CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Dec 21, 2016Bukkit updated their site and with that update plugin forums were deleted.
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Posted Dec 16, 2016where do i get some gun packs?
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Posted Dec 16, 2016Is author still alive?
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Posted Dec 21, 2016He is alive. Rumors says that he is waiting for projectile bug to get fixed which came in 1.9.
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Posted Dec 11, 2016When is the update for the latest Version coming in? My minecraft is in dire need of a new source of weapons.
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Posted Dec 7, 2016when i set no-grief to false, why does the bazooka etc still not damage blocks? :( running 1.11 spigot
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Posted Dec 21, 2016For me it works. Make sure that node is in right place.
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Posted Dec 21, 2016i just simply change the node to false in the default config and it didnt allow blocks to explode like it used to
also, i get an error everytime i shut down my server
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Posted Dec 22, 2016This grenade destroys blocks. Atleast in my test-server.
Grenade_CSP: Item_Information: Item_Name: "&7Grenade" Item_Type: 291 Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Remove_Unused_Tag: true Shooting: Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Delay_Between_Shots: 10 Projectile_Amount: 1 Projectile_Type: grenade Projectile_Subtype: 291 Projectile_Speed: 10 Sounds_Shoot: ENTITY_SKELETON_SHOOT-2-0-0 Explosions: Enable: true Explosion_No_Grief: false Explosion_Radius: 4 Explosion_Delay: 60 Extras: One_Time_Use: true Abilities: Reset_Hit_Cooldown: true-
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Posted Dec 23, 2016TRUE.. what makes that work instead of mine?
Grenade:
Item_Information:
Item_Name: "&eFrag Grenade"
Item_Type: 402
Item_Lore: "&eExplodes three seconds after launch."
Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
Remove_Unused_Tag: true
Shooting:
Right_Click_To_Shoot: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 10
Projectile_Amount: 1
Projectile_Type: grenade
Projectile_Subtype: 46
Projectile_Speed: 10
Sounds_Shoot: ENTITY_ARROW_SHOOT-2-0-0
Explosions:
Enable: true
Explosion_No_Grief: false
Explosion_Radius: 4
Explosion_Delay: 60
Extras:
One_Time_Use: true
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Posted Dec 24, 2016You have some other plugin disabling explosion block damage.
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Posted Dec 24, 2016no its not that
the grenade_csp that you posted does destroy blocks on my server
the grenade I posted DOESNT break blocks
try to use my version of grenade and see if it destroys blocks
also, the reload command doesnt work
and getting this error at server shutdown
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Posted Dec 4, 2016Can you add a Feature to Put Every Particle Effect you want???
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Posted Nov 29, 2016That small R means you must press R on your keyboard.
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Posted Nov 13, 2016I love your Plugin BUT:
one time i installed a plugin.. and then i cant use crackshot anymore.. the weapons get the small "r" at the weapon names to show that the gun is now reloading but the weapon still have the "r" and will not be reloaded.. i don't know why. I installed the newest version of crackshot and updated my java to java 8.. Crackshot or the Weapons still does not work..
I still need your plugin for my dayz / the walking dead server!! Please help me! You can contact me on admin@timetoplay.hol.es!
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Posted Nov 7, 2016@therennon
Sorry to hear that, if possible contact me in Spigot with private message and tell me how it doesn't work!
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Posted Nov 7, 2016Projangtile doesnt work for me in 1.9.2, BUT, this works perfectly: https://dev.bukkit.org/bukkit-plugins/projectilebugfix/ (for snowball proximity self him bug)
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Posted Nov 6, 2016Is there a possible way to make it so that players can place attachments to the guns themselves to add some customization?
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Posted Nov 2, 2016@NeutronJohn
It only works the snowballs (or any other entities) not to damage it's owners and the snowballs just disappears instead of hitting your target. Not a smart option.
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Posted Oct 26, 2016@NeutronJohn
This should work: https://www.spigotmc.org/resources/%E2%96%91-projangtile-%E2%96%91-1-9-x-1-10-x-%E2%96%91.26823/