CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Apr 26, 2013Add multiverse support
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Posted Apr 26, 2013Omg... stop updating so quickly xDD
I love it but i keep having to go on the download page, which takes my pc like 5 mins to load >.>
But oh well, getting an alienware soon :P
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Posted Apr 25, 2013@PwnagePasty
That's an issue with Minecraft, not Crackshot.
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Posted Apr 25, 2013D: its been postponed ;_:
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Posted Apr 25, 2013Just discovered that shots from AK-47 cant go through wines? Fix in update?
Thanks! :D
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Posted Apr 25, 2013So cool!! Just what I wanted! Thanks! :D
I made a lab on my server where me and my mates experiment on mobs and you never know when you might need to shoot somet.
Even your mates?
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Posted Apr 25, 2013@hyeok205
sadly this isnt possible, as they are entities
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Posted Apr 25, 2013I want to change toaster(minecart) to stone pressure(landmine) (If someone step on the stone pressure the bomb activates) can you help with this?
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Posted Apr 24, 2013Found this on Github; I'm very excited for the new update.
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Posted Apr 24, 2013@jmx116
https://github.com/Chakyl/PVPArenaWiki/wiki/Classes-using-CrackShot
This guide also applies to MobArena, except the enchantment format may be different.
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Posted Apr 24, 2013Can somebody make a video how to add weapons to mobarena it doesnt work with me need help!
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Posted Apr 24, 2013@chakyl:
Thanks!
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Posted Apr 23, 2013@pengwinrex
I suggest making the recipes more expensive if you are having that problem. That seems like the reward of having multiple guns would be something that's not too much of a problem.
@1337ingDisorder
https://github.com/Chakyl/PVPArenaWiki/wiki/Classes-using-CrackShot
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Posted Apr 23, 2013If you have recipes for guns added like I have on my server then it is possible to get multiple copies of the same gun and simply switch between them instantly instead of reloading. This is particularly annoying with slow loading guns. Is there a way to stop this? I was thinking something along the lines of only being able to carry one of each gun at a time if that's possible, or a delay between being able to use one gun and another.
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Posted Apr 22, 2013@1337ingDisorder
1.I dont know how many times ive heard this question. Yes you can. Just use the skip name check or enchantment to check node. If you set a shotgun thats item id 5 every item id 5 you pus in your hand it turns into a shotgun and the enchantment to check node is the same thing except it uses enchantments. 2.I don't believe you can make custom item ids.
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Posted Apr 22, 2013Is it possible to include CrackShot guns in kits or plugins that spawn items in chests automatically?
Most of those kit and chest plugins require an item ID, does CrackShot maybe add a custom item ID and use the metadata for the gun designator?
If not, could that be implemented relatively easily?
example, MobArena lets you config different classes by adding their item numbers and meta data as yaml like
- log:3
...for a Jungle Log. It'd be great if you could specify like item 1337:2 for whatever your [CS]2 gun would be. If that's possible, how's it done?
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Posted Apr 21, 2013@ritipinheiro
Then lower the recoil? Decrease the magazine size? Increase the delay between shots? Use your brain?
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Posted Apr 21, 2013@ritipinheiro
Then take it off.
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Posted Apr 21, 2013Oh no! Recoil make the players fly and they can climb restricted buildings whit the weapon ...
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Posted Apr 21, 2013INCREDIBLE JOB!!!!!! KEEP GOING!! :DDD