DiabloDrops

Currently generates 2,679,707,091,600 unique items with default settings!
This plugin adjusts the mob dropping mechanics to include regularly dropped enchanted items that could be commonly found in Diablo.
Github Source
Wiki (Under Construction)
#deathmarine EsperNet
Features
* Creates tools and armor named with popular diablo prefixes, suffixes, and colors.
* Mobs can spawn with enchanted tools and armor
* Allows mobs to randomly drop enchanted, lore, and custom items
* Everything is calculated randomly with configurable chances
* Completely customize the names list
* Add your potion effects to your items
* Easy to use just drop it in you plugins folder and reload/restart your server
* Create custom items that can be dropped on a configurable chance
* Add Lore to you items with enhanced abilities and effects
* Burn socketted gems and enhance socketted items with a furnace
* Identify Magic items with Identity Tomes
* Automatically updates to the latest version found here
* Ruins that generate in the world with chests containing magic items

Permissions
Command Permissions can be found below.
Permissions
Sockets
For the moment socket-ting is disabled.
Detailed explanation of the use of socketted items.
Socket Enhancements
Information
For information concerning the plugin, consult the Wiki.
See It In Action!
Bugs
Still working around some bukkit/vannila minecraft issues.
Notes
See forums.bukkit.org/threads/formatted-req-magicfind-items.70390/ for the request plugin.
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Posted Jan 12, 20132013-01-12 19:21:36 [SEVERE] Could not pass event EntityDamageByEntityEvent to DiabloDrops v2.2.369 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at org.bukkit.craftbukkit.v1_4_6.event.CraftEventFactory.callEvent(CraftEventFactory.java:81) at org.bukkit.craftbukkit.v1_4_6.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:369) at org.bukkit.craftbukkit.v1_4_6.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:391) at net.minecraft.server.v1_4_6.EntityLiving.damageEntity(EntityLiving.java:686) at net.minecraft.server.v1_4_6.EntityMonster.damageEntity(EntityMonster.java:39) at net.minecraft.server.v1_4_6.EntityWither.damageEntity(EntityWither.java:407) at net.minecraft.server.v1_4_6.EntityHuman.attack(EntityHuman.java:804) at net.minecraft.server.v1_4_6.PlayerConnection.a(PlayerConnection.java:1115) at net.minecraft.server.v1_4_6.Packet7UseEntity.handle(SourceFile:36) at net.minecraft.server.v1_4_6.NetworkManager.b(NetworkManager.java:290) at net.minecraft.server.v1_4_6.PlayerConnection.d(PlayerConnection.java:112) at net.minecraft.server.v1_4_6.ServerConnection.b(SourceFile:39) at net.minecraft.server.v1_4_6.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.v1_4_6.MinecraftServer.r(MinecraftServer.java:598) at net.minecraft.server.v1_4_6.DedicatedServer.r(DedicatedServer.java:224) at net.minecraft.server.v1_4_6.MinecraftServer.q(MinecraftServer.java:494) at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:849) Caused by: java.lang.IllegalArgumentException: Health must be between 0 and 20 at org.bukkit.craftbukkit.v1_4_6.entity.CraftLivingEntity.setHealth(CraftLivingEntity.java:68) at com.modcrafting.diablodrops.effects.EffectsAPI.addEffect(EffectsAPI.java:149) at com.modcrafting.diablodrops.effects.EffectsAPI.handlePluginEffects(EffectsAPI.java:352) at com.modcrafting.diablodrops.listeners.EffectsListener.onDiabloMonsterDamageByEntityEvent(EffectsListener.java:46) at sun.reflect.GeneratedMethodAccessor124.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425)
well, I try to hit a wither with one of the DD swords. This happens. The wither insta dies. Is this normal? Because I don't want it to be that op
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Posted Jan 9, 2013@JawaPL
The chance for monsters to spawn with an item is under Percentages in your config.yml.
Dropping rate isn't truly configurable at the moment. We're working on it.
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Posted Jan 9, 2013How can i change global drop rate? I cant find it anywhere. Monsters on my server dont drop anything. Drop rate for unindentified is 33 but global one is so low nothing drops
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Posted Jan 7, 2013@rmh4209 i am using Spigot #381 and Diablodrops #446.
and there is serverlog paste again.
http://pastebin.com/nbL79Tqw
it is reporting.
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Posted Jan 7, 2013@Quakthorn
Should be fixed in development builds. I don't suggest using those, however.
@lee3kfc
There are development builds. There is a link above. Use at your own risk.
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Posted Jan 7, 2013@Quakthorn
oh thank you.
is there any version for 1.4.6 then?
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Posted Jan 7, 2013The Identify tomes are not working at 1.4.6-R0.3
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Posted Jan 7, 2013@rmh4209 it fixed when i update chestshop to new version. thank you.
by the way, i often ger the error like this.
http://pastebin.com/nbL79Tqw
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Posted Jan 7, 2013Leech is going through Safezones and no PVP zones.. Not sure if that is supposed to happen? :P
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Posted Jan 6, 2013Anybody having problems with the - lightning on items is because you shouldn't use them while being invincible/godmode
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Posted Jan 6, 2013@Carambaz
Just remove it from your offenselore and defenselore if you don't want it.
@Zarkiel7
We're working on it. Dev builds are inherently unreliable.
@lee3kfc
If ChestShop does not support ItemMeta, it is on them, not us.
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Posted Jan 6, 2013player can sell ONE socketitem diamond to Chestshop forever.
please fix it.
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Posted Jan 5, 2013@rmh4209
version 2.4444
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Posted Jan 5, 2013@rmh4209
and the lightning -3 effect will make server dead!
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Posted Jan 5, 2013@rmh4209
The dev builds seem to cause the lore extra effects to not do anything, and the recommended build sockets remove enchants, do you know when there will be a build that has both fixed?
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Posted Jan 5, 2013hm.... have one effect called "entomb" ,very danger, when hit will auto build stone box, my server many player house be stone, so.....hope u default setting not set this
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Posted Jan 4, 2013@DannyChad
It may be a bug. What version are you using (use "/version DiabloDrops" in-game if you don't know)?
Can you make us a ticket on GitHub about it?
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Posted Jan 4, 2013It seems the /dd <tier> command doesn't work as it still gives me a random item, is this a bug in 1.4.6 (and don't say the plugin is outdated as it says 1.4.6 also).
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Posted Jan 3, 2013@DannyChad
You can spawn certain tiers by using "/dd nameoftiergoeshere" as a command in game.
@lostminecraft
Join us on the IRC channel and we can walk you through it much more easily.
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Posted Jan 3, 2013Can you help me? I wanted to make wizardy weapons (sticks with enchants) drops, Can you help me with this? I dont really know what to do. If you could contanct PM back. Or heres my skype @ LegendEternality