CreeperHeal
CreeperHeal
CREEPERHEAL HAS MOVED TO SPIGOT
Protects your server against Creepers, TNT, and griefers!
CreeperHeal is more than a griefing protection plugin : it repairs the damage done by explosions (Creepers, TNT, etc...) and fire, in a natural way! Stay a while after a Creeper made a hole, and you will see the terrain pop back slowly, block per block, exactly as it was before the explosion! That way, your players will still be afraid of Creepers, but your server will continue looking nice!
- Anti-Griefing features
- Natural healing of the terrain after an explosion
- Fully customisable
- Easy installation and configuration
- Now compatible with WG
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Posted May 14, 2013@Crysillion
Your Cannons config has a '?' where it should not. See with the dev to fix it, but it's just your config.
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Posted May 14, 2013There is a pretty big error when using CreeperHeal and Cannons both together. That said, I'm not sure which plugin is causing the error, but the error can be found here: http://pastebin.com/YRJqTpQ6
I will go ahead and post the error on both pages (CreeperHeal and Cannons). I have tried updating both plugins to the latest version at the time of this posting, using CB 1.5.2. Thank you!
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Posted May 14, 2013@CoasterCrazy
Reproduced, fixed. Thanks for reporting.
@der_Kernschatten
Please open a ticket and add your full config.yml, advanced.yml, one world's config and advanced.yml, and the list of your plugins.
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Posted May 14, 2013There's a slight bug. When tnt sets off, blocks a block and a wood button attached to it (which was pressed to ignite the tnt) the blocks and button do regen but the button is stuck in press mode. I have to break the button and replace it for it to work again. Can you check this bug out? Im running version 6.3.3
Thanks,
Oscar
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Posted May 13, 2013@nitnelave
I should have been more clear. I have this set:
wait-before-heal:
explosions: 60
fire: 1200
wait-before-burn-again: 240
I deleted the configs and it rebuilt them... upgrading from version 9 to 10.
Regardless of new configs and the fire: 1200, blocks are replaced within about a second... and the wait-before-burn-again doesn't seem to function.
I have WorldGuard, but no fire protections are enabled.
Running /ch fire (off) is the only means of normal burning.
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Posted May 13, 2013@der_Kernschatten
The setting you need to change is repair before heal BURNT. Also if you keep having that problem, you may want to change the wait before burn again setting (in the advanced config).
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Posted May 13, 2013@donsavage1
Just set the "custom" setting to false, and it will replace nothing from MA (but nothing from other plugins either, just normal explosions etc...). Although test before, because I'm pretty sure that MA overrides explosions, so you would end up with no replacement at all.
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Posted May 13, 2013Anyone have any theories as to what I could be doing wrong?
If a fire starts, it seems to burn endlessly with blocks being repaired to refuel a fire.
I have repair before heal set to 60 for fire and it still replaces it almost instantly.
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Posted May 12, 2013Can it replace nothing from MA but replace everything else?
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Posted May 12, 2013@donsavage1
No, it's all or nothing. Either you replace nothing from MA, or you replace everything. I can't detect whether the damage is done by zombies or explosions when it is plugin-made damage.
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Posted May 11, 2013Is there a way to disable the effects of creeperheal for damage done by zombies with monster apocalypse?
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Posted May 7, 2013New version 6.3.1 2 new features :
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Posted May 4, 2013@nitnelave
Thanks for the help!
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Posted May 1, 2013@Jojodmo2010
Please open a ticket with the details (cb version, creeperheal version), and try to reproduce the problem (give me a protocol which I can follow to reproduce it). Are you using spout or any other block-modifying plugin?
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Posted May 1, 2013I recently started getting this spammed in my console:
16:07:40 [WARNING] [CreeperHeal] Task #71 for CreeperHeal v5.8.3 generated an exception
java.lang.IllegalArgumentException: Invalid inventory size; expected 27 or less
at org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory.setContents(CraftInventory.java:67)
at com.nitnelave.CreeperHeal.block.CreeperChest.restore(CreeperChest.java:127)
at com.nitnelave.CreeperHeal.block.CreeperChest.update(CreeperChest.java:166)
at com.nitnelave.CreeperHeal.block.CreeperBlock.replace(CreeperBlock.java:181)
at com.nitnelave.CreeperHeal.block.BlockManager.replace_blocks(BlockManager.java:60)
at com.nitnelave.CreeperHeal.block.BlockManager.replace_one_block(BlockManager.java:67)
at com.nitnelave.CreeperHeal.block.ExplodedBlockManager.checkReplace(ExplodedBlockManager.java:413)
at com.nitnelave.CreeperHeal.CreeperHeal$1.run(CreeperHeal.java:147)
at org.bukkit.craftbukkit.v1_5_R2.scheduler.CraftTask.run(CraftTask.java:53)
at org.bukkit.craftbukkit.v1_5_R2.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345)
at net.minecraft.server.v1_5_R2.MinecraftServer.r(MinecraftServer.java:512)
at net.minecraft.server.v1_5_R2.DedicatedServer.r(DedicatedServer.java:225)
at net.minecraft.server.v1_5_R2.MinecraftServer.q(MinecraftServer.java:476)
at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:409)
at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573)
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Posted Apr 30, 2013@LegitCyborg
See the https://github.com/nitnelave/CreeperHeal/wiki
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Posted Apr 30, 2013Plz help i put the jar in now how do i configure?
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Posted Apr 29, 2013@nullschritt
Look in the "Files" page. The last version working on 1.4.7 was 6.0.
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Posted Apr 29, 2013Hello I am running 1.4.7 could you please link me to a version that works in this release?
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Posted Apr 28, 2013Good news! CreeperHeal now has Spout support as of version 6.2.2! Have fun with your custom blocks!