CreeperHeal
CreeperHeal
CREEPERHEAL HAS MOVED TO SPIGOT
Protects your server against Creepers, TNT, and griefers!
CreeperHeal is more than a griefing protection plugin : it repairs the damage done by explosions (Creepers, TNT, etc...) and fire, in a natural way! Stay a while after a Creeper made a hole, and you will see the terrain pop back slowly, block per block, exactly as it was before the explosion! That way, your players will still be afraid of Creepers, but your server will continue looking nice!
- Anti-Griefing features
- Natural healing of the terrain after an explosion
- Fully customisable
- Easy installation and configuration
- Now compatible with WG
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Posted Apr 27, 2013@Dtiger
I don't see anything weird in your config... Please open a ticket, with your main config files, the config files of one world (on which you noticed the behaviour), and the list of plugins running on the server.
@nicholasooo
As explained on the wiki ( https://github.com/nitnelave/CreeperHeal/wiki/basic-configuration-guide ), in your world's config.yml, set the replace-above-limit only to true, and set the replace-limit to whatever y-level you want.
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Posted Apr 27, 2013Any way to prevent heal of blocks below a certain y? (For example down in caves and such)
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Posted Apr 27, 2013@nitnelave
Turns out I forgot to reload to make the heal speed 1, it's good now. :P And for the chain reaction, my config - http:pastebin.com/WsJJGEpP
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Posted Apr 27, 2013@Dtiger
1 is already 20 blocks/second... The only way to make it faster is to replace all the blocks at once.
As for the chain reaction, it does work, so you must have a config problem. Please send me the relevant config file.
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Posted Apr 26, 2013Any way to make it heal faster than "1"?
(edit): Also, tnt isn't chain-reaction-ing when prevent-chain-reaction is false
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Posted Apr 17, 2013@Crysillion
I'll have a look.
@whitesnake8118
Please give me the exact message of the console. Do you have permission to execute the commands? See https://github.com/nitnelave/CreeperHeal/wiki/Permissions
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Posted Apr 17, 2013if i want the commands it says u dnt own any commands of creeperheal ???
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Posted Apr 15, 2013I don't think it used to be this way, but if an explosion detonates a railway, and the rails respawn before the blocks underneath them do, they pop. As in, they become items that can be picked up, and the rails are thusly not replaced because they were replaced BEFORE the block they were placed on, and that would momentarily have rails floating in thin air. I don't think this used to happen, can you shed any light on this? Is there no way to handle it?
This usually happens when explosions occur more than once in the same area before the first regeneration occurs. i.e; blow up TNT at the railway, then wait 10 seconds and do it again, now when it respawns, some of the rail will pop. Is it safe to assume there's no way to fix this?
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Posted Apr 15, 2013@xDowsey
No, you are not using CreeperHeal 6.2.1. You are using an old version. Please update. Check that you put the file you downloaded in the right folder, replacing the old one, and restart (or /reload) the server.
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Posted Apr 14, 2013I keep getting this Severe erros message in console...
http://pastebin.com/R1PZ3GYf
I'm using CreeperHeal 6.2.1
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Posted Apr 13, 2013@fungreenfox
Can you confirm that it always happens with logblock, and it doesn't without logblock?
EDIT: Confirmed, and fixed.
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Posted Apr 13, 2013Using logblock. Text on signs are not restored.
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Posted Apr 12, 2013@WoWKonz
"Magical" explosions (now called custom, by the way) are produced by other plugins. What plugin are we talking about? Please open a ticket with the details.
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Posted Apr 11, 2013CreeperHeal is not fixing magical explosions. Latest Version, updated bukkit
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Posted Apr 11, 2013@nitnelave
thanks ill try, im sure i updated but ill try again
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Posted Apr 11, 2013@nitnelave
ok, thx :D
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Posted Apr 11, 2013@mblanchet75
I'll give it a look. Any error in the log? What version of Lockette, CH, CB? Give me also CH's config.yml and your world's config.yml
Please open a ticket with all of the details.
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Posted Apr 10, 2013It is a very nice plugin, but I have just one problem :
I use lockette and when a creeper explode near a protected chest, the panel drop and the chest is unprotected. Some time, the panel come back with no text.
I want to know if there is a way to resolve this issue?
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Posted Apr 10, 2013@deancohen1994
Update to the latest CH. When you have, if you still have that error, open a ticket with the details (CH version, CB version, log, comments...)
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Posted Apr 10, 2013im having errors.... lots of errors http://dev.bukkit.org/paste/7533/