ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted May 29, 2012@StuckingFoned
Oops, I think i managed to compile the project with java 7 again, sorry about that. I will fix it in about 1-3 days when I'm not busy. Thanks for the detailed report!
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Posted May 29, 2012Is it normal that this plugin is listed as "LaggClear" when it's called ClearLagg?
Newest version error: http://pastebin.com/raw.php?i=rhMMaB2L
Previous version works fine
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Posted May 26, 2012Don't work for me :/
I tested it with R2 and R3 Recommed Build....
Can somebody help me? :X
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Posted May 15, 2012Great Plugin :)
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Posted May 14, 2012interesting plugin, might be very useful. I gona test it
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Posted May 14, 2012@StuckingFoned
Hmm, you want me to add a list of mobs instead of just "creature"? I might do this in a few days, it seems people are having lag issues with people who spam a bunch of silverfish stone everywhere so i do understand why you'd want to remove them.
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Posted Apr 22, 2012More specific mob control (which mobs are killed with /lagg clear)
Also silverfish isn't on the list!
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Posted Apr 18, 2012Also I'd love more specific mob kill control
Also a mob limit across the entire server (stop mob from spawning if more than x mobs already exist) would be a great addition to this plugin!
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Posted Apr 18, 2012What are creatures??
remove-creature: false
remove-animals: false
remove-monster: true
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Posted Apr 10, 2012Reload command? ^^
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Posted Apr 4, 2012is this thing still removing paintings on the wall just wondering
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Posted Apr 1, 2012@fwilli
If you want to stop it from logging set broadcast-console to false and maybe decrease the scheduler to 600 seconds
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Posted Mar 31, 2012can you please make it so you can set separate time for each entity remover.
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Posted Mar 31, 2012What is up with all the logs. Can you change them
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Posted Mar 31, 2012@diannetea
Wow i have no idea how i managed to include the source of the plugin instead of the configuration file. It removed paintings on the wall because they do cause lag, and i like the whole radius idea might add it.
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Posted Mar 31, 2012Vale haber si se saca una nueva versión que lo de [CLAG] en el chat no aparecca que molesta mucho. Gracias
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Posted Mar 31, 2012Okay, some problems I have.
1. I didn't have a config until I ran it once, and then it deleted all the paintings in people's buildings and homes. :( :( :(
2. It should not be set to go off like a billion times immediately. Default SHOULD be 10 minutes.
3. It needs a warning message before it goes off
4. Could it NOT happen within (x) radius of a player??
5. Could you make creature/animal/monster types VERY specific?
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Posted Mar 29, 2012@Xikage
Alright i will add it to my ToDo list :P
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Posted Mar 29, 2012Can you add enderpearls and the other types of fireball projectiles to the removal list? Thanks! Very helpful plugin.
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Posted Mar 28, 2012@bob7l Ohh, I didn't see the player broadcast before. I want to report 1 bug tho. I can't use lagg clear in console. It just say wrong command type /lagg clear instead. But ofc you cant type / in console. Can you fix this please? Thanks.