DecTpSigns

This is no longer maintained!!! However, if you want it to be, make a ticket or PM me..as currently there seems to be no interest.
Updates
I'm not able to find any bugs...if you find one, please post a comment and give me as much information as you can. Include any sign related or teleport related plugins you are using. You can also, and preferably, make a ticket in the "Tickets" section.
Welcome
Dectala's Teleportation Signs allows for you to use signs to teleport around. Provides the ability to prohibit teleporting using these signs based on the world the player is in. Nine types of signs allow for various ways of using signs to teleport around. Simple text files allow for out of game editing of various aspects while still providing in game ways of modifying the plugins settings.
Current Features
- Seven types of signs (Hub, OpHub, Branch, OpBranch, Jump, OpJump and Point) allow for various ways to teleport around your world.
- In-game and out of game ways of defining where players can teleport.
- Ability to restrict all signs to be useable by Ops Only
- Restrict specific types of signs to be used or not used
Planned Features
- Linked signs that act as two-way streets
- Permission changes (Adding new permissions, adapting to work with permission mods, etc...)
Commands
Please note: World names and hub names are not case-sensetive, World_one is the same as WoRlD_OnE.
/dectp setuse <world> <true|false> : Sets the status of a world to true or false. When typing world names replace any spaces with '_''s. For example, World one would be World_one. (Usable by ops only)
/dectp oponly <true|false> Setting this to true will allow only ops to use any tpsigns. False allows anyone to use all signs but opHub and opBranch, which will still be Op-Only. This value defaults to false. (Usable by ops only)
/dectp status <world> : Returns the status of teleportation in the given world.
/dectp currentworld : Returns the current world you are in.
/dectp usesign <sign type> <true|false> : turns a sign to useable or not useable
How Each Sign Type Works
Local Signs (they don't transport you to other worlds)
To use a sign, please right click it. Sorry for not including this in earlier descriptions
Hub
A hub sign acts as a station for other branch signs to teleport to. It does not teleport players, it simply acts as a location to teleport to. To register a hub sign, please right click it
The Sign needs to be labeled as such

OpHub
Same as hub above, but only ops can use it.

Branch
A branch sign acts as one-way sign that teleports you to a hub. It is not a hub and cannot be teleported to.
The Sign needs to be labeled as such

OpBranch
Same as branch above, but only ops can use it, and it only goes to opHubs.

Jump
a jump sign will take you to a hub but will return the sign to you when you activate it.

OpJump
Same as Jump sign, just usable by ops only and goes to ophubs only

Point
A point sign allows for you to input the X, Y and Z coordinates you desire the sign to Teleport to. It then acts as a one-way teleport to that location. It does not check for what is at that location, so you should make sure you aren't teleporting into the ground or air(unless that's what you want)
The Sign needs to be labeled as such

PointJump
A point sign allows for you to input the X, Y and Z coordinates you desire the sign to Teleport to. It then acts as a one-way teleport to that location. It does not check for what is at that location, so you should make sure you aren't teleporting into the ground or air(unless that's what you want)
The Sign needs to be labeled as such

World Signs (used for transporting to different worlds) (Picture Examples Coming Soon)
These signs are different, and require a different way of marking them. Only Branch and Jump signs are provided, and use any normal Local hub. They will not jump to an OpHub, I intend to add that next.
World Branch
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tpsign world
branch
<name of world you wish to jump to>
<Hub you wish to jump to>
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World Jump
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tpsign world
jump
<name of world you wish to jump to>
<Hub you wish to jump to>
----------------------------------
Source
Source is in the JAR. I removed GitHub reference because I don't use GitHub anymore. I work from one PC and I'm the only developer for this mod. I also use my own system for storing changes that doesn't require a system so..complex as GitHub.
Known Issues
- None
Change Log
- V3.1.1
- Updated error in code that wasn't storing sign locations properly
- V3.1
- Added /dectp usesign as intended...oops.
- V3.0
- Switched to config.yml to store information instead of .txt files
- YOU WILL NEED TO REREGISTER EACH HUB IN THIS VERSION.
- V2.3.1
- Fixed a bug with worldlist.txt and not reading / writing to it. Also made the plugin automatically creating and populate wordlist.txt with all the worlds at server start when no worldlist.txt is found.
- V2.3
- Last update before new event system is implemented, also before using better github policies to better manage project.
- Added VERSION file to track versions.
- Changed some commands around, /dectp set use is now /dectp setus and /dectp set oponly is now /dectp oponly.
- v2.2
- Added world signs, world jump and world branch
- World jump acts as a local jump just sends you to a different world
- World branch acts as a local branch just sends you to a different world
- Added world signs, world jump and world branch
- V2.1
- Fixed problem where items were still being used when right clicking signs.
- V2.0
- Changed how .txt files store data. Not backwards compatible. info here
- Changed /dectp set <world> <true|false> to /dectp set use <world> <true|false>
- Added /dectp set oponly <true|false> to make it where only ops can use ALL signs. Default for this is false, allowing anyone to use signs
- Added tpsign opHub, tpsign opJump and tpsign opBranch. These are signs that only ops can use. This allows for oponly option to be false and still have oponly signs. Such as a hub you only want ops to get to.
- Sign names now take the world into account. This means you can have a 'home' sign in every world and it will not conflict.
- V1.1
- Added jump signs
- V1.0
- Initial Release
- Cleaned up some code and used a better way to store data.
- Version .1
- Initial Beta Release
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Posted Feb 15, 2013@adam1741
Where? I've been messing around, this project is my priority and I can't replicate any issues. If you can give me some insight I'd appreciate it so I can get it updated. It works fine for me. Do you have any plugins that might be causing problems?
I'm aware you post is well over 4 months old, but I decided I should try and update this anyways to get back into Java.
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Posted Nov 18, 2012Hey, I love this plugin, it is awesome. With the new updates, it still works at times, but randomly does not work. It would be awesome to see an update for 1.4.5. Great work!
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Posted Nov 8, 2012@MadeBySaints
If it's not working with the newest bukkit I'll update it. I don't really play Minecraft anymore and sometimes lose track of when bukkit is updated. I will be unavailable to do it this weekend due to moving...again...but I can work on it next week if you need it fixed
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Posted Nov 8, 2012i guess this is not going to be updated to 1.4.2 r0.2?
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Posted Sep 4, 2012Confirmed: Works On 1.3.1 server
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Posted Jul 3, 2012@Dectala
Please don't do it for a specific plugin, please have it support Vault instead, that way it can work with PEX or any other permissions plugin that Vault supports.
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Posted Jul 1, 2012@marvinej
I haven't, I apologize. I work on a US Naval Base and I got called in for the 4th of July prep. I do have the 3rd and 4th off and will most likely get it done then. I will consider putting EX if it's not a lot of work. I made this mod for a friend and I don't even play Minecraft that much anymore.
But, I also don't have a lot on my plate right now so I'll look into it. Sorry for the delay but stuff that gives me income has to come first :o)
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Posted Jul 1, 2012@Dectala
did you add permissions support yet? when you do please add Permissions EX support
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Posted Jun 28, 2012@ray73864
There isn't an option for that....yet, I will put that in tomorrow and submit the version then. So check back tomorrow.
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Posted Jun 28, 2012Is there any permissions that can be set to say who can create the signs?
We don't want just anybody on our server creating them, we just want select people, such as VIP's, Moderators and Admin.
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Posted Jun 21, 2012@Ric3
I suggest you read the "Getting Started" part of the following page:
http://wiki.bukkit.org/Main_Page
That will answer the questions you need. Your questions are more Bukkit related than my specific plugin. You could skip the "For Plugin Developers" part if you don't want to make your own plugins.
This is a plugin for bukkit and you would treat it as such. Since I don't know if the tutorials and what not on that page will answer your second question here is my answer:
It will work on a craftbukkit server. You can run a server on your PC and then use it as a single player map. It will not work with a single player game made through minecraft, it only works with craftbukkit.
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Posted Jun 21, 2012I have a couple huge questions...[kinda a newbie, not used to writing Minecraftian... ;-) ]
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Posted May 25, 2012@algrn912005
I did find a huge error, I don't know how it got in there, V3.1 won't even work, I really dropped the ball. I don't know if this will fix your issue or not. Try version 3.1.1 and let me know and I'll make sure to fix it.
edit: I don't know if it will fix your issue or not. I did fix the huge error. Works on my server.
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Posted May 25, 2012@algrn912005
Hmm, I'll take a look, can you give me anymore details as to what is happening? Is it just with branches, or does it happen with jumps or any other form of TP?
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Posted May 25, 2012This doesn't seem to work for me... When using my branches, it teleports me out of the world...
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Posted Mar 25, 2012@ElDynamite
for General there is the following values:
The world list is a list of the worlds and if TPsigns can or cannot be used, the default is:
add your world name plus true or false if there are more worlds.
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Posted Mar 25, 2012What do the "general" and "worldlist" lists in the config do? Do I just list the worlds ({world1, world2}) or does it do something else? I'm also getting this weird problem, I have a second world called "ice", and when I use "/dectp setuse ice true" then "/dectp status ice", it still returns than teleporting is not allowed. I have put both "ice" and my primary world in the "worldlist" in the config if it matters.
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Posted Mar 2, 2012@mrcheesete0
No, we lived in Arizona at the time and she signed up a January 2010. Congrats yourself, the mod is updated if you have any issues let me know...and good luck with the Navy.
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Posted Mar 2, 2012I understand, tell her congrats from me! I too joined the Navy, and am in the DEP. Going into the Nuclear Field. Interestingly, there was an older-female who joined my DEP pool sometime between February 1st and the 27th. She wouldn't happened to have enlisted at the Waukesha Station would she?
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Posted Feb 19, 2012@mrcheesete0
heh, sorry, once again it was pushed back. Wife just joined the Navy and things are a bit...hectic, tomorrow is a day off and I plan to have the release out for sure. It's pretty much done I just need to test it a bit before releasing it.