CraftConomy

CraftConomy is a simple, lightweight and yet very effective economy handling plugin. It provides a very easy API for the developer to use. Manage your whole server in-game money with this plugin! Lottery, Shops, Payments, Killing reward, Anything! Your imagination is the only limit you can encounter!
Latest version: 3.3. Compatible with Craftbukkit 1.8 (1.7.9 too!)
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GitHub
irc.spi.gt #craftconomy
Javadoc
Documentation
- Translations
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Features:
- Simplicity: This plugin is a simple drag & drop to use with a in-game setup wizard!
- Multiple data storage: Choose between a vast array of data storage for your player data (Currently only SQLite/MySQL but more to come!)
- Multi-World support (Have different balance between worlds)
- Multi-Currency support
- Bank support
- PayDay support
- Convert from iConomy / BoseEconomy / Essentials / Feconomy (Dev build)!
- Very fast!
- Supported by Vault!
- And much much more!
Todo
- Add the Interest system
Update Checking
This plugin utilizes Gravity's update checker to notify when a new version of the plugin is out, it will not automatically download the new version. It also notifies the admins that a new plugin version is available. This can be enabled ordisabled in the config.yml. To disable update-checking, set updates.check-for-updates to false. To disable admin notifying, set updates.notify-admin to false.
Metrics Collection
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Posted Jun 4, 2014Please improve the documenation on the config. e.h. hardCap field is undocummented? What it do?
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Posted Jun 2, 2014Video Tutorial on the Plugin
http://youtu.be/5E5BZisoygs
Credits Video: (AbsintoJ/CraftConomy)
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Posted Jun 1, 2014Ive got an issue at the fact multiverse doesent recognise this as an economy plugin, can anyone help me here?
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Posted Jun 1, 2014Seems like the "CreateOnLogin: true" feature doesn't work.
Users have to type "/money" before the account is created.
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Posted May 30, 2014Hi, i used the /ccgroup command thinking I would make a new currency called VIPpoints, but thats the wrong command (as i now know). How would i remove the VIPpoints group? Because every time i give money through console it gives it to the VIPpoints account, not the default account.
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Posted May 30, 2014Hi and thanks for plugins !
can you plan to add reload command in the future ? thanks !
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Posted May 27, 2014Looking forward to interest being added soon! I hope the interest will only apply to money in the bank. As of right now I don't see the point to having a bank account and a normal account?
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Posted May 25, 2014I've been using this plugin for a while now. It is really good, I use it on 4 different server so people have the same balance in each server. Haven't encountered any problems! Keep up the good work!
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Posted May 24, 2014@greatman321
Aww makes more since thanks so much. I think i have already found the problem balance account and have removed it from the table. I will install the new update tonight and report back if i have any other problems.
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Posted May 24, 2014@BBFChaser
It's not really because of fake accounts. it's one of the entry in the account_id field of the cc3_balance table don't have a entry in cc3_account.
Explained it slightly: https://bug.greatmancode.com/issue/CRAFTCONO-115#comment=75-421
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Posted May 24, 2014I am running across this same error with the new update.
https://bug.greatmancode.com/issue/CRAFTCONO-115
I have a load of fake accounts for example server accounts and towny accounts how can we resolve this issue?
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Posted May 19, 2014@levisn1
You didn't grasp the idea of UUID I think :P. The UUID is a unique identifier of each account that is unique across every server since it's taken from mojang database.
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Posted May 19, 2014I have a question...i can use this plugin to share the economy balances between two server? Could the new uuid system be a problem? Because now every server give you a different uuid and the eceonomy balance is no more dependent from the name but from the uuid.
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Posted May 17, 2014@Mcraftpete
Ye
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Posted May 17, 2014@Mcraftpete
ohh I just re-read , I have to copy the accounts mini into the cc3 folder ?
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Posted May 17, 2014@greatman321
Hi, I have tried various ways , with the iconomy plugin still enabled , with jar disabled and each time I get to the end section to enter convert it just does nothing , is blank what should exact wording be as in what is filename (includes extension ?) , and what is value I have tried various different things here and none work ,completely deleted the plugin and restarted several times. so /ccsetup convert filename accounts.mini < would this be right , if yes it don't work , it says some settings are wrong be sure all setttings are correct. Any info greatly appreciated.
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Posted May 16, 2014@Mcraftpete
/ccsetup convert filename accounts.mini should do it. Shoudn't have issue converting from 7.
Be sure you copied the file in cc3 folder before.
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Posted May 16, 2014Hi, I have been using this plugin on 1 of my servers and works great , I was hoping to use it on another but need to update from iconomy , but I think it is 7 and uses db .mini I go all the way through the setup process and get to the end convert section and it just simploy stops , no error on screen or in console , it is the part where u enter filename and value , /ccsetup convert filename value can I confirm how this bit works and if it will update from iconomy 7 as it only had option from 6 ?
Thanks, Pete
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Posted May 15, 2014@Dyenx999
Theoricly world1 balance. The shop plugin still needs to give the world to vault/me so I can figure it out. If not given, it withdraws/give in the main balance.
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Posted May 14, 2014@greatman321
per say i have multiworld eco enabled and i bought something from a shop in world1 and the owner of that shop was in world2 would it take it from his world2 balance or his world1 balance ?