CombatLog
CombatLog punishes players who log out in an attempt to escape combat
CombatLog has been updated to v2.3.0! Supports versions 1.7.10+
How effective is CombatLog? Take a look at this graph: http://bit.ly/CL-Graph
Sample config page: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/configuration/
New API usage: https://dev.bukkit.org/bukkit-plugins/combatlog/pages/api/
Features:
- Easy-to-understand configuration file.
- Able to customize messages and disable unwanted features.
- Use /tag or /ct to check tag time.
- Remove players' Combat tags if they disconnect because of lag or if they were kicked.
- Block commands (using a blacklist/whitelist), teleportation, and enderpearls.
- Remove invisibility potions, disguises, or fly mode, upon entering Combat.
- Display CombatTags on an ActionBar.
Permissions:
- combatlog.bypass - Ability to bypass all of CombatLog's log prevention methods. (Default NONE)
- combatlog.reload - Ability to reload combatlog.yml. (Default OP)
- combatlog.update - Ability to see UpdateChecks upon logging in. (Default OP)
Consider donating to support development: http://bit.ly/CL-Donate
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Posted Aug 11, 2013@DyreCraft
Looking into this.
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Posted Aug 11, 2013@Hiddencloud
@chopstick121
Fixing this now.
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Posted Aug 10, 2013why does player still get killed after server restarted
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Posted Aug 10, 2013@JackProehl
Could you look at my suggestion-ticket concerning "personal combat logging"? I don't know feasible it would be to implement, but it could be worth looking at.
@megasnipez_
Sounds like an important bug, but that wasn't even a complete sentence. o_O
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Posted Aug 10, 2013hi, people get hit into combat and straight after there out of combat but my combat timer is at 30 seconds.
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Posted Aug 10, 2013Hello, I came here to speak to put the plugin compatibility with 1vs1, for when in a queue the combatlog not activate.
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Posted Aug 9, 2013Try and make it not kill everyone who's fighting when the server's restarting.
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Posted Aug 9, 2013combatlog.bypass permission don't work, people with these permission still get penality
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Posted Aug 8, 2013Could you add an option in the config to remove tag on death? that would be awesome. thanks
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Posted Aug 8, 2013I installed and reloaded the server and it said it loaded up and config.yml was refreshed and there is no Combatlog folder
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Posted Aug 8, 2013The per-world feature isn't working on the newest version. Is anyone else having that problem? I've added my worlds that I want to disable and entered Disabled-Worlds-Enabled: true and I still am getting the combat log messages in the disabled worlds. I've also tried Disabled-Worlds-Enabled: false just for fun and again - no dice. Anyone else have this issue?
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Posted Aug 8, 2013@KingVitiate
Thanks Dwight. :P
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Posted Aug 7, 2013Jack, you're gay :)
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Posted Aug 7, 2013@AndreeasG
Yes, scroll down to DisableWorlds.
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Posted Aug 7, 2013Can i turn it off in worlds? I only need CombatLog in my BattleKits-world :)
Thx
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Posted Aug 7, 2013@laseromich
An OPTION for NPC's will be coming in v2.0.0.
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Posted Aug 6, 2013NPC spawn should be
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Posted Aug 6, 2013@ahmedseif
Thanks. Means a lot.
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Posted Aug 6, 2013@owenwant
Thanks, I really appreciate the support.
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Posted Aug 6, 2013@externo6
Update to the newest version of CombatLog, if that doesn't fix the combatlog.bypass permissions, just stick around, I'm uploading another version of CombatLog in a few days to fix bugs before moving on towards development of the v2.0.0 of CombatLog.
P.S. I have talked with the developers of Essentials, and unfortunately there is no way for me to hook into godmode, but, I do have a feature idea. Stay tuned. :)