could be easily implemented, but let me know if you have any questions.
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Posted Apr 23, 2013@dutchrastacraft
Use multiworld permissions and deny all DisguiseCraft permissions in the world you don't want it in.
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Posted Apr 23, 2013Is it possible to disable disguising in another world?
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Posted Apr 22, 2013@ShunTheSnake
Make a support ticket. Give us as much information as you can.
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Posted Apr 22, 2013For some reason its not working for me i added the protocollib can u help me please
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Posted Apr 22, 2013@lst96
Make a support ticket and provide your CraftBukkit version.
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Posted Apr 22, 201310:45:52 PM [SEVERE] Could not pass event PlayerMoveEvent to DisguiseCraft v4.6 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at net.minecraft.server.v1_5_R2.PlayerConnection.a(PlayerConnection.java:217) at net.minecraft.server.v1_5_R2.Packet10Flying.handle(SourceFile:136) at net.minecraft.server.v1_5_R2.NetworkManager.b(NetworkManager.java:292) at net.minecraft.server.v1_5_R2.PlayerConnection.d(PlayerConnection.java:110) at net.minecraft.server.v1_5_R2.ServerConnection.b(SourceFile:35) at net.minecraft.server.v1_5_R2.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.v1_5_R2.MinecraftServer.r(MinecraftServer.java:580) at net.minecraft.server.v1_5_R2.DedicatedServer.r(DedicatedServer.java:225) at net.minecraft.server.v1_5_R2.MinecraftServer.q(MinecraftServer.java:476) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:409) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573) Caused by: java.util.ConcurrentModificationException at java.util.ArrayList$Itr.checkForComodification(Unknown Source) at java.util.ArrayList$Itr.next(Unknown Source) at org.bukkit.craftbukkit.v1_5_R2.CraftWorld.getPlayers(CraftWorld.java:630) at pgDev.bukkit.DisguiseCraft.DisguiseCraft.sendPacketsToWorld(DisguiseCraft.java:475) at pgDev.bukkit.DisguiseCraft.DisguiseCraft.sendMovement(DisguiseCraft.java:462) at pgDev.bukkit.DisguiseCraft.listeners.movement.DCPlayerMoveListener.onPlayerMove(DCPlayerMoveListener.java:20) at sun.reflect.GeneratedMethodAccessor33.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 14 more
got this error.
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Posted Apr 22, 2013@MrLizardDogMan
Do you also have disguisecraft.mob.cow?
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Posted Apr 22, 2013i have these perms
- essentials.jails - essentials.jail - essentials.clearinventory - essentials.ext - essentials.gc - essentials.tempban - essentials.time - sg.arena.forcestart - essentials.socialspy - essentials.fly - disguisecraft.burning
and it says this when i do /d burning cow
"you do not have permission to disguise as a burning cow"
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Posted Apr 22, 2013So if I want a burning zombie it would be disguisecraft.burning.zombie and, what happens if I want all the baby animals there? would be it like I said before, disguisecraft.mob.baby.*?