CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
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Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
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Posted Sep 25, 2013@Mattomattt
There is a node that makes it so that if you right click on an interactable-block then you wont fire. The node is Cancel_Right_Click_Interactions and is used under the Shooting module. It would be very nice if you could read the complete guide to crackshot before you ask any more questions.
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Posted Sep 24, 2013not sure if this has already been addressed or not but when i right click to open a door the gun will fire, specifically when i right click near the doors window? Either way it definitely happens every time and ive had people blow up their house because of this bug... anyway thanks i look forward to a reply
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Posted Sep 24, 2013i will love whoever made this plugin 4 ever <3 <3 <3
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Posted Sep 22, 2013energy projectile wont show.
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Posted Sep 22, 2013Don't suppose there is an alternate download location for this? Last couple days I have been getting the following when trying to download:
CurseForge: Maintenance We are performing maintenance. We apologize for the inconvenience.
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Posted Sep 22, 2013Is it possible to set more than 1 quantity in the crafting output?
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Posted Sep 21, 2013@Tobias2289
Lol. Another person who thinks tickets can be deleted.
Ever heard of the FILTER?
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Posted Sep 21, 2013Umm how do I even get the default guns?
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Posted Sep 21, 2013While coding guns for a test server, I ran into a problem. I was making a new bazooka that shoots wither skulls, but no matter what I do in the config, the explosion size doesn't increase, and it always does 1/2 hearts of damage. Have I just missed something, or...
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Posted Sep 18, 2013@windy31
I don't think this supports perks of such kind. But what you could do is make a weapon with lower reload time and then require you to have the normal weapon + a "fast reload" attachment item in order to craft it.
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Posted Sep 18, 2013How can i create perks for weapons(like fast reloading),without editing .conf file? Can i do it only in code? For example: "spawnweaponwithnewreloading("AssaultRifle",1) Where 1 - new reloading time"
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Posted Sep 17, 2013Can i modify Delay_between_shots when player zoom?
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Posted Sep 17, 2013Did you put your Events on MONITOR? It seems like so.
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Posted Sep 17, 2013Hi,
I ran into a problem.
Click THIS for the link to the post in the bukkit forums. Excuse my bad english >< . If you dont understand what the * im writing just ask right here or over at the post in the forums. Thanks in advance!
-Weasels
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Posted Sep 17, 2013@MGbeenieboy
Well then you must ask the maker of that plugin to fix that issue. Crackshot has got nothing to do wih that.
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Posted Sep 17, 2013@jhs232
:O It's not because of the wepon, it's with i think all weapons. Yes, no pvp works in "no pvp areas", but I've a plugin where you can toggle pvp and this doesn't works with weapons :(
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Posted Sep 17, 2013@mike_x1
No problem at all, thanks for the help.
I'll try everything out and let you know how I get on :)
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Posted Sep 16, 2013@BOBBOBL
Go read about the Item_Information module. Also please try reading the wiki until you understand it.
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Posted Sep 16, 2013@MGbeenieboy
The module is called Region Checks. But you NEED to read all the wiki, as then it's not just lack of effort from your side.
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Posted Sep 16, 2013Oh yea, btw I read the wiki and it didnt really sense.