CommunityBridge
Updates are at our Spigot page.

Community Bridge links up your Minecraft player accounts to their corresponding website/forum/CMS accounts. It uses the web application's groups to assign players to permissions groups and stores various bits of information about the player in the forum's database.
Please use the issue system to submit bug reports, feature/enhancement requests and support requests.
UUIDs Most of the programming is done. Lots and lots and lots of testing to do, however.
If you'd like to help localize (translate) CommunityBridge's messages, go here: Crowd-in Project for CommunityBridge
Features / Options
- Slow down Griefers by requiring them to register with your website
- Encourage players to be active in your website community
- Synchronize permissions groups with your web application groups.
- Record players statistical information in your web application's database
- Only allow registered players to connect
- Customizable messages
- Require players to have an avatar on website to get access
- Require players to have a specific number of forum posts to get access
- Compatible with nearly any web application, forum or content management system (CMS). Known to work with: Boonex Dolphin, Invision Power Board (IPB), Joomla!, MyBB,phpBB, Simple Machines Forum (SMF), Vanilla Forum, vBulletin, Woltlab Burning Board (WBB), Wordpress, Xenforo.
- Synchronizes groups with the following permissions systems: bPermissions, GroupManager, PermissionsBukkit, PermissionsEx.
Servers Using CommunityBridge
- Cobalt (Website, server.cobalt-mc.com)
- Craft Australia (Website, Multiple Servers, see website)
- CrystalCraftMC (Website, ccmc.pw)
- DawnFire Realms (Website)
- JustGame (Website, mesa.jgame.co)
- MinecraftBoard (Website, minecraftboard.com)
- MwanzoCraft (Website, game.mwanzocraft.org)
- MythicaCraft (Website, mc.mythicacraft.com)
- PinoyCraft (Website, pinoycraft.net)
- RNJCraft ( Website, Info on how to join: Joining)
- Summa Crossroads ( Website, mc.summaxr.com)
Known Incapable Web Hosting Services
If you're using these services for webhosting, you will be unable to use CommunityBridge.
- IPB Hosting (IPB board hosted by IPB)
- One.com
- Webs.com
- Weebly.com
Metrics
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- Which permissions plugin is in use.
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. It can be turned off specifically for CommunityBridge in CommunityBridge's config.yml. Before turning it off, please read my explanation of why you should leave it turned on: Why Plugin Metrics?
Please use the issue system to submit bug reports, feature/enhancement requests and support requests.






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Posted Mar 9, 2013I'd love to use this plugin but without support for changing a rank in-game, I'd have to give my mods more power than I'd like on the forums. Any news on how imminent 2.x is? I'd be more than willing to make a donation once 2.x comes out.
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Posted Mar 7, 2013Hi Fealin,
Joomla isn't incompatible, we are using CB plugin with Joomla 2.5.9, and it works fine. Conifguration is a bit different.
Please add us to ServerSection using CommunityBridge.
NightEvolution.de http://nightevolution.de and MC: nightevolution.de
If you're interessed in help, i could do this for Joomla 2.5.x and newer and also WBB 3.1 and newer. We use a bridge between both, but only manage users with Joomla. CB works with Joomla and WBB also as standalone. We tried both.
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Posted Feb 28, 2013@Feaelin
What I want is for only players that are Outlanders (Guests) who register on the forums to be promoted to the first member rank of Citizen. To also ignore everyone else who registers or is a different rank.
Would disabling synchronization be a fix for this?
I have more than one member rank because of the AutoRank plugin that promotes a player based on total play time.
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Posted Feb 28, 2013@Feaelin
Thanks!
@golfin98
Got the config from this thread: http://forums.bukkit.org/threads/admn-web-communitybridge-v1-07-links-forums-to-permissions-stat-tracking-1-2-5-r4-0.69218/page-7
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Posted Feb 27, 2013@Rz666
I saw that your website was using xenforo, just like mine is. Can you send me a copy of your config.yml file because I am lost on how to configure it for xenforo. thanks!
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Posted Feb 27, 2013@Rz666: Done.
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Posted Feb 27, 2013Great plugin!! We are currently using this plugin so if you want to you can add us to the "Servers Using CommunityBridge" section:
Name: RNJCraft Website(s): - Info on how to join: www.join.rnjcraft.com - Just the website: www.rnjcraft.com
Thanks!
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Posted Feb 27, 2013@CoZmicShReddeR: There aren't any [fill this blank with a forum]-specific connectors. Instead, the configuration file is flexible (and thus, sadly, complex) so that you can specify how your forum or web application stores its data.
@GeekyCreeper: Done. :)
@jamsessionein: Indeed. One of the features that prompted 2.x is to add Minecraft Server to Website synchronization, actually, to add a finer control over the group synchronization in general. It is an interesting problem because in general, the way Minecraft Permissions plugins handle groups and the way web applications handle groups differs in subtle ways...plus some individual variation.
@RobinHood_3: It is my belief that some server owners have configured CommunityBridge for SMF successfully.
@NemesisMate: I'm not sure I follow the nature of your question. My understanding of AuthMe is that it requires a player to submit a password to access the Minecraft Server and kicks them if they don't provide it. You might confuse one or the other if they're both "kicking unregistered players", but I suspect if you're using AuthMe, you would want to turn off the player kick features in CommunityBridge. There's nothing specifically requiring the Minecraft server to be used in "online" mode.
@notif: The current primary group mechanism assumes that any given forum group is assigned to only one Permissions group. It checks the group_id on the forum and assigns them to a Permissions group accordingly. If you have multiple entries, it'll likely assign either the first or the last one (depends on what order the configuration reads the list, I can't recall off-hand). I'm curious...if everyone in forum group_id 3 is being assigned to Traveller, Wanderer, and Aspirant, what would be the difference between these groups?
Oh. I bet you're hoping for it to operate in the other direction, which is not currently supported by 1.x? "Synchronization" is misleading here, it synchronizes the forum's assignments to the Minecraft server, but not the other way. A feature that is planned for 2.x. See my reply to Jamsessionein above, in that case.
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Posted Feb 25, 2013I think I set up everything correctly for the IP.Board, with the separate Minecraft ID, however, I'm a little confused about one part.
What would I do if I have several groups that are all Members? And several other groups that are all Moderators? Would I just ignore them? Or do I fill it out like this:
groups:
'1': validating
'2': Outlander
'3': Citizen
'3': Traveller
'3': Wanderer
'3': Aspirant
'4': Owner
'5': Guest
'6': Guardian
'6': Protector
Where more than one permission group is applied to a single forum group?
Or do I have to create custom groups for each permission group?
I also have custom donator groups that I make. .
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Posted Feb 18, 2013Is this compatible with an authentication system (Authme Reloaded) or it is made only for Premium minecraft players?.
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Posted Feb 17, 2013Does smf works?
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Posted Feb 16, 2013I was just about to comment here that I was having trouble interfacing my phpBB forum and my server running CommunityBridge, but I think I know why!
This whole time, I've been trying to use the /cbrank command to push group changes from inside the game onto forum users, when apparently according to Feaelin's response down there to Shooty_ it only syncs from forum->server, and not the other way around. Now I feel silly, cause I have been tearing my hair out for hours wondering why everything looks configured right but isn't doing it.
This'd be a huge help if you do put it in 2.0; I have a plugin that runs commands on players when donations have been received in their name, and I wanted to add a badge and permissions to them on the forums as well as ingame with the /cbrank command.
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Posted Feb 12, 2013@Feaelin
Thank you for all of your help! Could you post Weebly as incompatible, right under Joomla, for others' convenience, please?
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Posted Feb 12, 2013Can you make a vBulletin connect as well??
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Posted Feb 11, 2013@JohnyK9: Yes.
@GeekyCreeper: Sadly, it sounds like from their message that Weebly doesn't offer enough features for having forums/blogs/etc. I wish you some good luck in identifying a webhosting service that offers the combination of features you want!
@pl1xusz: That would depend on how you have it configured. Most of the desirable configurations would not work very well, possibly not at all, if the MySQL server for your webapp was down/unreachable for some reason.
@monkeymanboyperson: If you have forums, then somewhere, there's a database on the back end. For it to work with CommunityBridge, it will need to be a MySQL back end configured to accept connections from the Minecraft Server.
@ThoLav: There currently isn't a way to do that in the 1.x version of CommunityBridge. I've incorporated such a feature into 2.x, however, so it'll be there when 2.x releases. As I went through the code for 2.x, I added greater customization of the messages displayed to the players.
@Shooty_: "Synchronization" is a misnomer in 1.x. The synchronization is only forum-to-game, not game-to-forum. That's the feature in 2.x I'm currently working on, oddly enough. More complete control over what happens with each forum or permissions group when the synchronization runs.
@MarkiiIeJ: Whew. That's lots of questions.
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Posted Feb 10, 2013I love the plugin how its very configurable and i have a few questions. First off when you say "Pretty much any forum, website, or CMS." Am I able to homehost the website? For instance am I able to have my own mysql, wampserver have my own php system? Second off if that's possible do i manually have to execute each table in the database in mysql query browser? For instance, the "tables and fields"? Thirdly Is the config.yml is it it's own flat file database that holds each table and field etc? P.S. Can you please make a tutorial, and well you see I am exprienced with mysql and wampserver because I used to host a maplestory server and well I've been incorporating my ideas of it in Minecraft and well I know they're both different games and that hosting a CMS website for Maplestory is way different for Minecraft because I dont have the config.php, index.php, etc... I've been really looking into this because I used to have a CMS website for my maplestory homehosted server and now my homehosted minecraft server, I've been trying to use mysql tools such as mysql query browser, wampserver.
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Posted Feb 10, 2013There's a way to change the Minecraft Forum account of group when the group is changed in game ? Because i would like to change my account players in game... and not on the forum :) THX !
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Posted Feb 9, 2013Hi,
if show-primary-group is set true, on joining a message is shown:
If set false, it displays the registered message, which I can edit . But I can't figure out the parameter for displaying the <groupname> in my edited message.
Any ideas?
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Posted Feb 9, 2013Looks nice though , but what would happen if the connection between those 2 will fail lets say website would be down off a ddos or update on hosting side. ?
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Posted Feb 8, 2013@Feaelin
my website does have an account system with forums and there may be a way to find out the usernames of players in game when people sign up i added a question and it was what is your in game name? then then an answer is under it so is there anyway to scan that from each persons page when they do a command in game or automatically like make it so they write in a number since the way my site works is the url changes in a little area with some numbers so make it so it fills that in there and checks whats under what is your in game name? and then takes whatever is under it and fills it into this command /manuadd (filled in page thing) member (world)