ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted Jun 24, 2017In reply to Forge_User_47567324:
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Posted Jun 17, 2017Hey bro how can i translate the message from the plugins ?
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Posted Jun 20, 2017In reply to sas0611016:
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Posted Jun 10, 2017Is this plugin compatible with 1.12?
Thank you for your work!
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Posted Jun 20, 2017In reply to Chevels:
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Posted Jun 8, 2017I want to figure out if there is a way to stop it from removing modded entities such as Trails from railcraft. I have added the world locomotive to the list and the item ID but it does not seem to matter it still removes the items and it's super annoying because I need trains to run on my server.
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Posted Jun 20, 2017-
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Posted Jun 8, 2017I am trying to prevent clear lag from removing my Trains from railcraft but no matter what I do nothing works. Any suggestions because it's really annoying when your on a train and clear lag removes it.
I have tried added the item ID to the list of items not to be removed and I have tried adding the items name but neither worked.
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Posted Jun 7, 2017Is this still being maintained?
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Posted Jun 7, 2017In reply to zombonie12345:
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Posted May 31, 2017I found a duplication glitch. If a player makes an automatic armor equiper with dispencer-reducer enabled (no matter what you have the delay set to), then your armor will duplicate. I highly recommend not turning this on!
Example of an automatic armor equiper: http://imgur.com/a/sSXsc
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Posted Jun 20, 2017In reply to NexusYT:
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Posted Apr 22, 2017Umm, this was very helpful and there was no lag after!
Thanks
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Posted Apr 11, 2017got problem,
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Posted Jun 20, 2017In reply to andsim2:
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Posted Feb 26, 2017How do I whitelist entities to stop this plugin from clearing entities from the Train Craft mod?
It's clearing the trains that have been placed down.
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Posted Mar 12, 2017+1
We're using CustomNPCs mod and don't want to remove our Quest-NPCs.
How can we add mod-mobs?
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Posted Feb 26, 2017I am trying to install this on my 1.11.2 server, but it says it is not yet compatible with 1.11, 2.9.3 only supports 1.10 and a few older versions?
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Posted Mar 17, 2017works fine on 1.11.2 :)
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Posted Jun 26, 2017In reply to frizzbee30: