CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Apr 29, 2013@Grizzlychump
Read the GUIDE first instead of making a fool of yourself.
Skip_Name_Check
Enchantment_To_Check
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Posted Apr 29, 2013Hey, Could you please make it intergradable with the Loot Plugin? Or could you make it where EVERY item you list it as spawns in as the gun? Please respond back!
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Posted Apr 29, 2013Awesome plugin, keep it up! I would really like to see what its compatible with!
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Posted Apr 29, 2013This is an amazing plugin :) 2 thumbs up for Shampaggon!
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Posted Apr 29, 2013@Acasher
Looks like you still haven't lost your rudeness
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Posted Apr 28, 2013yeay,u used my idea of wither projectiles.Thank you!!
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Posted Apr 28, 2013Does anyone here having problems w/ "CrackShot v0.90" when reloading a gun using Q it drops the gun? I need to know your opinion since I submitted a ticket. Thanks
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Posted Apr 28, 2013How to download
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Posted Apr 28, 2013@Tekkinator
Wtf is "/get shot"? Maybe that's why.
@Pazzo799
[1] Press 'E' to open your inventory.
[2] Click on the weapon you want to drop.
[3] Drag it out.
[4] ???
[5] Profit.
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Posted Apr 28, 2013When I type /get shot whatever it says 'an internal error occurred while attempting to perform this command', any help?
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Posted Apr 28, 2013Can there be an option to reload by using the mouse button opposite of the fire button, because using the drop button to reload makes dropping guns a lot harder.
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Posted Apr 28, 2013Please help me. How do I make ammo "finite"? What are the settings I need to put to snowball that needs to be able to use as ammunition in the AK-47?
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Posted Apr 28, 2013@datamann10
Do yourself a huge favor and don't go with Alienware, you can get just as good if not better computers for a cheaper price
@pandapipino
That's not possible unless the player maps his Q key to R. Bukkit can only work with the controls that exist in Minecraft.
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Posted Apr 28, 2013Can we change the reload key to (R)?
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Posted Apr 27, 2013@juulbukkitjuul
You can infact make the sniper yourself. About the dogtag: gt spout or something
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Posted Apr 27, 2013Cool plugin! I have litle suggestion! Plz make all weapons breakable! I mean...They can bee breaked like a swords,tools,armours... It would be cool Sry for bad Enlglish
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Posted Apr 27, 2013awesome plugin :)
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Posted Apr 27, 2013best plugin evar!! ideas: 1.add a dogtag 2.add a sniper with full zoom 3.add more bomb's
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Posted Apr 26, 2013@majdkhourry
cant really help you if you didnt even bother to show your config file usin pastebin.com
all i can say is: you screwed up the config file by doing something wrong
@gatorfan9192
yeah... learn to use multiworld perms or wait for the new "multiworld management" system that shampaggon added in version 0.90.
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Posted Apr 26, 2013Hi, I tried making my own weapon, which didn't go right, here's what I did, "I copied and pasted the whole python, then I renamed the python to python2 and turned on the server, went ingame and did /shot list, nothing of the guns was shown up, only the explosives were shown" can you help me please?, thank you for your time and future effort.