ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted Feb 25, 2017Hello,
Can you make a command to toggle the auto-removal on/off? At the moment I only run it at peak times. It would be nice to be able to toggle it on/off
/lagg toggle - Toggles the auto-removal: on/off
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Posted Mar 26, 2017-
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Posted Feb 11, 2017Please update plugins for 1.10.2 and 1.11.2
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Posted Feb 6, 2017Hello. Does ClearLag 2.9.3 work properly on Spigot 1.11.2?
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Posted Feb 8, 2017-
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Posted Jan 12, 2017Use this on every Bukkit server I create. Helps out a lot.
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Posted Dec 19, 2016Can we clear Zombie Pigman entity?
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Posted Feb 18, 2017Config
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Posted Dec 11, 2016Is there a way to not let fishing rod be cleared?
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Posted Nov 28, 2016Super awesome! Now I can leave WildSex plugin enabled and enjoy the extra animals with only minimal extra lag...instead of my server dying. LOL
Thanks!
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Posted Nov 26, 2016@enterih
Your server is lagging from chunk creation. The only way to fix this is to completely render your whole world so no more chunks are created at any time.
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Posted Nov 25, 2016@enterih
That doesn't look good. And on 1.10 cpu usage was smaller in similar conditions?
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Posted Nov 25, 2016On my server Clearlagg works. But.. look
https://timings.spigotmc.org/?url=pegufigeyo
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Posted Nov 20, 2016@Skeletino
1.11 Is INCREDIBLY buggy atm. I'm unable to provide a suitable build until the Spigot team is able to resolve issues such as this one: http://patrikneumann.cz/chyba.txt
The Spigot team is very quick, so hopefully this issue will be resolved soon!
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Posted Nov 20, 2016I like your plugin, really helps to fight with chicken autofarms and some other issues, can you tell me when approximately you will update plugin for 1.11, because it refuses to work on new version.
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Posted Nov 5, 2016Does anyone know if it is possible to have clearlagg clear (unnamed) skeleton horses without removing any other type of horses? It is currently not in the list and I am not sure how to specify this aspect in a filter! Help is much appreciated!
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Posted Nov 4, 2016@JugadorON
Version 2.9.3
(+ = Added - = Removed / = Edited) + 1.8/1.10/1.9 direct support + Implement dependency injection (Will require API updates)
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Posted Oct 27, 2016How do i make it so it automatically unloads chunks?
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Posted Oct 23, 2016I need version to 1.10.2, please!!!
Java 8!
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Posted Oct 11, 2016Is it possible to put permission like lagg.area.10 for a maximum of 10? I would like to give this perm to my player but dont want to allow them to clearlagg with 1000 or area(They will be able to make them stuff despawn if they die in pvp and I don't want that). Sorry or my english i'm french '