ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted Jul 15, 2012Hi bob, tekkit uses red power mod and builfcraft mod. I can link those two mods to you when I get homr
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Posted Jul 14, 2012@awesomebilly
I'll do it free, but i need to look over tekkit's API. Isn't it just a modified craftbukkit? I've never used it before, But i will attempt to get this working and make a tekkit version of this plugin.
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Posted Jul 14, 2012@Mercury92
See, Bob :) Mercury92 is from the tekkit community! Your plugin is a lifesaver!
Could I pay you to add the feature to remove entities from tubes and pipes? currently they do not get removed.
40k entities living inside of the tubes "Somewhere" in my world - untouchable causing 1-3 TPS.
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Posted Jul 14, 2012@bob7l, You are lifesaver.
Running tekkit server and leaking stuff from tubes is very common. With your plugin I swiped over 7K items on the ground.
It also has auto remover option which is GREAT!
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Posted Jul 14, 2012Bob, there is now a huge tekkit community. I'm not sure if you aware but your plugin is one of the most demanded plugins for making tekkit run smooth. Thank you for your hard work.
Currently in this community there is major lag caused by entities, namely from buildcraft pipes and redpower tubes. ClearLagg cannot clear the entities inside of these pipes/tubes.
The pipes/tubes move entities from 1 machine to another to "do something" various things.
The problem lately is there are a bunch of kids that have found out that a "endless Loop" of tubes adding around 20-30k entities inside of them and will lag a server to death.
I would like to request for your amazing plugin to be able to clear the items inside of this. == If a donation perks your interest please contact me. == The current known methods inside of "RedPower" that cause lag are eloraam.core.CoreLib.getTileEntity() eloraam.core.TubeLib.getConnections() eloraam.core.Tubelib.isconside()
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Posted Jul 9, 2012@bob7l
There are two ways of removing objects: - You set a delay to do it automatically every x Minutes - You write /lagg clear
There are two different ways, and I want to choose on both of them, what to do: /lagg clear: - Removes Items - Removes Arrows - Removes Boats
Automatically every x minutes it does this: - Removes Arrows
Hope I was clear enough, and would love to see this feature implemented in the future.
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Posted Jul 8, 2012@codydbgt
Try updating bukkit, or give me a link to your multiverse plugin. It might not be compatible with multiverse, haven't tested that yet.
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Posted Jul 8, 2012issues ;\ i need this to work i was working i just moved to another server it does have multi world :P
http://pastebin.com/CXphUCVa
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Posted Jul 6, 2012@Aangiix3
Like before i still don't understand what your talking about.. If you want it to remove arrows then set Projectiles to "true" and everything else to false.
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Posted Jul 3, 2012@bob7l
You told me one month ago you would add the option to choose what gets deleted AUTOMATICALLY and what gets deleted by typing /lagg clear
I am waiting for that feature to be implemented since I want to get rid of that other Plugin.
I love this Plugin, but it's just missing this feature.
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Posted Jul 2, 2012@Aangiix3
Not sure what you mean, have you taken a look at the config? /plugins/laggclear
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Posted Jul 1, 2012I'm sick of using that other NoLagg Plugin.
I need a lightweight Plugin that deletes automatically (for example) every 2 Seconds Arrows. The Problem is, I want to remove the items too, but only when I want. (aka when I type /lagg clear)
Could you please implement that? I have been waiting 1 Month for this :(
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Posted Jun 29, 2012@NazzyDragon
Depends on what you have selected in the config.
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Posted Jun 28, 2012By "Removes all entities" does this include farm animals? That would be bad.. ><
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Posted Jun 18, 2012@LimitedWard
Ahh same thing happened to me, they hacked my account and turned my spawn into TNT O.O.. I really hope there isn't a new hack program.. Ins't bot spam good enough for these people?
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Posted Jun 17, 2012@CheesyWalnut
It still works with 1.2.5.
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Posted Jun 17, 2012I like this plugin alot please update
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Posted Jun 17, 2012Help please:
Someone with a hacked client placed a massive amount of primed TNT, and I tried using this plugin to automatically clear it. Unfortunately, the plugin always says it removed 0 entities:
17.06 10:26:08 [Server] INFO [CLAG] Deleted 0 entities!
I tried joining the server to see if the plugin required the chunk to be loaded, but whenever I do the server crashes.
Any suggestions?
EDIT: I finally got it working. It's quite effective :D
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Posted Jun 16, 2012@bob7l
When will the new version come out? :D
I'm so excited!
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Posted Jun 14, 2012@Aangiix3
Hmmm, I may be able to add this....