CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Mar 23, 2013Quick question about crafting, if I wanted to use a range of a certain type of item in a recipe, say using any of the logs as a handle, would simply putting "17" in the ingredients work? Would it see that any item with ID it can use and ignore the sub-ID?
BTW this mod is pretty kick-ass.
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Posted Mar 23, 2013@Pazzo799
This was said atleast 15 times, yes
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Posted Mar 23, 2013Is there Multiworld support?
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Posted Mar 23, 2013@DododragonX
Thanks :)
About the download, the latest link and download link to the texturepack is always the same
(aka: 1.5 Texturepack) and is always on the first post in the Texturepack thread
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Posted Mar 23, 2013Dude Data is like a well known menu of the Craxkshot community. He well knows that airstrikes will come. He's just thanking Shampaggon.
And Data how do you always get the download so early. I always have to wait a few days for te download link to how up.....
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Posted Mar 23, 2013@Arbtrose
ik but look in the forums under suggestions, thats what i mean :P
Im aware of everything for this plugin, heck i even made a texturepack for it in the help section
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Posted Mar 23, 2013@datamann10
Dude, since the plugin was first released, Shampaggon specifically stated that landmines, explosion-related improvements, airstrikes and A LOT MORE were going to be included in the "Explosive" updates. Pretty much all explosion-related ideas suggested by people on the forums have already been planned.
I don't think anyone believed her when she said the explosive updates covered just about everything that goes BOOM. :P
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Posted Mar 23, 2013Omg you also added airstrikes :DD Thank you :D
Didnt know you would do all of my suggestions :)
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Posted Mar 22, 2013Um, Lawrence you probably did something wrong?????...
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Posted Mar 22, 2013@lawrence1998
They still work for me
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Posted Mar 22, 2013I found a bug. After the update my binocualrs dont work, the zoom amounts set to 10 but nothing happens its just fdefault zoom.
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Posted Mar 22, 2013I found a bug with grenades, if you throw a grenade in a hopper the explosion still happens and the grenade will just be in the hopper where you can grab it again.
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Posted Mar 22, 2013@DododragonX
You're doing a good job dude! :)
Also thanks for telling ppl about my texturepack, now ive passed 200 downloads :D
If u want a feature in it, ill do it :)
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Posted Mar 21, 2013Mk, just trying to help.
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Posted Mar 21, 2013@DododragonX
Was meant for the developer, I'm asking if it supports normal death events, api wise.
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Posted Mar 20, 2013Digger, First of all plz read the each and every module link before whining about custom crafting. The link is in the plugin description. There is a custom texture pack by Dataman in the forums. And once again read before asking.(Not to be mean, just constructive criticism)
Jake, I do not understand what your're asking, but read the module explanations before asking and plz explain....
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Posted Mar 20, 2013Does the plugin follow regular events and stuff? Like if I try to get a killer will it get the player if he used a gun to kill?
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Posted Mar 20, 2013Do you have a texture pack we could use for this and how could i came custom crafting things
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Posted Mar 20, 2013If u could add that when putting the weapon in a dispenser it will shoot it(like a player shooting). Since droppers are added you can still drop the item. I would be really thankful if u could add this feature.
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Posted Mar 20, 2013Um whoever had a problem with the server crashing (i got an email, but the comment isnt here, if you read this)
This is going to be a long procedure, if u send me the world i can MCEdit it out, but add me on Skype first:
Skype: datamann10