ColorMatch
ColorMatch
Another nice minigame!
You get a colored wool in your Inventory and you have to jump onto the corresponding color! Multiple arenas can be set up that are joinable via signs/commands. As of now the last man standing wins, which can't be changed. See further information and configuration options down below.
Setup
Pex doesn't care about OP, you need to give yourself the permissions!
- Set the main lobby where all join signs will be: /cm setmainlobby
For each new arena:
- /cm createarena [name]
- Set the waiting lobby (different than the main lobby!): /cm setlobby [name]
- Setup the minigame (will create a 64x64 area full with wool, be aware of that!): /cm setup [name]
To create a join sign:
1st line: colormatch; 3rd line: arenaname
Creating a join sign requires the permission cm.sign or colormatch.sign.

Smaller Arenas
As of v1.5 you can also create smaller arenas. The setup is the same except for one command, /cm setup is now /cm setupsmall. It will create an 32x32 arena and not the default 64x64 arena, which is good for small servers with less ram.
Glass/Clay mode
As of v1.5.3 you can also create glass arenas. The setup is the same except for one command, /cm setup is now /cm setupglass. This will generate a normal arena but with stained glass in different colors. As of v1.5.5 clay arenas are possible, too.
Commands/Permissions
| Command | Description | Permission |
|---|---|---|
| /cm createarena [name] | creates a new arena | colormatch.setup |
| /cm setlobby [name] | sets the waiting lobby for a new arena | colormatch.setup |
| /cm setup [name] | sets the new arena up | colormatch.setup |
| /cm setupsmall [name] | sets the new arena up (32x32 mode) | colormatch.setup |
| /cm setupsmallclay [name] | sets the new arena up (32x32 clay mode) | colormatch.setup |
| /cm setupglass [name] | sets the new arena up (glass mode) | colormatch.setup |
| /cm setupsmallglass [name] | sets the new arena up (32x32 glass mode) | colormatch.setup |
| /cm setupclay [name] | sets the new arena up (clay mode) | colormatch.setup |
| /cm setmainlobby | sets the main lobby | colormatch.setup |
| /cm removearena [name] | removes a arena | colormatch.setup |
| /cm join [name] | joins a game per command | |
| /cm leave | leaves the game | |
| /cm kitgui | shows all kits in a gui | |
| /cm changekit [kit] | changes the kit and lists all, if unknown kit provided | |
| /cm start [name] | forces an arena to start | colormatch.start |
| /cm reload | reloads the config | colormatch.reload |
| /cm list | lists all arenas | colormatch.list |
| /cm endall | ends all running colormatch tasks, if something bad happens | colormatch.end |
| /cm setdifficulty [arena] [difficulty] | sets the difficulty of an arena | colormatch.setup |
| /cm setmaxplayers [arena] [count] | sets max players of an arena | colormatch.setup |
| /cm setminplayers [arena] [count] | sets min players of an arena | colormatch.setup |
Creating a join sign requires the permission cm.sign or colormatch.sign.
Config
config: auto_updating: true # I recommend you to set that to true for bugfix releases etc. rounds_per_game: 10 # how many times the color will change per game start_countdown: 5 # seconds to wait before starting a game default_max_players: 4 # max amount of players that can join and will be used as a default default_min_players: 3 # amount of players required to start a game and min amount of players that will be used as a default use_economy_reward: true # if set to true, the winner get the money reward, if false, the item reward money_reward_per_game: 30 itemid: 264 itemamount: 1 use_command_reward: false # will execute the following command as a reward, if set to true command_reward: pex user [user] group set ColorPro start_anouncement: true # enables server broadcasts game_on_join: false # autostart (for bungee servers) bling_sounds: false # turn this on if you want to get 3 blings played before the wool disappears kits: default: name: default potioneffect: SPEED amplifier: 1 lore: The default class. strings: saved: arena: '&aSuccessfully saved arena.' lobby: '&aSuccessfully saved lobby.' setup: '&6Successfully saved spawn. Now setting up, might &2lag&6 a little bit.' not_in_arena: '&cYou don''t seem to be in an arena right now.' config_reloaded: '&6Successfully reloaded config.' arena_is_ingame: '&cThe arena appears to be ingame.' arena_invalid: '&cThe arena appears to be invalid.' arena_invalid_sign: '&cThe arena appears to be invalid, because a join sign is missing.' arena_invalid_component: '&2The arena appears to be invalid (missing components or misstyped arena)!' you_fell: '&3You fell! Type &6/cm leave &3to leave.' you_won: '&aYou won this round, awesome man! Here, enjoy your reward.' starting_in: '&aStarting in &6' starting_in2: '&a seconds.' arena_full: '&cThis arena is full!' starting_anouncement: '&aStarting a new ColorMatch Game in &6' started_anouncement: '&aA new ColorMatch Round has started!'
Kits
Every kit besides the default one requires a permission, colormatch.kit.[kitname]. You can select a kit ingame by typing /cm changekit [name].
You can also add unlimited kits, but be aware that errors might appear, if the potioneffect is not valid. You can find a list of Potioneffects here.
default: name: default potioneffect: SPEED amplifier: 1 lore: The default class.
Arena Difficulty
You can set the difficulty for each arena as of v1.4. Simply do /cm setdifficulty [arenaname] [difficulty] to change it.
Possible difficulties are:
| Difficulty | Description |
|---|---|
| 0 | Easy |
| 1 | Default |
| 2 | Hard |
The Logarithm:
On each round, the following time is calculated for the next round. d is the difficulty, which can be 0, 1 or 2. 80L can be seen as 4 seconds (20L = 1 second). You can use the following function to determine the seconds in ticks for a round, if you're a big mathematician:
f(x) = 80 - (d * 20) - (4 * x)
Preview

Youtube
Thanks to Wukkit for creating this video like 3 hours after the first release! (a bit outdated as of now)
German tutorial video:
Other reviews:
[GERMAN] My german plugin tutorial: link.
[GERMAN] Another nice german review: link.
[SPANISH] Here's a spanish review for the plugin: link.
[ENGLISH] Another english quick tutorial: link.
[ENGLISH] Plugin review: link.
[POLISH] Plugin review: link.
[GAMEPLAY] Here's a quick gameplay video on Kamoworld by Cam: link.
[PORTUEGESE] Here's a nice portuguese tutorial + gameplay video: link
[ITAILIAN] link
Todo
- add auto-rejoin
- add leaderboards
- add bungee signs support
Additional Information
You can find the source code here.
You can try this plugin out at server.kamoworld.com. ColorMatch is also included in MinigamesParty.
This plugin uses hidendra's Metrics system to send server related information like player count, java/bukkit/plugin version etc. to the official MCStats servers. You can disable this in the config.yml in plugins/PluginMetrics/.
The plugin also uses an autoupdater which can be turned off in the config (see above in the config section).
Have fun :)

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Posted Feb 8, 2014@ferdl9999
Ferdl von MafiCraft :D I'll fix that, yep.
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Posted Feb 8, 2014Please remove the scoreboard when someone left the arena ;)
Sorry for my bad english, im german :D
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Posted Feb 8, 2014@lolokraus
Post your config (pastebin) please, also any errors in console?
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Posted Feb 8, 2014@instancelabs Question in version 1.4 i set the min player two 2 and 2 players join the game but the game isn't starting ;(
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Posted Feb 8, 2014@lolokraus
I'd say a few days depending on how fast it gets approved. I'm including modifiers like arena difficulty and arena max/min players right now and will upload it most likely today.
Edit: Uploaded v1.4 with the following changelog:
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Posted Feb 7, 2014@instancelaby wow thanks that was fast, when is this update ready to download :)
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Posted Feb 7, 2014@ltjim007
Thanks for making the video! :)
@lolokraus
Yep, I'm including this right now :)
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Posted Feb 7, 2014Loving this plugin! My favourite minigame to play with friends! I cant wait till you add the different speed of changing colours =D Ive also made a tutorial video of this: https://www.youtube.com/watch?v=EN9sxv50lfQ
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Posted Feb 7, 2014@instancelabs ok BUT you have to disable block placing and block removing from the world pls
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Posted Feb 7, 2014@seraphmessager
Is this issue still present as of v1.3.2? Also, may I join your server with you, that'll help more. :)
@lolokraus
Yep, I'll include a min/max player feature, but I'm not sure about pvp. You could make a worldguard flag which enables pvp; also, if worldguard already prevents pvp, I don't think I'll be able to enable it again.
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Posted Feb 7, 2014@instancelabs an option to enable pvp would also be cool ;) and the min/max Player are really cool pls make this option soon ;)
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Posted Feb 7, 2014@instancelabs
I'm running a Craftbukkit spigot server, version it just says "git-Spigot-35" (MC 1.7.2)
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Posted Feb 7, 2014@Sudding123
This will only affect how long a game goes (how many times the color change at all). I'll add an option for changing the time :)
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Posted Feb 7, 2014rounds_per_game: 10 # how many times the color will change per game
what is this means?Does this affect the time of changing wool color?
Please add option to change the time of turning wool colors in next version if you free because my players are complaining the wool changing color too fast.. :D
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Posted Feb 6, 2014@instancelabs thank you
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Posted Feb 6, 2014@lolokraus
Thanks, I'll fix this.
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Posted Feb 6, 2014I have a bug! When you join a game and the leave the server you and join again on the signs stand 1 but nobody is in the game! You can join again and now there are 2 Players!
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Posted Feb 6, 2014@FaBerTV
Thanks :)
@GamesTdai
v1.3.2 is compatible with 1.6.4, but it still needs to be approved. I'd say 1-2 days until you can download it :)
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Posted Feb 6, 2014Niiiiiiiice update man, now the translation works Thank you so much, best plugin and developer ever!
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Posted Feb 6, 2014when will be the next update to be compatible with 1.6.4?