CreeperHeal
CreeperHeal
CREEPERHEAL HAS MOVED TO SPIGOT
Protects your server against Creepers, TNT, and griefers!
CreeperHeal is more than a griefing protection plugin : it repairs the damage done by explosions (Creepers, TNT, etc...) and fire, in a natural way! Stay a while after a Creeper made a hole, and you will see the terrain pop back slowly, block per block, exactly as it was before the explosion! That way, your players will still be afraid of Creepers, but your server will continue looking nice!
- Anti-Griefing features
- Natural healing of the terrain after an explosion
- Fully customisable
- Easy installation and configuration
- Now compatible with WG
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Posted Jul 10, 2013First up thanks nitnelave for keeping this up this whole time, I know you tried to give it up at some stage, its much appreciated.
There used to be an option, to replace stone brick with cracked stone brick, I notice there is a stone to cobble option now, I was wondering if it still existed, No pressure to re-add it tho, it was just a nice cosmetic thing.
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Posted Jul 8, 2013Doesnt seem to work with cannons :l
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Posted Jul 7, 2013@Ordox: Switch on 'custom' replacement for the world, and if that doesn't work, open a ticket.
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Posted Jul 5, 2013Great plugin! I couldn't find another working plugin to fix tnt explosions! Thanks!
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Posted Jul 5, 2013Hi! Is there a way to make it compatible with the explosive arrow from the plugin Craftarrow? The plugin work rly well but won't heal the explosions from that plugin.
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Posted Jul 3, 2013@nitnelave
No problem, i'm going to search for an easy way to do that :3
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Posted Jul 3, 2013@Ricoo77
I think the best you can do is to find the sound of a normal block being placed (look here: http://jd.bukkit.org/dev/apidocs/ in the sound enum), because most blocks have the same sound when placed. I'm not going to implement a case-by-case sorting of the sound to get the right one every time.
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Posted Jul 2, 2013Hi ! I'm the guy who sent the idea for blocks's sounds !
I am thinking about play the sound of the replaced block (for example, wood's sound for planks and stone's sound for cobblestone) To look like the blocks are self-placing. I watched the source code and opened it in eclipse, but it fails to find any bukkit method, even if i import the bukkit lib. Is there a way to get the block's sound in your "update" method ?
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Posted Jul 2, 2013@6Twisted
You'll have to be more specific than that... I have no problem healing everything here, so if you have an issue, please open a ticket with the details.
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Posted Jul 2, 2013Ever planning to fix those odd blocks that don't get healed?
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Posted Jun 30, 2013@Davyhalliday
Implemented.
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Posted Jun 30, 2013@Davyhalliday
No.
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Posted Jun 30, 2013Is it possible to turn obsidian destruction on/off per world?
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Posted Jun 29, 2013@LordKainzo
Could you open a ticket with the details (CB #, CH #, plugins, CH config, etc...) and if possible a way to reproduce it. Can you test it with just CH on a test server (no other plugins), to see if you get the error, or if it is compatibility with another plugin?
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Posted Jun 29, 2013@Nitnelave
Caught a slew of exceptions if you want them...
http://pastie.org/private/ukzfypnoultc6p18ulow
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Posted Jun 28, 2013@nitnelave
ok :c
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Posted Jun 28, 2013@nitnelave
oh thx ;D
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Posted Jun 28, 2013@gosneica
Their documentation is outdated, the setting is now ch custom true, not magical. I'll be sure to point that out to them.
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Posted Jun 27, 2013@nitnelave
Hi, thx for replying ;D.
Here is the link to the plugin: http://dev.bukkit.org/bukkit-plugins/cannons/
Thoe i dont think that the problem is the plugin called Cannons. I think it something wrong with creeper heal. Everything works fine, the explosions of tnt are repaired but the explosion of the canons is not D;. In the canon plugin website its written that it repairs the explosion if you set /ch magical to true. But this comand doesnt work D; thats the problem D; the command /ch magical true doesnt work D; nothing hapens. It just writes back /ch with white colour. D; please help D;
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Posted Jun 26, 2013@gosneica
Please give me a link to the plugin you're talking about. Depending on the implementation, there may be nothing I can do about it.
DavyHalliday, the plugin is called NoLagg (it has a monitor feature).