Command Signs
Make signs run commands!
CommandSigns allows you to assign any commands to any block making it easier for your players to do their command-based business!
Required Dependency
- Vault is required for CommandSigns. You can get it here: Vault
Features
- Run commands from signs or any other block with a single click
- Signs can have any other text on them, the commands are linked to the sign behind the scenes
- Elevate user permissions to run any command you choose
- Restrict who can use the sign and when
- Activate your CommandSigns with redstone
How To Use
- Place a sign (or block) and add any writing you want
- Add lines to your clipboard with /commandsigns line<number> <\text or /command>
- Right click the block to make it a CommandSign
Basic Tutorial
Advanced Usage (using money and permissions)
Reference Guide
Auto Updating
CommandSigns automatically checks for updates in order to keep your server up to date with the latest bug fixes! You can set CommandSigns to update completely automatically in config.yml, or to manually update, type /commandsigns update.
Videos
Video by luigi_vampa
Links
View Source on GitHub Feel free to contribute!
Help/Support
If you encounter a problem and it's not something covered by the tutorials and reference guide, please submit a trouble ticket using Bukkit's ticket requester in the menu above.
If it's something simple, post a comment and CJ will get back to you.
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Posted Sep 1, 2012Hi
Version 1.8 CB 1.3.1-R2.0 Aug 24, 2012 seems to have a small problem. When I apply a simple command (e.g. /warp SOMEPLACE) to a pressure plate, the warp happens but then the player returns back to the pressure plate location.
Running CB 1.3.1 R2 Build 2340.
Thank you.
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Posted Sep 1, 2012Did you fixed the right-click issue?
Just to know if i shall download the development build
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Posted Aug 31, 2012@the1h3r0
You need to have a permissions plugin that supports permissions. Basically, if you don't know how /* works, use /^.
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Posted Aug 30, 2012I just installed this plugin and i tried using the /* in the front of a command, but when the user right clicked the sign, it still acted as if they did not have the permission node and therefore the command did not execute. Any ideas as to why that may be happening?
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Posted Aug 30, 2012It would make a nice feature! I wanted to implement a series of teleports to automatically explore a map as I have not been able to search for a plugin that does such a thing. Anybody know of any?
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Posted Aug 30, 2012@doublecow1
You can get the player's current location with <x>, <y>, <z>. Currently you can't do arithmetic, but given that a player will be in a certain location when clicking a sign, you can teleport them to the general location.
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Posted Aug 30, 2012Thanks! How would I syntax a players tppos to its current axis - or + a value?
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Posted Aug 29, 2012@Jema_Jema
All commandsigns commands with with /commandsigns, /cmds, or /cs.
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Posted Aug 29, 2012"/cs update" conflicts with WorldEdit
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Posted Aug 29, 2012@doublecow1
Using the cooldown restriction with a time of 0 seconds will only allow the CommandSign to be used once.
More here: http://dev.bukkit.org/server-mods/command-signs/pages/reference-guide/special-characters/
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Posted Aug 28, 2012Is there a way that players can only activate the same block once per player?
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Posted Aug 28, 2012@dexter12353
Look at the Advanced Guide for using the /* and /^ style of commands. These will run the command with elevated permissions or as an op respectively.
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Posted Aug 27, 2012Can you make it so that players can execute a command on a sign as the player, but have it ignore the players permissions? I would like to make the signs run a command that players cannot type in chat, buy i want them to be able to use the sign to run commands only.
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Posted Aug 27, 2012@coaster4321
Even bigger problem is on restart any line containing % as first char. Will fail the entire config load. And cause no signs to load whatso ever.. yaml is not looking sharp on this type of plugin.
I created a ticket for you guys
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Posted Aug 27, 2012Big problem. All lines higher then 9 are registered as invalid commands. Basically syntax errors. Its failing to parse double digit text!!
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Posted Aug 27, 2012@CJxD
That's it, right clicking a sign with a torch will only execute the command if the torch can be placed.
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Posted Aug 27, 2012@zonedabone
I think what he's saying is that if you right click a sign with a torch, CommandSigns wont get the click event because there's no place for the torch to attach to. Clicking it with any other block works because it's fine with being dangled in mid air behind you - however torches wont let this happen and so it cancels the click event.
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Posted Aug 26, 2012@Manuestaire
Uhm... Ok. xD
I'm quite confused now.
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Posted Aug 26, 2012@zonedabone
Torches actually don't work because they cannot be placed behind you if they don't have a block to be attached. If you place a block aside to where the torch would normally stand, it will work...
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Posted Aug 25, 2012@Manuestaire
I'll try cancelling the event on intercept. (This really should have been done a long time ago) I have no idea why torches don't work.