CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Apr 2, 2013Oh ans btw Data can you check my pm.
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Posted Apr 2, 2013@datamann10
Lol just opened up my Ipad and saw a comment that I didnt see a minute ago.
@ritipinheiro
He does but he doesnt want to make it public anymore. Email him to get the texture pack.
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Posted Apr 2, 2013dataman do you have a texute pack for this?
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Posted Apr 2, 2013@DododragonX
Thanks, fast Oo
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Posted Apr 2, 2013@DododragonX
Dammit u were faster >.>
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Posted Apr 2, 2013@ritipinheiro
You can just set skip name check and every item that is like the item you put in the item type will become the weapon. For example, I set skip name check for an olympia with an item type of 104. Every pumpkin stem I put in my hand will become a olympia.
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Posted Apr 2, 2013can we get the weapon whitout doing shot get like pick the item or give item
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Posted Apr 2, 2013Awesome plugin Shampaggon ! very nice work
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Posted Apr 2, 2013@lordzgamer
Retexture it
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Posted Apr 1, 2013@graveXrobber
You will find the issue corrected in the second variant of version 0.815. Thank you for informing me.
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Posted Apr 1, 2013http://pastie.org/7275682
Newest version.
Also would like my server added to the list of servers: mc.evolvecraft.com
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Posted Apr 1, 2013Lol I did Chakyl. I just wanted to make sure if it was his server. I was hanging there but he was afk on the server. I then just resorted to posting a comment.
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Posted Apr 1, 2013can you maybe use the wither skull projectile as a rocket launcher? just a suggestion
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Posted Apr 1, 2013@DododragonX
Hmmmm... I wonder... Maybe you should look closer...
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Posted Apr 1, 2013@evilnucca
What's your server
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Posted Apr 1, 2013I want my server added to the list for servers using this plugin I have 12 working weapons and texture pack for these weapons all HD and easy to get from my servers teamspeak anyone is welcome to join and try out the guns and textures.
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Posted Apr 1, 2013@datamann10
1.But um It's not exactly the same with recoil..... The implemented recoil just shoots you backward. What if your're in a space where you cant move??? 0 recoil= Um ...
2. IKR
3. U sure??? I thought airstrikes can only send explosives. Let me check again.
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Posted Apr 1, 2013@DododragonX
1. Already implemented as recoil
2. Good Idea! Would be cool for some laser guns :P
3. Editable in config
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Posted Apr 1, 2013Shampaggon, I have 3 suggestions. 1: Can you make person that just shot the guns screen like bounce up. Kinda like recoil in COD. You shot a sniper with a scope and the sights bounce up and then go back down. 2 I already asked this, but can you add charge firing to guns. Example: you hold right click for 5 seconds and it makes a noise and then it shoots. 3: Strafe runs. Like you throw down a flare like for airstrikes and then it rains random snowballs around the area and in a certain direction. Basically it calls in helicopters that strafes the area n a certain direction.
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Posted Apr 1, 2013Sweet new update Shampaggon!!! BTW, Congrats on the. passed 10k downloads.