CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted May 19, 2017Hello i was wondering how i can spawn in say the Spas-12 Because when i do /crackshot give RandomRhinoYT spas-12 and it doesn't work plz help? I don't have a Curse account
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Posted May 19, 2017In reply to Forge_User_61218609:
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Posted May 19, 2017In reply to ChillerKraft:
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Posted May 7, 2017Can you make it so that your guns do not clear on combat log because when my players log in combat and die it removes guns that you are suppose to keep on death.
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Posted May 30, 2017-
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Posted Apr 30, 2017Hi. How to disable weapons in creative mode?
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Posted Apr 30, 2017How can i change the plugin prefix?
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Posted Apr 2, 2017Hey, Can anyone help me with my issue?
I am using different durability of different tools for different textures. Basically A diamond axe with a damage of 64 will be a Spas-12 texture, But a diamond axe with a damage of 0 Will be a double barrel shot gun. My issue is, When I hit a zombie, It damages the item causing it to change texture, is there anyway I can turn item damage of via the plugin of by some other means?
I run on Bukkit 1.11.2
Thank you - Kyritic
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Posted Apr 8, 2017In reply to Forge_User_71460542:
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Posted Mar 29, 2017Any plans on releasing the source code for this plugin? That way other plugin develops could help out with development and new features. Especially considering that this is basically the de-facto weapons plugin for bukkit/spigot, with no other choices available
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Posted Mar 22, 2017I know it'll be hard but..
Can you add like easier weapon creating config or an software for the plugin configuring or make an ingame creating command..
PLEASE! It would be easier to use this plugin if u do it! :)
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Posted Mar 22, 2017the forums arent working
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Posted Mar 18, 2017Can someone give me a file gun pls ? Im new here
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Posted Mar 16, 2017First I will say I love this plugin and have used it for a couple years. The problem I'm having is someone used the admin gun (for whatever reason) and ever since (maybe 1-2 weeks ago) it has been raining flaming and poison arrows in creative world which isn't even fully set up yet. Lately I have just been using a plugin to clear all entities but it gets old fast and they always seem to show back up eventually. Is there a simple way a can put an end to this? Ps sorry if this is a simple fix and I'm just ignorant.
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Posted Mar 15, 2017What is the name of the horse dieing sound HORSE_DEATH-1-1-0 or ENTITY_HORSE_DEATH-1-1-0 doesnt work. And also DIRT_DESTROY-1-1-0 Doesnt work. I am using the 1.8 version PLEASE HEEEEEELLLLLPPPPP :I
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Posted Mar 12, 2017With the some of the guns, it destroys paintings and item frames. I tried using worldguard to set "entity-itemframe-destroy deny" but it still didn't work. Please help
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Posted Mar 11, 2017why dont the forums work ;-;
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Posted Mar 11, 2017WHERE THE FORUMS GO!
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Posted Mar 22, 2017ya its gone :/
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Posted Feb 22, 2017Is there a possibility to make this work on a 1.2.5CB Server?
I know it's very old.
I haven't modded for Minecraft yet, but if I'd have to code for that it's ok. A hint where to start, and what may be causing problems would help.