ColorMatch
ColorMatch
Another nice minigame!
You get a colored wool in your Inventory and you have to jump onto the corresponding color! Multiple arenas can be set up that are joinable via signs/commands. As of now the last man standing wins, which can't be changed. See further information and configuration options down below.
Setup
Pex doesn't care about OP, you need to give yourself the permissions!
- Set the main lobby where all join signs will be: /cm setmainlobby
For each new arena:
- /cm createarena [name]
- Set the waiting lobby (different than the main lobby!): /cm setlobby [name]
- Setup the minigame (will create a 64x64 area full with wool, be aware of that!): /cm setup [name]
To create a join sign:
1st line: colormatch; 3rd line: arenaname
Creating a join sign requires the permission cm.sign or colormatch.sign.

Smaller Arenas
As of v1.5 you can also create smaller arenas. The setup is the same except for one command, /cm setup is now /cm setupsmall. It will create an 32x32 arena and not the default 64x64 arena, which is good for small servers with less ram.
Glass/Clay mode
As of v1.5.3 you can also create glass arenas. The setup is the same except for one command, /cm setup is now /cm setupglass. This will generate a normal arena but with stained glass in different colors. As of v1.5.5 clay arenas are possible, too.
Commands/Permissions
| Command | Description | Permission |
|---|---|---|
| /cm createarena [name] | creates a new arena | colormatch.setup |
| /cm setlobby [name] | sets the waiting lobby for a new arena | colormatch.setup |
| /cm setup [name] | sets the new arena up | colormatch.setup |
| /cm setupsmall [name] | sets the new arena up (32x32 mode) | colormatch.setup |
| /cm setupsmallclay [name] | sets the new arena up (32x32 clay mode) | colormatch.setup |
| /cm setupglass [name] | sets the new arena up (glass mode) | colormatch.setup |
| /cm setupsmallglass [name] | sets the new arena up (32x32 glass mode) | colormatch.setup |
| /cm setupclay [name] | sets the new arena up (clay mode) | colormatch.setup |
| /cm setmainlobby | sets the main lobby | colormatch.setup |
| /cm removearena [name] | removes a arena | colormatch.setup |
| /cm join [name] | joins a game per command | |
| /cm leave | leaves the game | |
| /cm kitgui | shows all kits in a gui | |
| /cm changekit [kit] | changes the kit and lists all, if unknown kit provided | |
| /cm start [name] | forces an arena to start | colormatch.start |
| /cm reload | reloads the config | colormatch.reload |
| /cm list | lists all arenas | colormatch.list |
| /cm endall | ends all running colormatch tasks, if something bad happens | colormatch.end |
| /cm setdifficulty [arena] [difficulty] | sets the difficulty of an arena | colormatch.setup |
| /cm setmaxplayers [arena] [count] | sets max players of an arena | colormatch.setup |
| /cm setminplayers [arena] [count] | sets min players of an arena | colormatch.setup |
Creating a join sign requires the permission cm.sign or colormatch.sign.
Config
config: auto_updating: true # I recommend you to set that to true for bugfix releases etc. rounds_per_game: 10 # how many times the color will change per game start_countdown: 5 # seconds to wait before starting a game default_max_players: 4 # max amount of players that can join and will be used as a default default_min_players: 3 # amount of players required to start a game and min amount of players that will be used as a default use_economy_reward: true # if set to true, the winner get the money reward, if false, the item reward money_reward_per_game: 30 itemid: 264 itemamount: 1 use_command_reward: false # will execute the following command as a reward, if set to true command_reward: pex user [user] group set ColorPro start_anouncement: true # enables server broadcasts game_on_join: false # autostart (for bungee servers) bling_sounds: false # turn this on if you want to get 3 blings played before the wool disappears kits: default: name: default potioneffect: SPEED amplifier: 1 lore: The default class. strings: saved: arena: '&aSuccessfully saved arena.' lobby: '&aSuccessfully saved lobby.' setup: '&6Successfully saved spawn. Now setting up, might &2lag&6 a little bit.' not_in_arena: '&cYou don''t seem to be in an arena right now.' config_reloaded: '&6Successfully reloaded config.' arena_is_ingame: '&cThe arena appears to be ingame.' arena_invalid: '&cThe arena appears to be invalid.' arena_invalid_sign: '&cThe arena appears to be invalid, because a join sign is missing.' arena_invalid_component: '&2The arena appears to be invalid (missing components or misstyped arena)!' you_fell: '&3You fell! Type &6/cm leave &3to leave.' you_won: '&aYou won this round, awesome man! Here, enjoy your reward.' starting_in: '&aStarting in &6' starting_in2: '&a seconds.' arena_full: '&cThis arena is full!' starting_anouncement: '&aStarting a new ColorMatch Game in &6' started_anouncement: '&aA new ColorMatch Round has started!'
Kits
Every kit besides the default one requires a permission, colormatch.kit.[kitname]. You can select a kit ingame by typing /cm changekit [name].
You can also add unlimited kits, but be aware that errors might appear, if the potioneffect is not valid. You can find a list of Potioneffects here.
default: name: default potioneffect: SPEED amplifier: 1 lore: The default class.
Arena Difficulty
You can set the difficulty for each arena as of v1.4. Simply do /cm setdifficulty [arenaname] [difficulty] to change it.
Possible difficulties are:
| Difficulty | Description |
|---|---|
| 0 | Easy |
| 1 | Default |
| 2 | Hard |
The Logarithm:
On each round, the following time is calculated for the next round. d is the difficulty, which can be 0, 1 or 2. 80L can be seen as 4 seconds (20L = 1 second). You can use the following function to determine the seconds in ticks for a round, if you're a big mathematician:
f(x) = 80 - (d * 20) - (4 * x)
Preview

Youtube
Thanks to Wukkit for creating this video like 3 hours after the first release! (a bit outdated as of now)
German tutorial video:
Other reviews:
[GERMAN] My german plugin tutorial: link.
[GERMAN] Another nice german review: link.
[SPANISH] Here's a spanish review for the plugin: link.
[ENGLISH] Another english quick tutorial: link.
[ENGLISH] Plugin review: link.
[POLISH] Plugin review: link.
[GAMEPLAY] Here's a quick gameplay video on Kamoworld by Cam: link.
[PORTUEGESE] Here's a nice portuguese tutorial + gameplay video: link
[ITAILIAN] link
Todo
- add auto-rejoin
- add leaderboards
- add bungee signs support
Additional Information
You can find the source code here.
You can try this plugin out at server.kamoworld.com. ColorMatch is also included in MinigamesParty.
This plugin uses hidendra's Metrics system to send server related information like player count, java/bukkit/plugin version etc. to the official MCStats servers. You can disable this in the config.yml in plugins/PluginMetrics/.
The plugin also uses an autoupdater which can be turned off in the config (see above in the config section).
Have fun :)

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Posted Feb 15, 2014@instancelabs
I did a german tutorial about your plugin:
http://www.youtube.com/watch?v=4mbUZXjb1s4
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Posted Feb 15, 2014I'm still getting the error where a type of wool shows up in people's inventories that is not in the arena, like purple wool, etc.
Also, the wool generation is still not very good, It is a bit better but there are still chunks of the same wool put together.
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Posted Feb 15, 2014-
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Posted Feb 14, 2014@MstrCreeper
Do /cm help and if none of the commands work, give yourself the permissions.
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Posted Feb 14, 2014-
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Posted Feb 14, 2014@MstrCreeper
The two latest versions (v1.4.2 and v1.4.3) are working, but I'd go with v1.4.3, because it's bugfree (as of now) and stable.
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Posted Feb 13, 2014-
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Posted Feb 13, 2014@Etsija
Can't help you without the error stacktrace.. Maybe running some unsupported, old Minecraft version, don't know.
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Posted Feb 13, 20141.4.3 still craps the same Java errors like crazy.
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Posted Feb 12, 2014@MstrCreeper
Yep it does.
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Posted Feb 11, 2014-
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Posted Feb 11, 2014great plugin! 1.4.2 is working well! :) kamo world loves it !
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Posted Feb 11, 2014@Etsija
Use 1.4 as of now. v1.4.2 is already uploaded, but it awaits approval ;)
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Posted Feb 11, 2014Nope, no 1.4.2 on downloads. Want to try this out on our server, as the game looks like fun, but since 1.4.1 is broken, we really need 1.4.2.
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Posted Feb 10, 2014cant find 1.4.2 !
looking forward to it :) 1.4.1 is jealous <
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Posted Feb 10, 2014Uploaded v1.4.2, it doesn't contain any new features but it fixes v1.4.1.
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Posted Feb 10, 2014@apai991
Thanks, v1.4.1 is broken, a bugfix release (v1.4.2) will be up today :)
@dagurucraft
As of v1.4.1 you can set a min player value and a max player value, for example you'd set min players to 2 and max to 8 in your case and it would start at 2 players and while the current start timer (start_countdown in the config) goes, up to 8 players can join. /cm start shouldn't be a problem anymore as of v1.4.1 btw :)
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Posted Feb 10, 2014confirming 1.4:
/cm setdiffulty [arena] [difficulty]
working great/cm setmaxplayers [arena] [count]
working greatGreat job! we will install 1.4.1 today and let you know how it goes.
installing 1.4 for some reason deleted our arena- just made it again :D
can you make a lobby countdown so that if the Min players join, it starts a 15 second countdown so that if anyone is late to the party they can still join? right now i disabled /cm start so we dont have any bugs but if im not online no one can play as well because my max is 8 players.
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Posted Feb 9, 2014[14:03:47 ERROR]: Could not pass event PlayerInteractEvent to ColorMatch v1.4.1 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:320) [mc.jar:git-Spigot-1245] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav a:62) [mc.jar:git-Spigot-1245] at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredLi stener.java:30) [mc.jar:git-Spigot-1245] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.j ava:482) [mc.jar:git-Spigot-1245] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j ava:467) [mc.jar:git-Spigot-1245] at org.bukkit.craftbukkit.v1_7_R1.event.CraftEventFactory.callPlayerInte ractEvent(CraftEventFactory.java:208) [mc.jar:git-Spigot-1245] at net.minecraft.server.v1_7_R1.PlayerInteractManager.interact(PlayerInt eractManager.java:375) [mc.jar:git-Spigot-1245] at net.minecraft.server.v1_7_R1.PlayerConnection.a(PlayerConnection.java :629) [mc.jar:git-Spigot-1245] at net.minecraft.server.v1_7_R1.PacketPlayInBlockPlace.a(SourceFile:60) [mc.jar:git-Spigot-1245] at net.minecraft.server.v1_7_R1.PacketPlayInBlockPlace.handle(SourceFile :9) [mc.jar:git-Spigot-1245] at net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:147 ) [mc.jar:git-Spigot-1245] at net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134) [mc.j ar:git-Spigot-1245] at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:6 78) [mc.jar:git-Spigot-1245] at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:2 73) [mc.jar:git-Spigot-1245] at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:5 40) [mc.jar:git-Spigot-1245] at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java :446) [mc.jar:git-Spigot-1245] at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:6 17) [mc.jar:git-Spigot-1245] Caused by: java.lang.NullPointerException at com.comze_instancelabs.colormatch.Main.joinLobby(Main.java:791) [?:? ] at com.comze_instancelabs.colormatch.Main.onSignUse(Main.java:576) [?:? ] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [?:1.7.0 _21] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) [?:1.7.0 _21] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [?:1 .7.0_21] at java.lang.reflect.Method.invoke(Unknown Source) [?:1.7.0_21] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:318) [mc.jar:git-Spigot-1245] ... 16 more
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Posted Feb 9, 2014@lolokraus
I have the same problem. And the commands:
/cm setminplayers [arena] [count]
/cm setdiffulty [arena] [difficulty]
doesnt work.
But overall i really love this plugin, great job dude!