CrackShot (Guns)

Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Specialties
![]()
Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
I configured my permissions file. How come players can still use all weapons?
I modified the configuration. Why don't the weapons show up anymore?
Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
-
View User Profile
-
Send Message
Posted Mar 4, 2013@chakyl
Not at all. The forums have been established. Perhaps you could be the first person to make a topic in the Weapon Showcase section. ;)
-
View User Profile
-
Send Message
Posted Mar 4, 2013@Shampaggon
Do you mind adding a plugin forum here? I would love a place where I can share my guns for people having a hard time configuring or want variety in their weapons.
-
View User Profile
-
Send Message
Posted Mar 4, 2013@Shampaggon
Np mate, thanks so much for the early update ^_^, thats the thing i was waiting for to open my second dayz server.
-
View User Profile
-
Send Message
Posted Mar 4, 2013@Shampaggon Can you give me you email ? because i need to talk to you privatly
-
View User Profile
-
Send Message
Posted Mar 4, 2013@leonolo
A potion-effect node for the Explosions module will be released as part of the Explosive update (v0.9), which will also utilize a friendly-fire check. Until then, sit tight. :)
@DayZedServer
You may use the Skip_Name_Check node to turn a certain type of item into a permanent CrackShot weapon. As for limiting the use of such weapons to specific worlds, you can essentially achieve this using either permissions or the Region_Check module.
@Jleeevinnn
That is not how PVP Arena handles enchantments.
The correct format is <itemID>|<enchantmentID>
~<level>, like so:That will spawn a Melon Stem with a Thorns 1 enchantment, which will be automatically converted to any CrackShot weapon with Item_Type: 105 and Enchantment_To_Check: THORNS-1.
@delsolsi213
Thank you so much! I won't be forgetting your name. ;)
You were requesting a feature that was due to be released alongside the Explosive update, but screw that, you'll find the feature in version 0.87.
In this version, secondary data values will be supported by the Item_Type node and the Grenade_Type node. Simply separate the primary and secondary value with the tilde symbol (
~).Examples: Pink Dye would be 351
~9, Wooden Jungle Plank would be 5~3, Lime Wool would be 35~5, and so on.@crore
Very close. The "<" and the ">" aren't supposed to be there. The correct version would be:
I will provide more examples in the future.
-
View User Profile
-
Send Message
Posted Mar 4, 2013Could somebody please send me an rocket launcher configuration?
-
View User Profile
-
Send Message
Posted Mar 4, 2013@chakyl do you know how to made a gas grenade ?
-
View User Profile
-
Send Message
Posted Mar 3, 2013If i may, An epic suggestion. I know some plugins that can combind to make moving stuff/etc [Helicopters and stuff] And it would be so epic if you can impliment the guns into working with dispensers!
Muffinz
-
View User Profile
-
Send Message
Posted Mar 3, 2013Hey, may I make a suggestion? is it possible that you can make all of one item that gun? so it dosent have to be renamed? and it's only set for one or multiple worlds, because I have a dayz themed server and loot is hoes and I had an old bukkit gun plugin and this one is soooo much better so can you make it all of a specific item in a specific world is a gun? thanks!
-
View User Profile
-
Send Message
Posted Mar 3, 2013@Jleeevinnn
Make sure you have the rest of the config to :P
-
View User Profile
-
Send Message
Posted Mar 3, 2013Ok so my Crackshot config is setup to: Item_Information: Enchantment_To_Check: THORNS-1
PvPArena (Slipkor) arena config: Classes: Ranger: 105|71
105 = Melon stem
It just gives me an enchanted melon stem with that dialog box blank.
-
View User Profile
-
Send Message
Posted Mar 3, 2013@Acasher
Coudl you please explain these variables to me, And where I edit them or something?
-
View User Profile
-
Send Message
Posted Mar 3, 2013@croftcw
Read the guide before asking questions.
https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot#wiki-stores
-
View User Profile
-
Send Message
Posted Mar 3, 2013Can you add support for items with data value? such as dyes and colored wool? and i sent you something in appreciattion of your effort and amazing plugin.
-
View User Profile
-
Send Message
Posted Mar 3, 2013i have http://pastebin.com/9ZyQD3EP as my olympia guns crafting recipe the arangement should be like this is shaped crafting? even with shaped false i put in these items and get nothing. yes i have the permissions node in is crafting not working or am i doing it wrong?
-
View User Profile
-
Send Message
Posted Mar 3, 2013good work!
one improvement open forum to let users share their own weapons they made :)
-
View User Profile
-
Send Message
Posted Mar 3, 2013Who knows how to made a gas grenade because i ve tried to make an grenade with potio effect but it did not work
-
View User Profile
-
Send Message
Posted Mar 3, 2013@Jleeevinnn
You can? Use 'Enchantment_To_Check' or 'Skip_Name_Check'?
-
View User Profile
-
Send Message
Posted Mar 3, 2013Awesome! But i found small bug: if gamemode = adventure that users can't buy weapons in shop. Thanks
-
View User Profile
-
Send Message
Posted Mar 3, 2013No way to spawn the guns in a kit using Slipkor's PvPArena plugin?